I'm currently working on a little videogame with my girlfriend and I'm gonna do the music and the SFX for it in LSDJ.
The music is no problem for me, but I never really created sounds that are pure SFX like laserpistol, steps or fireballs sounds.I already found the helpful Danimal Cannon Tutorial where he explains some of his sounds for Bounty Hackers:
https://www.youtube.com/watch?v=kfh79wcpvds, but does every one else has nice tutorials, tips or other resources for videogame sfx?
It would be a great help.
This could be fun...
* Laser pistols - Really fast (LFO speed) downward pitch modulation (EDIT: this is wrong, I meant upward ramps, not downward). Like a sawtooth shape modulating the pitch. Seriously, it sounds like a laser gun.
EDIT: oh yeah, doesn't the LFO in LSDJ have a sawtooth mode?
So basically like Evil Scientist said about the V command. But try out the sawtooth.
Example: https://www.dropbox.com/s/bmhliy38i1l91 r.wav?dl=0
* Steps - Low frequency long noise, short envelope. If you notice, when someone sets down their heel, it makes a lower pitched sound than when they finish the step, and set down the toe. So its a fast low pitch to higher pitch.
EDIT: after dinking around, I think I prefer just little tiny low pitch sounds.
Example: https://www.dropbox.com/s/58nebyhaapmwr
s.wav?dl=0
* Fireball - I made an ok fireball sound by using low frequency long noise, and going up and down on the pitch like a pyramid. A fast pyramid.
https://www.dropbox.com/s/kyg2704ntwho7 l.wav?dl=0
Have fun.