273

(7 replies, posted in Motion Graphics)

AV mixer lite is a pretty solid affordable one that's a good place to start. if you go to the downloads page, there's a trial version, but current price is only 25 euros which isn't bad at all (resolume and many of the others cost hundreds) https://neuromixer.com/collections/avmi … mixer-lite

274

(8 replies, posted in Nintendo Consoles)

it definitely worked with the lsdjmc2 i had. never tried with arduinoboy or nanoloop usb midi, but like nitro says, it should work

275

(22 replies, posted in Trading Post)

they seem comparable, though there was some time between when i had the previous models and when i got the go. what i still want to test at some point is load times (psp go flash vs psp 1000/2000/3000 mem stick pro duo)

276

(16 replies, posted in Software & Plug-ins)

veclock wrote:

e.s.c.:
Yeah, not sure about what word to use. It depends, right? The software should handle the finger pushes and output MIDI-signals. Then the software should be plugged into FL studio or any other software which can take the MIDI signals and turn them into sound. Alternatively, my software could generate the sound itself and not output any signals to a second program.

I'd prefer to output signals because generating my own sounds (building a synthesizer) will take a long time.
From what I understand, a VST is a software that plugs into another software, that you can connect to other controllers?

But yeah, what I'm trying to create is a software instrument.

from wikipedia: "Virtual Studio Technology (VST) is a software interface that integrates software audio synthesizer and effect plugins with audio editors and recording systems.", so not all software that interacts with other audio software is a vst. i'm only bringing this up because using the correct terminology while searching for help is incredibly important. for example, midi ox is software that allows you to help route and manage midi signals, but is not a VST. that's part of why people thought you were biting off more than you can chew, since coding a vst from scratch is pretty complex compared to what it turns out you actually want to do.. if you made it so it generated the sounds itself, but still was a plugin (not a standalone like your second example), then it would be a VST

277

(22 replies, posted in Trading Post)

should be able to, i'd think. might be a little trickier than normal to pair them, but not by much (and if it is, it's only because sony likes to do things weird. pretty sure you can only pair the go and ps3 controller by using a ps3, or  at least that's what i'd read)
edit: seems you no longer need a ps3 to pair with a go, at least according to a youtube video. guess i'll get around to that sooner now (i don't have a ps3 and really only would play a few games on one)

278

(16 replies, posted in Software & Plug-ins)

yeah, knife crimes is correct. midi cc is what's typically used for effects (and things like volume control, adjusting oscillator settings, etc), midi allows for up to 128 different midi cc's per channel
edit: it may be easier if you stop thinking of this as a VST, since what you're describing is a software based midi controller, not really a VST (vsts are pretty much only either a software instrument or effect unit)

279

(16 replies, posted in Software & Plug-ins)

wait, why would you be sending two simultaneous pitch bends? if they're on the same midi channel, i don't think that's even possible, not sure what/how you're expecting to do with that.. a chord where youre bending the pitch up for one of the notes and down for another at the same time?

280

(22 replies, posted in Trading Post)

true, but i got mine for $60 which is around what the 2000 and 3000 go for.. if the 1000 had video out, it might be worth saving the $30 for me, but it doesn't sad

281

(22 replies, posted in Trading Post)

that's mostly a personal preference thing. the go feels much better in my hands, has the built-in flash memory, a d-pad i like better and fits nicely in most pockets. plus, ive found that if you're patient, they go for not much more than a 2000 or 3000 (i'm not as into the 1000 because it has no video out). i'm still not taking advantage of one of the nicer features: you can use a ps3 controller with a go since it has bluetooth which would be nice for longer writing sessions at home. just hook up a tv out cable (they have both composite and component ones for the go, think it's the same for 2000 and 3000 but i only ever had the composite one), and sit back with a ps3 controller and work using a tv (or in my case video projector)

282

(22 replies, posted in Trading Post)

nah, they all work pretty well. i've personally owned a phat, slim and now a go and all worked great

283

(22 replies, posted in Trading Post)

barbeque wrote:

homie just buy a PSP

this. PSPs are easy to fine and are great for piggy. i prefer the psp go for it's built in flash memory and i like it's d-pad better than the other models, but all models are pretty great. except the psp street or whatever that one weird one was called. just look around and you should be able to find a phat or slim in the $50 range, sometimes cheaper

Moriadri wrote:

Hi, this is the only flasher i get working, but how I install multiple roms ? Looks like only one can be installed.

from what i understand, that feature is being worked on and not currently supported. it's a bummer for sure, but hopefully it'll be added soon

dsv101 wrote:

PS. The link to the product in the main post is broken

fixed the link. guess that'll happen when a company redesigns their website at some point in the last 3+ years... fwiw, they also seem to have a model with a tube preamp built-in too that looks pretty nice (and their tube pre-amps have always been pretty decent for the very low price) link to the tubemix

it does have the plus/minus for manually adjusting sync, that's good.. looks like it has all the features it should have. looks like all it doesn't have that Low-gains had is the really nice enclosure and sticker design smile

it looks like it should, Low-gain's had them and also had 4-buttons. and it'd be a super-weird thing to leave out since it's in the code already

hopefully you get more bids, this is a steal as long as his version also had the "nudge" buttons to manually adjust the sync like the other versions. it's the biggest advantage these had over arduinoboys
edit: so much so that if this was in the US, id probably snag it even though i use a nanoloop midi usb and kenton usb midi host for my stuff