33

(9 replies, posted in Circuit Bending)

I'd be interested in the kit / guide you're using for the APC - links? smile

Nice! I like the bass that thing is kickin' out!

this breakdown exhibits a really high level of attention to detail. awesome read!

Timbob wrote:
Victory Road wrote:

i'd pay extra for sync24 out
if it's possible, ofc :>

That would be cool indeed.

Maybe some pots for CC data?

I second the bonus pots suggestion. also interested in the 50 USD price range.

looking to buy an arduinoboy as well. no other mods required (prosound is easy :-)

I've fallen in love with the microkorg's arpeggiator recently. think I'm gonna take the dive into MIDI. haha

39

(5 replies, posted in Software & Plug-ins)

thanks mate. probably a select B thing. I'll scrub the docs again. this noob needs to rtfm :-)

good luck! coincidentally my first live gig is tomorrow too, so I'll be sweating bullets right along with you :-)

Pretty straight forward question, is there a way to kick off chains in two different channels simultaneously? Right now I'm using a workaround with a two measure silence track so I can sync the multI channel start

I have fifteen minutes worth of unreleased black metal I've been trying to get out for years. Let's do a chiptune blackmetal split! lol

Somewhat OT, but feel free to rip and sample from the links above

DKSTR - I would love to add an MPC into the mix, but it's a little too pricy for me to scoop up anytime soon. Maybe if I save hard till christmas :-P Are the entry level MPCs (http://www.musiciansfriend.com/keyboard … c=3WWRWXGP) worth picking up, or am I better off saving for something better?

(edit) Also an MPC would be goddamned perfect for throwing in sounds I've sampled from bent toys. Those things never seem to last long enough to use for performance, so I'm all about sampling them (pro-tip: Run the bent toy audio out through a guitar amp that's mic'd up for a really deep and rough sound -> Trying to pull all the sounds out for sampling and Trying to play the same bent instrument against a beat)

Thanks for the responses everyone. I've got some good info to run with here. The monotribe is definitely popular with these forums! haha. I hadn't heard of the shruthi-1 before, but it looks pretty bad ass. I'll have to find some demo videos of it.

I'm not too interested in incorporating looping controls. I think it forces the song structure to be sequentially layered (something I hated about techno from the 90s).

Chipocrite - Thanks for the vid link. I like how dynamic you've got your setup. I might have to look into scooping up a mono tribe too :-P

Hey folks,

I'm surveying the gear I have, and I'm thinking of using a second GBA just for handling the main beat / groove when playing gigs. I don't have MIDI anything (well, the microkorg can talk MIDI, but nothing else does). Given how much the microkorg can do, I'd really like to keep it free for running lead and random weirdness, with the first GBA used for chip rhythm. My question for you is, what's your favorite piece of hardware for keeping that steady bassline / percussion going? I've seen a couple of different button-y things for controlling drum hits in this forum (what's the proper name for those?) and I'm interested in suggestions for something good to add to the collection. The two gameboy solution would probably work great for me if I can get my hands on another flash cart for a reasonable price.

When you guys mention that LSDJ (or Nanoloop) can sync some other piece of hardware with a click track, does that mean it basically restarts the loop on the thing being synced?

Additionally, is making the jump to MIDI the only sensible path for me, given that I'm trying to use seven different pieces of equipment? I'm pretty fast with my hands but it's getting a bit ridiculous. The possibility of having machine-perfect timing is a big draw too, but I'm not sure what I need to have (i.e.) the microkorg sync tempo with the gameboys.

It's worth mentioning that I don't do pure chip tune - I'm doing a sort of mash up of metal, CDJ cutting, chip, and traditional dance music.

Links, opinions, and info greatly appreciated!

GREETINGS HUMANZ

I've run across some forum posts with people lamenting the difficulty in replacing the backup battery on gameboy flash carts once they go. Mine died after about 4 years of use, and I found it quite easy to replace. With that in mind, here's a completely unnecessary How-to for replacing your dead flash cart batteries. The flash cart I'm using here is an f2a Ultra 2GB.


Step 1: Find your flash cart, and put it within arm's reach.



Step 2: Using your thumb, or some small prying tool, gently separate the front plate from the back. The PCB inside is not affixed to either side, so be prepared for it to fall free if you are holding the cartridge above a shark tank or something.


Step 3: You will find the battery (a large silver disc) setting just right of center on the front. The two contacts for the battery on my cart were attached to the battery in a way that would not allow for easy removal. To get around this, I used a small knife to gently separate the metal contacts from the battery, starting from the edges. You'll find that the contacts are only really stuck in two places on each side, so with some patience and a gently touch, the battery can be removed. Be careful not to wiggle the contacts too much, as they are only connected to the PCB by a solder blob.


Step 4: Inventory your parts and make sure you haven't somehow lost something in the last two minutes. Displayed here are the battery (a CR-2025 3v Li disc), the PCB, and the case pieces. From this point, you are ready to replace the battery. Just find a replacement (the CR-2025 is a very common watch battery, check K-mart etc) and affix it to the battery contacts on the PCB. The side with the CR-2025 designation should be face up, and make sure you have left the contacts oriented such that you don't reverse them when replacing the battery. One thing to note here, is that these batteries typically last 3-6 years. It's not unheard of to use your cartridge for longer than that. With that in mind, try to use some means of reconnecting the contacts that will be more maintainable than the way it was when you cracked it open. Personally, I chose electrical tape, as it was laying nearby and can easily be removed when I'm doing this again during the next presidential election. You could also use a conductive adhesive, solder, or magic - just keep in mind that you might want to remove the new battery when it dies!

Anyway, 90% of the information here is superfluous, but I thought it worth explicitly mentioning that replacing the backup batteries on flash carts is neither impossible, nor technically challenging.

Enjoy saving your LSDJ data again! smile

48

(12 replies, posted in Releases)

Damn, the title track on the bandcamp page (gwime) is fucking sick. I like the intermittent buzz-drop. Also, black metal ftw ^_^