Yeah man - I've been testing back and forth with bleo on skype whenever we're both available, but the project was (obviously) put on the backburner for a bit. What happened was I ended up chasing down that sample problem which required an entire rewrite of the communication routine of both parts. It ended up taking a lot of work and I burned out.

As it stands:
VRC6 is working perfectly (sawtooth table was a little sour, but that's fixed)
Note offsets / channel reassignment work great, controllable a gamepad, 6 note chords are fun (2pulse + triangle + 2 Vpulse + sawtooth)
Samples do work, but it's a bit of a kludge and I haven't tested how it affects performance. Not sure if I'd call it a success yet.

I'll gladly send the current ROM / arduino sketch to anyone who'd like to test it, just PM me.

34

(20 replies, posted in Releases)

Outstanding!

35

(21 replies, posted in Other Hardware)

Crazy! I'd like to see more video of this.

RB drum kit run through a USB-midi converter to the WTPA2.

I fixed a bunch of bugs with the sample code, I had the DAC return to zero immediately after the sample was done playing which caused a nasty click/pop. Now it gracefully levels out any inactive channels.

36

(21 replies, posted in Other Hardware)

Rewrote some software for the kit to play NES DPCM samples from an SD-card!

Dragged the first 128 files out of bucky's amazing sample pack and voila!

It's playing true 1-bit samples the same way the NES would (no cheating and converting to wave). I think it would make for an awesome drum brain if I threw MIDI in. I coded it so that that up to 4 samples can play simultaneously. The source was seriously well commented.

Yep! FCEUX - use it all the time to figure out exactly what's going on with some of the crazier effects. Don't know the default but I hit Q to pause and \ to advance every frame.

Love the recent GIFs by the way - the Magician goat's milk one had me laughing for a while!

38

(21 replies, posted in Other Hardware)

AdamGetsAwesome wrote:

Jesus, that was quick! I thought maybe we'd have a build party ='(.

I was in the zone! There is still your kit to do!

egr wrote:

I've been looking at the ordering options... did you source your own parts?  It's not clear what you get for the $85 basic kit.

The $85 kit came with all components except for clock switch/power/audio/midi jacks. Jack board kit contains all of those parts + a nice black PCB to mount them on. The sd-card daughterboard is also separate from the kit.

Personally I think getting the jack board is a no-brainer - they are nice components and it makes the hookup really neat. Same goes for the enclosure if you plan on having one - everything assembled together beautifully without having to force anything. The sd-card is up in the air depending on if you'll use storage - but it's priced so that you probably should get it just in case.

Check out this thread for info on the new stuff. Bounce around the forum a bit too - there is some great stuff on there.
http://www.narrat1ve.com/forum/comments … e=1#Item_0

39

(21 replies, posted in Other Hardware)

I built mine just last night!

I can't say enough great things about the kit - the silkscreen / layout / hardware is top notch. The new version of the board (WTPA2) has some new options (microSD-card storage / additional board to mount jacks / acrylic enclosures). I've seen both enclosure colors and they both positively glow when lit.

I'm waiting on some ribbon cable before I hook up the audio jacks - I'll post a demo when that's done.

http://www.facebook.com/batslyadams

I'm completely stunned by how amazing it plays/looks/sounds - seriously outstanding work man. Going to replay it on my powerpak now!

Sorry dude - things have been super busy! All of the source was up there at first but the SVN wasn't working the way I was hoping it would and I ended up trashing it. I have some more stuff to post but I need to handle a bunch of things first!

new wallpaper

Krubbz:
I chose an Arduino for the simplicity of the platform. You won't need to know how to program to run any of this stuff - although the circuit assembly might take a little work. If you're using USB-MIDI you won't need to solder anything (just plug the wires into the Arduino). Is your current setup MIDI-based? I sent out boards for people to test last week so things are moving along.

Also updates:
Implemented VRC6 (for powerpak users) - Both square channels + sawtooth working perfectly
Channel remapping - MIDI channels can now be reassigned on the fly with a controller in P1. They can even overlap! So you can assign a single MIDI channel to multiple channels on the NES and they will play simultaneously. A detune / transpose option was added so you can create multi-channel leads if you are using this as a live instrument.


Video once I make a decent demo song.

WOAH

47

(49 replies, posted in Graphics, Artwork & Design)

+1
I can't say enough about how great KeFF is - he went through several designs/sketches and even after I thought the job was done he continued to improve it!

Party Time! Hexcellent! wrote:

Say, could the PC-->NES transfer work the other way, too (NES-->PC)? Being able to send and receive network data could be interesting...


Yep! The code is written but I haven't really used it yet. I have done some network stuff one way before for an NES twitter client -


OT:
Congratulations on Blip! / Faxie is way cool! smile