^ perhaps its not the second.  but the latest revision, i should say that just to be safe....   don't actually know how many have happened tongue

66

(7 replies, posted in Nintendo Handhelds)

shipping overseas isn't a problem in the least bit.  the shipping rates aren't very much, imo.  (i personally find it totally amazing we can get ANYTHING from one side of the world to the other without shelling out thousands of dollars....  postal services + modernity amaze me)

anywho, an advantage of buying outside the EU would be we don't charge you VAT.  that is also something worth considering.  the main delay in international shipping comes from the customs process, so as long as the shipper fills out the forms correctly and legibly the difference in shipping times should be negligible.

and now USPS offers basic tracking on the economy rate for many european countries.  the times, they are a changin', finally.

the second revision does include a 5-pin DIN jack too, correct.  has both types

it is a whole lot, no doubt!, if you go back and read the feedback left by others, GENMDM sales began in October.  now that you pointed it out, its a little weird to have that many on-hand.   would have never noticed... but now that i have its intriguing haha

perhaps they just bought 10 or so from the initial batch?  good investment, foresight i suppose!  or just a very lucky sega fan lol tongue

hopefully nothing nefarious smile  can only speculate i guess, but it'd be interesting to keep an eye on the seller and see whats up.  (maybe they are the reason there are none for anyone else lol...  they bought them all looks like)

TylerBarnes wrote:

In other news. Who is mmmprpl on ebay? is this you DSC? and could this be kindly explained to how you/they have such a large supply of them?

It's looking an awful lot like what wayfar(sykdeity) is doing.

says mmmprpl is in Denver, highly doubt little-scale and mmmprpl are the same guy or else seb please do a blog post on that max patch!  tongue  super sonic travelling

(i'm assuming wayfar/skydeity are presumed to be the same person)

70

(26 replies, posted in Nintendo Handhelds)

indeed useful, thanks!

also, i messaged mr. thursday, he should be with you asap

doing the mod like this should work fine, this was my on-table experiment at blipfest and it made it through ok tongue  (flex sensors or soft pots to control clock speed)  a buried-under-all-the-stuff, eh-what-is-its-purpose-here experiment.  not sure i kept it out all the nights.  it was in the way a lot, and way too loud to hear

but it worked!

73

(7 replies, posted in Nintendo Handhelds)

oh, also make sure the cart's edge contacts are clean, the PCB is aligned in the case still, and go ahead and give the connector in the console a nice strong puff of air just in case you've got something down in there interfering with good contact.   canned air would be better to avoid the humidity in your breath (although, it does help contact just a touch, but encourages oxidation so canned air is best).

74

(7 replies, posted in Nintendo Handhelds)

Dire Hit wrote:

It just happens sometimes. Try and back up the save, format the cartridge, and reinstall lsdj with your save. It won't fix your current songs but it will help future issues.

it *could* fix your issues.  rewrite it with a fresh ROM, not the one currently on the cart.  just grab it fresh from the LSDJ site

there is a slim chance its the battery, when they start going the cart can start behaving a bit odd.  but, before you remove the battery make SURE you've backed up your sav file.  and check it in an emulator for good measure, if you are paranoid like myself.

thanks!  yes, it does

what about sav file management?  this is what i meant in particular, rather than choosing the ROM

or, if there is no GUI for sav file 'choosing', is the ROM/sav 'pairing' done through a naming scheme, perhaps?  in other words, let's say you have two versions of LSDJ.  LSDJ1 and LSDJ2.  each patched with their own kits.  and let's say you had 2 LSDJ sav files on the cart (just a random #).  how do you instruct the device to pair LSDJ1 ROM with LSDJ1 sav file, or then later perhaps pair LSDJ1 ROM with LSDJ2 sav file.  (if you had created a sav you wanted played back through two different kits, perhaps).  or, does the cart automatically try to pair a ROM named "XYZ.gb" with a sav called "XYZ.sav", as in the case of some emulators. 

or is there a second screen to pick which sav to use for that session?  (and if its via a common naming scheme, i guess the next logical question is can files be renamed in order to reassign them?)

perhaps that is a confusing example.   i hope you get my meaning!

yes, i was just hoping to help clarify the other's questions regarding how this impacted LSDJ, specifically

unrelated: is there a screencap of the menu, or how savs are chosen in-console?  i'm curious how it might compare to the mottzilla multi-sav program for ems carts, as this would be the platform many people may be familiar with at this point.  learning curve type stuff... 

compared/contrasted.  to that and i suppose to LFM, at least in terms of in-console management or what appears on-screen.  like, GUI and ease-of-operation and things.

77

(72 replies, posted in General Discussion)

there are a few ??? tracks in the flashplayer down on the bottom of my site

but if someone knows of more please share!

there is a blurb on the LSDJ wiki about the RAM size limitations and what it means, this seems to be somewhat confusing to folks.  copy/pasta typos included:

"
'Q:' What are the compatibility considerations to be aware of, regarding different models of transfer devices and different brands and types of cartridges?

'A:' 'Cartridges:' The cartridge ROM size should be 8 Mbit (Possibly 4 Mbit if you're ok with using an old version) This is usually no problem since most carts have more than that. As for RAM you need 32 kbytes to run LSDj, and to be able to use the file system, you need 128 kbytes. Many carts do not have 128 kbytes of RAM, so watch out! Also, some carts do have 128 kbytes of RAM, but do not support acess to all of it at the same time. In this case yo can have four copies of LSDj each with one song, but with no access to file saving.
"


in short:  filesystem will be disabled without 128K, each 32K sav is enough for one song.  so 16 songs on the 256M cart, for example, assuming you used all the slots for LSDJ savs.

79

(72 replies, posted in General Discussion)

lol i did the exact same thing haha

for anyone else who may not know....

jahtari.  check it.

80

(72 replies, posted in General Discussion)

totally forgot about the flash player!

http://jahtari.org/player/lofi/Jahtari_ … isten.html

supposedly the whole catalog is on there