1,057 Nov 16, 2012 4:43 pm
Re: 6 Pin Link Cable - Arduinoboy powered via Gameboy (4 replies, posted in Nintendo Handhelds)
1,058 Nov 16, 2012 2:01 pm
Re: LEDs - Diffused vs. Water Clear? (14 replies, posted in Nintendo Handhelds)
My point is, you can always make a LED less bright by putting in a bigger resistor value. I just grabbed a value out of my ass. Experiment and find a value that works well for your LED. 10k is probably too big for the purpose.
1,059 Nov 15, 2012 3:25 pm
Re: @TCTD_Official (33 replies, posted in General Discussion)
Don't really care. Impersonation only applies to a real person afaict.
Probably. @BPGlobalPR is still up one year later, and I heard BP has a good lawyers.
1,060 Nov 15, 2012 12:04 pm
Re: FS: LSDj cart + Gameboy + Firestarter LSDj-MC2 (2 replies, posted in Trading Post)
Moved and edited title.
1,061 Nov 15, 2012 7:18 am
Re: Daft Punk 8-bit (27 replies, posted in Releases)
I contemplated not writing this post. This is the kind of post that makes me feel old and bitter and jaded and mean. But this is horrible. I'm getting the feeling that you simply took a bunch of MIDI files you found, imported them into Garageband (I'm assuming) and assigned a bunch of Magical 8-bit Plug instances (again, assuming, from your description) and then didn't edit any of the note data further. The impression I'm getting is that you have little understanding of the music you're covering. What you have created is an album that in many cases lacks the drive and the spirit of the original. Many of the smaller details are missing, which I think would have been completely possible to include within the limits of chip music. A couple of the tracks are so different I would almost call them entirely new songs.
1,062 Nov 15, 2012 5:23 am
Re: MBC5 Clone in CPLD (38 replies, posted in Nintendo Handhelds)
Zako, you need to come to #gbdev again.
1,063 Nov 13, 2012 7:54 pm
Re: Making a USB MIDI Game Boy DMG-01 (14 replies, posted in Nintendo Handhelds)
That adapter you have there is useless anyway. You need a special non-standard cable for it to work. Not optimal.
If I would have done this, I would have done it this was, more or less:
Remove the link socket. (You can't really use it anyway when the adapter is permanently connected.)
Put a mini-USB connector in its place. (Not big type B. Too big. Not a micro-USB. Not rigid enough, imo.) The way I would do this is to design a small single sided PCB adapter board which I would glue to the area where the link port was, so that the USB port is facing out the hole.
Then add wires as needed. Since the USB adapter is not longer than originally in any direction, it can fit just about anywhere, such as in the empty pocket in the back part of the case.
For inspiration:
Derpie USB fix by nitro2k01 (Gameboy Genius), on Flickr
I had to fix my derp cart after I managed to rip the USB socket (and the underlying traces) off of it. The way I managed to do this was through a Gameboy drop test from 0.5 meters and more where I left the USB cable plugged in. I didn't anticipate that the force would ripp off the USB connector, but it did. (It didn't fall on the connector or anything. This was just from the sheer force of the cable moving.) I put no blame on the cartridge since I was deliberately abusing it.
Anyway, I'm justing posting this image for inspiration. And this is assuming I would actually do this mod, which I wouldn't.
My solution to the flimsy connection problems one might have with the NL adapter is as follows. Get a spare link connector and solder it to the adapter.
USB Nanoloop adapter improvement 2 by nitro2k01 (Gameboy Genius), on Flickr
Then add some heat shrink tubing around the adapter for isolation, and some hot glue for mechanical stability, and you're good to go. I would recommend not doing this unless you actually need to, to avoid stealing link connectors from perfectly working DMG boards. (Well, it was a GBC in my case.)
USB Nanoloop adapter improvement by nitro2k01 (Gameboy Genius), on Flickr
Another option is to solder the wires of a link cable to the adapter. I have thoughts on how to do this right, as well.
1,064 Nov 13, 2012 12:11 am
Re: Seeking electronics trading post sites (6 replies, posted in General Discussion)
I might be interested in your mixer. What is it?
The post is still here: http://chipmusic.org/forums/post/140989/#p140989
1,065 Nov 12, 2012 7:49 pm
Re: BGB 1.4 released (21 replies, posted in Nintendo Handhelds)
Oh and another thing, make sure you actually have the latest version. Go download it again.
1,066 Nov 12, 2012 10:59 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
snatcher, the one thing I can think about is that depending on your OS, you may have to eject the cartridge between writing a ROM and a SAV. Ie, you can't write both things without unplugging and replugging the cartridge in between.
If you have LSDj on the cartridge, does it hold any changes you make?
1,067 Nov 12, 2012 8:14 am
Re: Super Gameboy with an LCD screen. (21 replies, posted in Nintendo Handhelds)
Yes, I don't know a witty answer to the question whether there's anything I don't know. Oh wait...
1,068 Nov 12, 2012 7:22 am
Re: Super Gameboy with an LCD screen. (21 replies, posted in Nintendo Handhelds)
I believe the SGB does copy the logo to VRAM just so it leaves the same data in video RAM in case some game looks at this to detect crappy emulators, or something like that.
The glitches are happening because the SGB is using video RAM as a way to transfer data, in this case probably the border shown around the GB screen. The game can send a command to lock the screen output before transferring data this way, which is why you don't see the glitches on the TV screen.
1,069 Nov 12, 2012 3:57 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
Some cables are "charge only" cables. These skimp out on the two wires used for communication. Can you use this cable to connect to the Blackberry from the PC? (or Mac ) If so, it should derp along just fine. The cartridge should work under OSX just fine.
1,070 Nov 11, 2012 4:18 pm
Re: "Game Fighter" Gameboy clone teardown and boot ROM dump (14 replies, posted in Nintendo Handhelds)
very nice article. your probably gonna kill me, but i saw one of these at a swap meet... and i didn't buy it =/
Well, your loss I guess. I already have one. Still looking for other types of clones, though.
1,071 Nov 11, 2012 3:59 pm
Topic: "Game Fighter" Gameboy clone teardown and boot ROM dump (14 replies, posted in Nintendo Handhelds)
A while ago I came across a "Game Fighter" GB clone.. I knew exactly what I wanted to do with it. Open it up, take a lot of photos, and document as much as I could of it. So that's what I did,
http://blog.gg8.se/wordpress/2012/11/11 -teardown/
And just to ask exactly everywhere. If you own another GB clone and you're willing to lend it to me (or perhaps even donate) for a similar teardown/analysis, I'd be very happy.
Last update: Dumping the boot ROM of the Gameboy clone Game Fighter
1,072 Nov 11, 2012 7:25 am
Re: LEDs - Diffused vs. Water Clear? (14 replies, posted in Nintendo Handhelds)
Ok. Then there's surely such a thing as 10k resistors...