Chiptune can sound pretty warm on a good-quality cassette, but bear in mind that if you're just going directly into tape from your Game Boy or whatever, it does have a certain type of sound to it.
129 May 23, 2014 9:59 pm
Re: Thinking about recording without computer (tape) - Any experiences? (12 replies, posted in Audio Production)
130 May 18, 2014 3:27 am
Re: Best handheld hardware to run piggy on? (13 replies, posted in LittleGPTracker)
+1 for PSP. Battery life is great, you could carry extra batteries if you need. I can go probably 8 hours running from the memory card. Storage shouldn't be a problem. I have a 2x microsd to pro duo with 2x sandisk ultra 16 GB cards and and its great. Installing cfw is easy as pie nowadays. Its just an eboot you run. Pretty big active community as well. I got my 1000 for 20 on eBay.
Do the cards still have to be formatted or anything before plugging them and the adapter into the psp?
131 May 18, 2014 3:15 am
Re: Best handheld hardware to run piggy on? (13 replies, posted in LittleGPTracker)
Invisible Robot Hands wrote:Read previous posts
Also, title fixed to prevent this coming up again
Nah, pc is hardware. Now that you changed the title, it's not an option now.
It never was; read the OP. "Can you guys give me the rundown on the different stats for the various handheld options?"
132 May 17, 2014 11:26 pm
Re: Best handheld hardware to run piggy on? (13 replies, posted in LittleGPTracker)
A pc?
Read previous posts
Also, title fixed to prevent this coming up again
133 May 17, 2014 7:45 pm
Re: Best handheld hardware to run piggy on? (13 replies, posted in LittleGPTracker)
if you're dead-set on using a handheld, the gp2x is pretty rad, but they're kind of hard to find, can get expensive, and you're kind of shafted if anything breaks on it.
the psp is cool because they're cheap and everywhere, but it doesn't run lgpt natively, so you have to mess around with that to get it to work.
i just use a pc. all your samples are right there, there are more external audio connection options, you don't have to transfer anything back to upload it, etc.
It's just kind of awkward to use on the PC, and there's also a small latency issue when in live mode.
I already use 2 EMS carts so having one more handheld I have to transfer stuff between won't kill me.
I think my biggest concerns are A.) battery life B.) audio output quality and C.) storage capacity, but A and B especially so.
I'm honestly not concerned about midi; I kinda like everything self-contained when I play. If I had the $ for a TeensyBoy then I'd probably be more invested in that.
134 May 17, 2014 6:04 pm
Topic: Best handheld hardware to run piggy on? (13 replies, posted in LittleGPTracker)
I've been using the Windows version of lgpt for a while now and want to move on, and I know there are a few different models of psp as well as other handhelds entirely like gp2x. Can you guys give me the rundown on the different stats for the various handheld options?
I'm not necessarily saying "Tell me objectively what's the one best handheld for it", I'm more looking for an answer similar to the old gameboy comparison page (http://www.herbertweixelbaum.com/comparison.htm); just the various pros and cons to using different handhelds for lgpt.
135 May 16, 2014 6:23 am
Re: Idea for an "All-In-One" Chiptune Instrument (24 replies, posted in General Discussion)
My fantasy idea would be something very like what you want, though too crazy to build most likely. I would be a synth keyboards that has real chips on board being used as oscillators. Like switchable between modes like SID mode or 2a03 mode or POKEY mode. I could do cool stuff like route the 2a03 through the SID filter and would have on board routable LFOs and envelopes for controlling the chips. Kinda like MSSIAH and MidiNES stuffed into an all in one hardware synth.
Like the keyboard everyone pretended Crystal Castles had.
136 May 16, 2014 6:22 am
Re: Idea for an "All-In-One" Chiptune Instrument (24 replies, posted in General Discussion)
Personally I feel that dedicated all-in-one solutions are conceptually in conflict with (at least a subset of) Chiptune as a way of music creation. For me, it is the limitations of using old hardware designed for playing video games (not designed for making Chiptunes) that gives much Chiptune music a great deal of its character. This applies to me both as a listener and as an LSDJ user. I enjoy it when I can listen to a piece of music and think, "Wow, was that really 1xLSDJ?"
an analogue synth or a DAW isn't Chiptune.
I think staying true to the spirit of Chiptune is important, but also being part of the community in addition to wanting to give something to the community.
The limitation really is a huge idea-catalyst. But you'll find that it's inevitable that a lot of people turn to DAWs in chipmusic. I feel guilty (chip guilt?) when I try layering DAW stuff on top of 1xlsdj. But it's become kind of universally panned to be a 'purist' about chipmusic at this point because it doesn't really contribute anything, so...
137 May 15, 2014 12:08 am
Re: THE REAL DEAL COMPO out now!! (58 replies, posted in Collaborations)
Am I the only one who straight-up enjoyed listening to his ramblings?
Would totally be down for this but I got my exams over the coming month so I'm swamped.
If there are any tracks left by the end of June I'll snap them up.
There was some weird satisfaction in how he did all of them with the same rhyme scheme and meter
and just in listening to some middle aged (?) dude "rap" about nothing in particular.
138 May 14, 2014 6:22 pm
Re: THE REAL DEAL COMPO out now!! (58 replies, posted in Collaborations)
Word. Dibs on "I Ain't No Scrub"
139 May 14, 2014 7:47 am
Re: LSDJ: making 6/4 rhythms. Or is it 3/2. Anyway help? (5 replies, posted in Nintendo Handhelds)
the Hop command is your friend
140 May 2, 2014 2:28 am
Re: How does one play live chip music... (184 replies, posted in General Discussion)
press play and pretend to dance and be incredibly busy ...lol .
Then demand that people come and potentially even pay to watch you do that-- something which boils down to you doing a little dance to a very loud CD.
141 May 1, 2014 7:57 pm
Re: What are you drinking right now? (119 replies, posted in General Discussion)
Nasty-ass "Fruit punch" flavored Rockstar because work and more specifically because I didn't go buy energy drinks myself.
142 May 1, 2014 7:07 pm
Re: What happened to Unicorn Kid? (21 replies, posted in General Discussion)
since this thing got bumped -- he was actually slated to perform at coachella last year but canceled like a couple weeks beforehand because of "personal issues." kind of a bummer
is it though
143 May 1, 2014 5:36 pm
Re: Chiptune Vines? (7 replies, posted in Motion Graphics)
Renoise Speed 255 Tempo 999 lol
https://vine.co/v/hEbHTxzdTO5/embed
extratone