VICTORY! All fixed! I literally don't know what I've done, but somehow it's working again. I think something must have just been knocked out of its proper position, and taking it apart and putting it back together has saved it.
17 Dec 21, 2015 9:42 pm
Re: dmg won't power on - accidental damage (3 replies, posted in Nintendo Handhelds)
18 Dec 21, 2015 8:42 pm
Re: dmg won't power on - accidental damage (3 replies, posted in Nintendo Handhelds)
Checked the power board, but can't find anything wrong, cheers anyway. I've also managed to find out that if I unscrew the case and let the two pieces seperate a little, it will power on, just need to find what's being pressed down, that shouldn't be.
19 Dec 21, 2015 4:31 am
Topic: dmg won't power on - accidental damage (3 replies, posted in Nintendo Handhelds)
Yeah, so I did a stupid and knocked my DMG off a chair while stumbling drunkenly into bed Friday night. When I awoke and decided to drown out my hangover with bleeps, I was sorely disappointed.
DMG now has no power (tried the most obvious and put new batteries in, no joy) just wondering if anybody could tell me the best places to check for connection breaks. Going to whip out the multimeter tomorrow, and am hoping to shorten my search. was going to start with the power switch and where the battery connectors are soldered the board. Is there anywhere else particularly vulnerable?
Currently only has a backlight mod, which I don't think will be involved with the damage at all (at least I hope not).
Cheers in advance.
20 Dec 3, 2015 10:33 pm
Re: best gig case for DMG, GBA, carts and cables (6 replies, posted in Nintendo Handhelds)
21 Nov 17, 2015 3:24 pm
Re: Windows 10 64 bit won't recognise EMS64m drivers (18 replies, posted in Nintendo Handhelds)
Would it work through a virtual machine?
22 Oct 28, 2015 8:19 pm
Re: ::Can I interview you?:: (29 replies, posted in General Discussion)
If the sea of narcissistic chip artists fighting for attention isn't too beep
beep? Is that a typo, or a clever chip-pun?
23 Sep 18, 2015 12:22 pm
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
Super interested in stuff like this. Tried making my own boards, but just spent too much time and effort on the fuck-ups and ended up getting a board. A decent, low price kit would be awesome.
24 Jul 26, 2015 3:14 pm
Re: Name Change/Debut Release: Heatshield - Hollows (14 replies, posted in Releases)
Hey everybody, calling myself "Dire Hit" was stupid and I'm surprised it took me this long to change it. I'm now going by "Heatshield" for the forseeable future and I put together a small debut single & B side to kick things off.
But without a Pokemon reference in your name, how will people know you play chiptune?
25 Jul 13, 2015 2:49 pm
Re: Developing/building a song from smaller parts (14 replies, posted in General Discussion)
Thanks for the help everyone. I'll get writing and hopefully you'll hear some results soon.
26 Jul 9, 2015 2:27 am
Re: Developing/building a song from smaller parts (14 replies, posted in General Discussion)
You're definitely making sense, I've wondered if that's an issue before, and sometimes when I stop writing something and come back to it a month later I love it again. I really would like to speed up my writing process a little though, as I often find that I'm in a different mindset when I try to carry on with a track a day after I've started, so it doesn't seem to flow as well.
When I write a new section it just feels disjointed from the previous one, but how do I know if it's just me having listened to one part without the other 300 times, or of it really does suck?
27 Jul 9, 2015 1:05 am
Topic: Developing/building a song from smaller parts (14 replies, posted in General Discussion)
So, I'm pretty happy that I'm getting things to sound roughly how I want them, but only on a small scale. I'm able to build catchy little riffs and stuff, but I'm having trouble building on top of that to make a whole song. It will sound fine on repeat by itself, but when I try to make it go somewhere different, everything just seems to go to poo. I get frustrated that it doesn't sound the way I want to, and I give up and start a new track.
I'm fine with getting different instruments to sound good together and things like that, and I can flesh out the sound of each small section, I just can't seem to add some length to what I'm writing without overusing the same part, which sounds much too repetitive to me.
Is there anything I'm missing? Some section of theory I should be looking toward, or way to turn that one riff that's stuck in your head into a fully fledged tune?
Cheers
28 Jul 5, 2015 4:33 pm
Re: The BIG "I didn't get onto the ChipWIN comp" thread (22 replies, posted in Releases)
On a more positive note, and a little more on topic: DNRWP - I thought your track was pretty damn fun and has possibly one of my favourite titles of any chiptrack.
29 Feb 16, 2015 2:06 pm
Re: GameBoy Kiosk (8 replies, posted in Trading Post)
Should we all club together? I'd be willing to put in a bit to see this come around every year at superbyte.
EDIT
A shame it's no shipping to UK really.
30 Jan 23, 2015 7:00 am
Re: driver for USB cart wont install :c (7 replies, posted in Software & Plug-ins)
Yeah, virtual machine sounds like the best workaround. It took me ages to get it to install on my pc - vista 64bit, as i understand, it really doesn't like 64bit - and when it finally installed it still didn't work. Eventually just installed on my netbook instead, which is on XP, and it worked straight away, but still isn't a particularly nice interface.
I'm saving up for a drag 'n' derp now...
31 Nov 21, 2014 5:03 am
Re: Live Mode: Is it a must for live shows? Is song mode cheating? (63 replies, posted in General Discussion)
Song mode rocks - means you can put more effort into additional parts of the show. I always think a show played live is better to watch, but find watching someone hunched over a screen doesn't get me very hyped, so I say play another instrument, or just jump into the crowd and dance with them - whatever you think makes your show more interesting.
32 Aug 28, 2014 11:21 pm
Re: (LSDJ) Screen fades while playing music (13 replies, posted in Nintendo Handhelds)
I found some alk batteries in that UK discount place, £1 for 20, but each 4 only lasted about 2-4 hours in my DMG. Invested £45 on 2 4 packs of the Duracell Duralocks (2400mah) and a charger, and have never looked back. I've had them since before March and have only recharged them once - granted, I probably don't use my DMG quite as much as the rest of you, but still it's impressive.