Ahahah, thank you guys so much.
an0va: I wouldn't say I'm classically trained in composition at all. But I have studied music for around a decade. I majored in Music Education for a year in college on top of everything I learned in high school. X was actually inspired by high-pitched squealing orchestral horror music, so I'm glad that came off! I am really fond of the idea of theming and motif play and so I wanted to try to incorporate it myself with this record. I'm really glad you picked up on some of it. The "See you!" jingle at the end of the EP is the "main theme" of Bug Spray, the first little melody that plays in that song. All throughout the record I place snippets of that melody in songs. It's just representative of what the record's about, I guess.
If you listen to the album on repeat, you'll notice that the end of the Bug Spray reprise is very similar to the overture. I kinda goofed up narratively but I wanted the first three tracks to "chronologically" take place after the rest of the record, so Space Boyfriend is from the perspective of after the reprise. After X, which was supposed to be some weird flashback-through-some-heavy-shit transition track, it starts off with Bug Spray. I don't think it worked that well, the only way you can tell is with the similarity between the ending and opening and a few lyrics about "when the stars shine again", but now you know the intention, anyway.
I'm sounding real pretentious about my own music, I'm sorry!
Also, it would be more accurate to say Cutie Cake is the sequel! I wrote Watermelon Party over a year ago, and it inspired a whole style of music out of me. Whatcha Doin, Cutie Cake, Burger Date, and even one of the songs I wrote for the upcoming "Heads Up! Hot Dogs" I affectionately refer to as "watermelon party jams". It is the grandfather of many a chippy hoppy bossa-nova inspired tune I've made.
Most of the material on this record was written before any of my other releases. They're just showing up now because they were a part of something that wasn't wholly done yet.
Sketchman: Aaaah, that is incredible! This is really exciting. You can just play them as straight chords! That's what I wanted them to be anyway, but the gameboy just is bad at chords and I keep trying to force it. That's why I'm trying to branch out a bit with future releases and incorporate more analog poly synth stuff in addition to gameboy.