225

(19 replies, posted in Nintendo Handhelds)

That's a pretty good idea actually.

226

(16 replies, posted in Trading Post)

Send me an email if you want me to do a few tutorials. You're in possession of the RGB Switches guide and VCv4.4 guide. That would like be the format I'd follow but could definitely do it differently. I need to make some up anyway for stuff of yours that I carry. Plus I have a sprained ankle so I'm not doing much for awhile..

227

(3 replies, posted in Nintendo Handhelds)

After you have all your wires soldered use piece of electrical tape over the spot between the CPU and the LCD connector and place it right there. Fits perfectly. Then use another piece of tape over it.

228

(19 replies, posted in Nintendo Handhelds)

Haha alright guys. I was going to try to buy a bunch of broken Game Boys and harvest the link ports so I could sell them assembled. I'll have to just do the PCB with components and you can supply your own link port.

229

(3 replies, posted in Nintendo Handhelds)

Here ya go:

Just cut the two traces and match the pins up. I'll do a real tutorial soon.

230

(19 replies, posted in Nintendo Handhelds)

I still haven't decided if I want to release this yet. Basically a link port kit for SGB:

The link port itself should have a diode on pin 1.

Maybe this little image will help clear some things up as well:

231

(25 replies, posted in General Discussion)

I think he meant replacement LCDs with the built in frontlight just like the AGS-001 Advance SP. I bought about 10 of those eBay a couple years back but haven't seen them since. Used them all for the frontlights and threw out the LCDs. It's a shame really. There needs to be a good frontlight kit!

232

(25 replies, posted in General Discussion)

The only issue is figuring out what the light refraction film is! I haven't been able to find any info on this material.
I ordered a couple just in case. Why not. If I can't figure a way to get them to work as front lights then I'm just going to make a couple white backlights out of them. Cheaper this way anyway.

233

(9 replies, posted in Tutorials, Mods & How-To's)

Bit Shifter wrote:

LSDJ supports sync with Nanoloop natively — I'm just wondering how (or whether) that changes at all when a four-player hub is introduced into the mix.

Ah right. What I mean is I don't believe you will be able to sync one LSDJ as master and then LSDJ and NanoLoop for slave at the same time. The sync box is really just a break out to split a link cable so it doesn't really change anything like that.

234

(9 replies, posted in Tutorials, Mods & How-To's)

Bit Shifter wrote:

Summoning this thread from the dead again, myself -- curious whether this enables sync between multiple GBs running LSDJ specifically, or if it would work in a mixed LSDJ-and-Nanoloop setup. For instance, let's say LSDJ as a master, and two slaves, one running LSDJ and the other running Nanoloop. Possibiru?

As far as I understand it NanoLoop and LSDJ don't use the same sync signal. So this on it's own wouldn't solve it for you as long as I know.

235

(7 replies, posted in Nintendo Handhelds)

Neato! Have to get.

236

(1,485 replies, posted in Trading Post)

The price on those cables is insanely low! I made a few for myself but might grab some of these anyway. I've got plenty on N64 controllers that could use a refurb as well!

Awesome. Well I'm looking forward to it. I'm in a similar spot with the flasher. It's exactly as Zeigler designed as far as I can tell. I could post the files or at least a screen shot here if you or anyone is interested.

So do you have your schematic available for viewing, kitsch? I'm really interested.

This is great timing. I finally went back to the Ziegler flasher design and finished my PCB. I still don't have any plans of ordering right now so let me know if I can help with this project on that end.

240

(4 replies, posted in Trading Post)

Kitsch-bent.com has the 5mm hole screen covers. To make them look normal I usually just drill out the LED hole in the Game Boy shell and use a 5mm LED.