I can't have nostalgia about 8bit stuff, I never had a NES or even a Master System, BUT I had an atari 2600. Hell, my first gameboy was bought because of chipmusic.
The limitations are more like a challenge, as already said. That's what lacks in music today: challenge.
Mostly I like the sounds, not the limitation or nostalgia. Is all about the sound of it. Is a harsh sound, almost punkish and I always loved synths, so...
About this:
godinpants wrote:As for justification, i'll take a stab at the demo scene. I've seen plenty of "cube floats in the air" demos, and while i assume there is a fair bit of work in getting that done nicely (someone can correct me here) it's not very impressive visually, but still i imagine the first time it was done everyone went "HOLY SHIT THAT IS BEAUTIFUL" and the dude/s got some mad respect for it.
The thing with those cubes floating in the air - AFAIK and i'm not a guy who knows a lot about the demoscene - is that they are hard to code and "look good". Is more about the skills with coding.
I agree with what you said completely. The sounds are harsh and that is beauty.