"Crispy" is the word that keeping coming to mind when I listen to this. Love your use of the high highs.
34 Oct 12, 2018 1:57 pm
Re: New Handheld - RS-97 (31 replies, posted in LittleGPTracker)
Wowza! Definitely wanna grab one of these!
35 Oct 3, 2018 2:58 pm
Re: PSP Little Piggy - Where am I going wrong? (11 replies, posted in Software & Plug-ins)
HAPPY ENDING! Can't wait to hear your musical output!
36 Oct 1, 2018 7:23 pm
Re: PSP Little Piggy - Where am I going wrong? (11 replies, posted in Software & Plug-ins)
then when i look back in the folder the files are gone.
This seems like the weirdest part of the issue and maybe the heart of it. It seems like a filesystem issue with the PSP, not piggy. Yeah, maybe try a smaller SD card (like 8GB or less) and see if that changes anything.
37 Sep 26, 2018 1:57 am
Re: Piggy on Linux (25 replies, posted in LittleGPTracker)
Stupid question: what's the appeal of running piggy on a pi? I'm seriously wondering if there's an advantage over say a PSP or something. Is it just the ability to easily do midi stuff?
More RAM means more samples, but 32 MB of samples should really be more than enough, right?
38 Sep 25, 2018 3:55 pm
Re: Piggy on Linux (25 replies, posted in LittleGPTracker)
I'm not sure it overwrites the x64 versions. It may install em parallel?
39 Sep 25, 2018 3:22 am
Re: Piggy on Linux (25 replies, posted in LittleGPTracker)
Leave it to obsession with dominating a linux challenge to get me back. But yeah, glad that my pain yielded three simple commands to get piggy rocking on x64 linux for the masses!
40 Sep 25, 2018 3:19 am
Re: Microsoft Ritual Basic - "Lazerwave For Loveslaves" (6 replies, posted in Releases)
I would just like to state, for the record, my lasers are spelled with an "s." They're not fancy or edgy or hip lasers, initially, at least. But once they're coupled with waves and shot towards loveslaves, all bets are off.
41 Sep 24, 2018 6:33 pm
Re: Microsoft Ritual Basic - "Lazerwave For Loveslaves" (6 replies, posted in Releases)
I'm BLEO and I approve of this message.
42 Sep 24, 2018 5:43 pm
Re: Does LGPT run on linux with alsa or pulse audio? (Solved, mostly) (18 replies, posted in LittleGPTracker)
I got curious and tried the ghetto build that didn't go so well:
[CONFIG] Got config path=/home/todd/music/lgpt_DEB/bin/config.xml [-D-] Audio [AUDIO] Audio object initialised with [AUDIO] Api: [AUDIO] Device: [AUDIO] Buffer size:256 [AUDIO] Pre Buffer Count:2 [AUDIO] Current API: Linux ALSA ALSA lib conf.c:3314:(snd_config_hooks_call) Cannot open shared library libasound_module_conf_ pulse.so ALSA lib control.c:953:(snd_ctl_open_noupdate) Invalid CTL hw:0 RtApiAlsa::getDeviceCount: control open, card = 0, No such file or directory. Segmentation fault
4.5 years later, I got it. All dependencies explained in this other thread: https://chipmusic.org/forums/post/260091/#p260091
But to fix the above error:
sudo apt-get install libasound2-plugins:i386
43 Sep 24, 2018 3:37 pm
Re: Piggy on Linux (25 replies, posted in LittleGPTracker)
GOT IT! Do these on the command line and you'll be good to go!
sudo apt-get install libjack0:i386
sudo apt-get install libsdl1.2debian:i386
That will get the old-ass version of piggy working. You shouldn't be using old-ass piggy. You should be using the latest ghetto (trust me, it's stable). To do that, you need to also install this:
sudo apt-get install libasound2-plugins:i386
44 Sep 21, 2018 1:46 pm
Re: Piggy on Linux (25 replies, posted in LittleGPTracker)
I'm currently fighting thru this. I have yet to get piggy working in a 64bit Linux environment. Any suggestions would be most welcome. In the meantime, I'll plow forward and report back here if I achieve any successes.
45 Sep 11, 2018 2:29 pm
Re: mGB with extended MIDI channel versions gone? (6 replies, posted in Nintendo Handhelds)
Hi all. I am new in this chiptune world and I am trying to create a rig with 3 Gameboy's and one Arduinoboy/Teensyboy to use it in live performances with keyboards, v-drum, guitar and bass (using G2M).
Slightly OT and I'm gonna sound like a mega cranky naysayer, but you don't want to do this. It will not work well, you will spend more time and energy doing R&D and troubleshooting than making actual music and you will eventually end up scrapping this idea. I know because I tried this for years, got maybe 3 songs completed in that time and was ultimately saved by the release of Plogue's Chipsounds VSTi. Hit me up in PM for all the horrible details and several years' worth of wisdom on this exact setup.
Here's a nice example of our R&D hell, in this episode, controlling mGB with a bass:
46 Sep 10, 2018 3:14 pm
Re: Reviving the Chiptune scene? (114 replies, posted in General Discussion)
Is it future or is it past?
47 Aug 1, 2018 3:36 pm
Re: deleted (5 replies, posted in Releases)
Oh hell yes! For years now I've known godinpants as an awesome online bro, but somehow I've overlooked godinpants as awesome musical artist. Listened to this and then a bunch of your back catalogue. Killer stuff, mang!
48 Jul 25, 2018 5:25 pm
Re: ChipArp VST (1 replies, posted in Software & Plug-ins)
You're sending it into another synth, right? And that synth is capable of receiving pitch bend data, right? I just tested it in Reaper using the Chipwave VSTi from the same site and had no issues getting ChipArp to work.