my bad dogg thanks for correcting me.
194 Oct 9, 2012 5:24 am
Re: Gameboy Advance (Classic) - Prosound Mod (26 replies, posted in Nintendo Handhelds)
Also, you can apparently still get Afterburner kits. I remember those being a thing circa 2002; that was a custom frontlighting system for the original GBA.
I'm not sure how well it worked, but it's another way to frontlight a classic AGB-001.
195 Oct 9, 2012 2:07 am
Re: Nanoloop Collective - nanoloop cartridge releases (40 replies, posted in General Discussion)
lol
196 Oct 9, 2012 1:54 am
Re: learning to use famitracker (37 replies, posted in Software & Plug-ins)
Yeah, lurk the BOTB IRC channel and you'll be in line for the One Hour Compo, or OHC as they are called.
197 Oct 9, 2012 12:03 am
Re: For Trade: Back DMG PCB, LF: Front DMG PCB (3 replies, posted in Trading Post)
S'alright, I'm just throwing that out there. I have half the mind to try and fix that line, but I don't know how it will go.
198 Oct 9, 2012 12:01 am
Re: // ROCHESTER CHIP FEST - DECEMBER 8TH 2012 // (40 replies, posted in Past Events)
I'll have to make a point of this on my next trip to the ROC.
199 Oct 8, 2012 11:13 pm
Re: UBI051 Yerzmyey — Strange Light Under My Bed (32 replies, posted in Releases)
This is a complete guess on my part, but since 8-Bit Peoples was (and is) such an influential netlabel, lots of the new wave of netlabels have imitated the convention they developed (or at least I think they developed) of reserving slot 50 (which was 8BP050) for a special release.
200 Oct 8, 2012 10:13 pm
Re: Adlib Tracker II: ROLL CALL (39 replies, posted in Other Vintage Computers & Consoles)
What model laptops are those?
I'm sure we've started this thread already, but we should really put together a guide to finding and setting up computers for AdLib.
You've done that on the side before, right oxygenstar? That's a good endeavor!
I think it'd be cool if we had a wiki or something just for OPL3/AdLib stuff
201 Oct 8, 2012 1:06 pm
Re: what games have blues/jazz soundtracks? (27 replies, posted in General Discussion)
Mortimer Twang did some pretty cool downtempo swing-ish pieces, look up his amiga mod series 'suggestive vibes'. Not exactly jazz, but still in the general vibe, imo
Thanks for this, this is a great thing to have and hear.
202 Oct 8, 2012 12:53 pm
Re: Adlib Tracker II: ROLL CALL (39 replies, posted in Other Vintage Computers & Consoles)
I feel like I've mentioned this before at least once, but Madbrain is basically OPL3 Jesus.
203 Oct 8, 2012 2:10 am
Re: what games have blues/jazz soundtracks? (27 replies, posted in General Discussion)
God I forgot how much I loved Medeski, Martin, & Wood.
204 Oct 8, 2012 1:49 am
Re: Backlights on the cheap? (11 replies, posted in Nintendo Handhelds)
Yo dog I heard you like backlights.
205 Oct 8, 2012 1:48 am
Re: What's better for composing LSDJ LIVE or SONG mode? (29 replies, posted in Nintendo Handhelds)
In theory, I like to do it both ways, and write the top half of the song as the "record version" that is sequenced to play by itself, and then copy/paste stuff into specific pattern blocks below that for doing live cuts later.
That is a trick I 100% lifted from Chromacle. For real, get on LSDSNG swap and check out some other people's LSDSNGs.
Mine suck though, don't actually listen to mine.
Do feel free to use the kits I've made, though.
206 Oct 8, 2012 1:41 am
Re: what games have blues/jazz soundtracks? (27 replies, posted in General Discussion)
Fuck yeah it is, albeit a very specific style from a specific era.
Actually, topical to the thread. Koji Kondo wrote ragtimes for the air stage levels in most of the Super Mario World games.
Check it:
Compare to actual period era ragtimes, such as these by Scott Joplin:
And a modern ragtime, composed by the guy from the first video:
207 Oct 8, 2012 1:31 am
Re: What's better for composing LSDJ LIVE or SONG mode? (29 replies, posted in Nintendo Handhelds)
It's kind of hard to use the interface for tracking in live mode in my opinion, but if someone's found a way to use live mode for tracking and it suits them, that's great.
If you want to see some good examples of how to lay songs out for LIVE mode playback/remixing, check out some of the stuff on LSDSNG Swap, especially Chromacle's stuff.
Also, doesn't this thread belong in Nintendo Handhelds? Just saying.
208 Oct 8, 2012 1:07 am
Re: what games have blues/jazz soundtracks? (27 replies, posted in General Discussion)
thebitman wrote:it is important to listen to real jazz
i absolutely disagree.
This thread is now about real jazz:
EDIT: Serious contribution
I'm a huge jazz person, and I haven't really contributed to this thread because I idiomatically have trouble viewing 100% sequenced music as "jazz," even if it is using a lot of the compositional techniques and stylistic conventions associated with jazz. I feel that the improvisational dynamic is essential to the idiomatic definition of "Jazz." Do I love jazzy electronic music and jazz chip music? I do, and quite enthusiastically. But making "real jazz" as I understand it in our idiom would be a next level exploration of the art, getting into stuff like randomized / generative music, or software that behaves differently and creates different music in different circumstances.
Which is not to say that a very talented live performance with chip fusion can't be jazz. If you're improvising at all, it's approaching jazz.