No weird problems here. New songs fine, sleeps fine.
Psp 1000; cfw 6.39 PRO-B7
Latest ghetto build: 1.3m_051
145 May 13, 2016 3:16 am
Re: PSP User Survey (FIX FOR PROJECT CREATION LIVE) (58 replies, posted in LittleGPTracker)
146 Feb 23, 2016 8:59 pm
Re: opinions on using using more modern devices for chip music. (41 replies, posted in General Discussion)
Yeah I think the thesis of this thread is flawed. Chipmusic, I strongly believe, is a genre. It has been mischaracterized as a methodology. We can talk about the strength of working with limitations, or cool hacking stuff, but these are two separate things. I believe that the term 'chiptune' arose from the amiga tracker scene, where people were trying to emulate the sound of Commodore 64s, and stuff like that. . Amiga itself was a PCM based sound device, which is definitely not 'chiptune.' If we say that Amiga songs are chiptune, than we have to call early hardcore, like nasenbluten, chiptune. Which would be weird.
So, TL;DR, chip music is simply a genre that attempts to sound like early computer music. And no intelligent person can disagree. ![]()
147 Feb 17, 2016 4:40 am
Re: Study into chiptunes fandom. (54 replies, posted in General Discussion)
148 Feb 12, 2016 7:17 am
Re: 0F.digital - ▜╹▃╻▟▟╽▟╻╷╻ (nanoloop minimalism) (5 replies, posted in Releases)
Yes...yes...
149 Feb 3, 2016 9:43 pm
Re: Is GSXCC allowed here?? (13 replies, posted in General Discussion)
I will always post this album when discussing GSXCC:
https://tenebrium.bandcamp.com/releasesWritten with a General MIDI sequencer and then converted with GSXCC but since it's completely original music and doesn't exist in any other released format than this, I think this may be a great example of how to nicely use GSXCC.
That and the music is spectacular.
GSXCC is a great tool. That's a very cool album.
150 Jan 31, 2016 4:37 am
Re: Russian Roulette Game I Made (7 replies, posted in General Discussion)
This is great. I feel like I'm gonna get my head blown off any second.
151 Jan 14, 2016 10:05 pm
Re: Plain Flavored - Gameboy Braggadocio (8 replies, posted in Releases)
never forget the 2016 bit shortage
(This is an amazing release btw)
152 Jan 11, 2016 5:43 pm
Re: What's wrong with the Volca Beats? (25 replies, posted in Other Hardware)
breakphase wrote:I like the snare and the hats the most, weirdly. I kind of take issue with this thing being called an analog drum synth, when almost half of the drums are PCM, but whatever. It's good for the price.
quick no one tell him about the 909.
All drums except for the hi-hats and cymbals are synthetically generated; there is an oscillator circuit with a dedicated filter and envelope curve. The hi-hats and cymbals are 6-bit samples, compressed and combined with a volume envelope curve (and tuning) to allow slight modification. Thanks to the analog circuitry, various aspects of the drum sound can be modified (pitch, attack, decay).
nooOOoo!
I don't think analog was a selling point back then though. They were competing with LinnDrum which was all PCM. These days it's like a badge of honor.
153 Jan 10, 2016 8:29 am
Re: What's wrong with the Volca Beats? (25 replies, posted in Other Hardware)
I like the snare and the hats the most, weirdly. I kind of take issue with this thing being called an analog drum synth, when almost half of the drums are PCM, but whatever. It's good for the price.
154 Dec 17, 2015 9:33 pm
Re: MULTIMBRAL MAYHEM: A guide and list of multitimbral synths (21 replies, posted in Other Hardware)
This is a bit different, but my app SquareSynth also works this way. You can have 4 instrument/channels, each with 5 voices, in iPhone. iPad has 8 instruments. Supports midi hardware input too.
155 Dec 14, 2015 4:43 pm
Re: Who do you admire? Why? (46 replies, posted in General Discussion)
Little Scale, for his blend of technical prowess and musical skill.
156 Dec 13, 2015 4:01 pm
Re: Pay it forward (Support chiptune artists) (15 replies, posted in General Discussion)
Okay maybe rhe world isn't ready for demo porm...
157 Dec 13, 2015 3:20 am
Re: Pay it forward (Support chiptune artists) (15 replies, posted in General Discussion)
The real money is in hardcore demo porn
158 Dec 9, 2015 4:20 am
Re: iDS-10 (iOS) (6 replies, posted in Software & Plug-ins)
@Bryface Thanks for the write up! So do you like it overall? Is it worth it considering how many alternatives there are?
Stab in the dark for automation sequencer... Try double-tapping/holding on knobs?
This is less than true as Android 5.0 Lollipop added low-latency audio support. I doubt Korg will be porting their apps (the App Store is a much better place to try to push a premium cost app), but we should start seeing drastically improved musical choices on the Play store soon enough.
I'm not an Android expert, and I heard about the improvement on Lollipop, but from what I've read and seen, it's still a problem for reasons which have to do with the Linux sound architecture.
Here is a post about poor test results of major Android handsets, with lollipop.
http://www.androidauthority.com/horrend
cy-624171/
Here's a post about the deeper technical problem.
http://superpowered.com/androidaudiopathlatency
About the premium price thing, it's still $40 less than the Nintendo DS version, at non sale price, so I say it's a good deal.
159 Dec 8, 2015 4:16 pm
Re: iDS-10 (iOS) (6 replies, posted in Software & Plug-ins)
^That would be cool, but I don't think korg makes Android apps. Any apps which need low latency audio are unlikely for Android, at this point.
160 Dec 3, 2015 1:01 am
Topic: iDS-10 (iOS) (6 replies, posted in Software & Plug-ins)
In case you haven't heard, DS-10 for the iPhone.
KORG iDS-10 by KORG INC.
https://appsto.re/us/JaKL7.i
Looks Good -- and it's 50% off till Dec 28.
