Your inbox is gonna be flooded with unheard tracks of mine
306 Jun 6, 2011 8:41 pm
Re: NES Game OST Compilation (101 replies, posted in Collaborations)
Can we write multiple tracks for this? I think looping 2x and fading is the way typical OSTs are it out. I am obvi on board for a konami/capcom style. What trackers/hardware? I'll be giving mp3s recorded from NES but will DMG tracks be showing up or would that be for another comp altogether?
Of course you grab the horror one
307 Jun 5, 2011 2:10 am
Re: CHIP MUSIC DDR FOOT SPEED WORLD RECORD (11 replies, posted in General Discussion)
Oh my god...I thought it was crazy at first but when it speeds up... O.o
308 Jun 4, 2011 5:34 pm
Re: The Weekly Challenge Thread! (Enter #9) (204 replies, posted in Collaborations)
damn you and your underclocked dmg!!! thats what i get for voting for you siiiiiiick track 8BR hope to hear more from the slowboy
309 Jun 3, 2011 8:54 pm
Re: Chip people when they're old (383 replies, posted in General Discussion)
Jdeadd
310 Jun 3, 2011 10:36 am
Re: The NEW BI-Weekly Competition Thread (Enter #10 Now!) (91 replies, posted in Collaborations)
My problem is it isnt the night that it's due. I'll start writing a couple hours before the deadline again probably
311 Jun 2, 2011 6:50 pm
Re: The NEW BI-Weekly Competition Thread (Enter #10 Now!) (91 replies, posted in Collaborations)
I started last week and have continuously scrapped all my ideas. Think I'm sticking tow what I wrote last night lol. That is, until I write tonight and scrap that idea too
312 Jun 2, 2011 1:47 pm
Re: The NEW BI-Weekly Competition Thread (Enter #10 Now!) (91 replies, posted in Collaborations)
Oh, and collab for a challenge...hells yes!
I'm always open to collab Jredd, whether in these comps or not
313 Jun 2, 2011 10:52 am
Re: The NEW BI-Weekly Competition Thread (Enter #10 Now!) (91 replies, posted in Collaborations)
Oh I thought the bi-weekly would have worked better in producing a fake video game score
314 Jun 2, 2011 2:46 am
Re: The NEW BI-Weekly Competition Thread (Enter #10 Now!) (91 replies, posted in Collaborations)
guys i just had a sick idea. lets have one of these comps be a bunch of tunes from a make believe video game (intro, stage select. boss, etc) then we can make it into a compilation cd and get everyone in the scene super wicked mega awesome excited about it.
im drunk.
315 Jun 2, 2011 1:39 am
Re: The Weekly Challenge Thread! (Enter #9) (204 replies, posted in Collaborations)
We should all choose what everyone does. We have, after all, been listening too eachothers songs/styles for a bit now
316 Jun 1, 2011 5:01 pm
Re: The Weekly Challenge Thread! (Enter #9) (204 replies, posted in Collaborations)
If that happens...we both should just bone.
Why do we need to tie to do that?
In all cerealsnes this has been a lot of fun. I think a compilation of tunes would be a great way to get others excited about it. Bi-weekly comp awareness month.
For the TMNT/MM song, I can't decide if I want to write a single track or go all out and write a intro/character select/level/boss/etc mashup
317 Jun 1, 2011 2:45 pm
Re: Super Bat Puncher (New NES Platformer!!!) (52 replies, posted in Nintendo Consoles)
Wow. Do want. Game looks and sounds epic
318 May 31, 2011 11:39 pm
Re: DMG-01 dead columns or rows (14 replies, posted in Nintendo Handhelds)
I agree with you here ape. I used a small dab of solder to get the best results.
319 May 31, 2011 8:58 pm
Re: DMG-01 dead columns or rows (14 replies, posted in Nintendo Handhelds)
I did the vertical line fix with my DMG on. Pumped the contrast up so I could see what was missing and went to town. I had to hold the soldering iron there a little bit. Definitely wasn't just lightly touching it. Worked for me.
320 May 30, 2011 11:46 am
Re: The NEW BI-Weekly Competition Thread (Enter #10 Now!) (91 replies, posted in Collaborations)
Ya I haven't started either but more or less because I'm lazy