i am just curious about other peoples set ups so thank you! please keep them coming
2 Jan 31, 2013 8:46 am
Topic: Signal Chain For a stock Dmg (7 replies, posted in Audio Production)
been tracking on emulators for most of my time with lsdj just got a dmg and a flashcart. wondering if anyone had any tips on recording a stock dmg. i plan on getting a prosound mod soon. my setup is a mbox mini 3rd gen. i have protools logic and ableton so any tips for eqing or signal processing ideas would be great. i will also share my own experiences if this interests anyone.
3 Jan 29, 2013 6:51 pm
Re: Customized gear thread (1,206 replies, posted in Nintendo Handhelds)
conductive ink pens would be really interesting to try to add touch-points for different things. alternative buttons, or whatever.
that drawing is very cool though Vex....
Is there any points on the dmg pcb that you can create instant glitches? i know its possible with a power starve. Also conductive pens have always intrigued me for things like this.
4 Jan 29, 2013 6:46 pm
Re: Post your gig/home setup! (1,620 replies, posted in General Discussion)
Still can't decide between a kaosspad 3 or a minikp(didn't wanna make a new thread)pad3 170e minikp 100e
Also setup for now:Where the colour is,is my phone with nanoloop.But damn i was charging it at that time,so enjoy the colour
I find the minikp pretty bleh. if you can afford the kaosspad 3 just spring for that
5 Jan 28, 2013 6:43 pm
Re: Whats a good mixer for Lsdj? (31 replies, posted in Other Hardware)
^was considering getting one of those
6 Jan 28, 2013 6:25 pm
Re: Whats a good mixer for Lsdj? (31 replies, posted in Other Hardware)
Do you know what that is^? looks like the nady
7 Jan 28, 2013 5:05 am
Re: Whats a good mixer for Lsdj? (31 replies, posted in Other Hardware)
Back when I was looking at mixers, I was deciding between Behringer and Yamaha. I read more positive reviews about the sound qualitie for Yamaha. (In the end I didn't buy it but got a sound card ).
This was the one I wanted to buy http://www.thomann.de/de/yamaha_mg_102_c.htm
I would second this, the behringer stuff is really noisy. And there is alot of cheap four channel mixers that will do what you need done by companies with better reputations for clarity. If you want simple with rca inputs only most of what ive found are more for camera and portable audio
http://www.bhphotovideo.com/buy/Analog- 4248627706 (things like this)
Hope i could be of some help if you would like i could ask around for you.
8 Jan 27, 2013 9:20 am
Re: Gameboy Dev Starting Point. (15 replies, posted in Nintendo Handhelds)
I just know that mountain lion has created alot of issues. pretty much every update breaks something
9 Jan 27, 2013 12:46 am
Re: What should I do with the pulse channels in this song? (9 replies, posted in Constructive Criticism)
make the pulse a nice square wave bass layer?
10 Jan 26, 2013 11:27 pm
Re: Most underrated NES/Gameboy Soundtracks (59 replies, posted in General Discussion)
THIS is one of my favorite gameboy tracks ever.
11 Jan 26, 2013 8:23 pm
Re: Gameboy Dev Starting Point. (15 replies, posted in Nintendo Handhelds)
^that is honestly exactly what i was looking for when it comes to online stuff thank you!
12 Jan 26, 2013 6:54 pm
Re: Gameboy Dev Starting Point. (15 replies, posted in Nintendo Handhelds)
I was thinking model wise the original first then color(not sure the difference) but this is exactly what i was looking for thank you. I have a few windows machines so that should be fine. I have always wanted to learn programming and just never had the courage to dive in i guess. Any other online resources for learning C would be great too. Thank you for the response though!
13 Jan 26, 2013 6:38 pm
Topic: Gameboy Dev Starting Point. (15 replies, posted in Nintendo Handhelds)
I have zero coding experience so this may be a more complicated thing to answer or i may be asking this in the wrong place. But where should i start!? Is it possible to just jump right in by reading tutorials and what not or does it take some extra research/experience/knowledge before even getting to gameboy development. Not so much a question on anything in specific just wondering whats needed and out there. Thank you for your time!
14 Jan 26, 2013 5:55 pm
Re: FS: Gameboy, SNES, N64, Gamecube, DS (39 replies, posted in Trading Post)
Got any neo geo stuff(random question)?
15 Jan 25, 2013 10:17 pm
Re: How is your local chiptune community? (430 replies, posted in General Discussion)
Oh snap. Thanks for the info. Ill have to look into those. if anyone in SF wants to get in touch just email me [email protected] or message me on here id love to get out more.
16 Jan 25, 2013 9:04 pm
Re: HALP with vjing? (23 replies, posted in Motion Graphics)
^R U SRS (i totally agree though)