497

(90 replies, posted in Constructive Criticism)

squaretherapy wrote:

i couldn't imagine hexidecimal being that difficult to understand...

when you are familiar with something, that's the way it seems, but it's not true for everyone.

498

(90 replies, posted in Constructive Criticism)

Just so people are clear.

Decimal (base 10) - Hex (base 16)

0-9 - 0-9
10 - A
11 - B
12 - C
13 - D
14 - E
15 - F

ABSRDST wrote:

Thanks for the feedback, everyone. I wanted to post this real quick.
http://www.youtube.com/watch?v=I5LDQ230p78
It's the music video for the title track.

(PS I get an error for embedding a youtube video, anyone got a fix?)

(youtube) I5LDQ230p78 (youtube)

500

(90 replies, posted in Constructive Criticism)

this rocks.

like I said on Facebook, yeah! woo!

502

(16 replies, posted in Releases)

this is really good

chipmusic needs more videos like this, and honestly more events like this, to show everyone just how much fun these shows are.

I regret that I will be missing this sad

505

(36 replies, posted in Trading Post)

HPizzle wrote:

I just have conflicted thoughts on this whole thing. For $10 i wouldn't want to pretty much give away my A grade material.

So don't do that.

I might submit some loops that are sitting around collecting dust. But that doesn't do much good for my name as an artist.

then don't use your artist name.

There's a reason those songs were collecting dust lol. Why not give the artist the power to name their rate?

Because then you would be undersold by someone else. There's a reason all songs on iTunes are the same price.

Also to the person that said it would be weird to hear the same songs in multiple games... um... it happens anyway so what are you going to do? There are some free sound library websites that give away songs, and if you play a lot of flash games eventually you will hear one of these songs in multiple games.

506

(36 replies, posted in Trading Post)

Zef wrote:

I think the biggest problem here is that people here think you're asking for their songs which they worked hard for; sweat, tears, and blood and all that. But since this is for simple game loops (which most of our albums wouldn't work for anyways) then it fits into a different demographic.

If you think of this as a loop producer; take 20 minutes and make a short, simple and functional loop (not a masterpiece) and sell that (non-exclusively) for the $10. that works out to the equivalent of $30/hour. Of course it depends on if you can actually sell any of the loops or not; but doesn't that sound a bit more appealing?

I was going to post this but frostbyte beat me to it. +1

507

(87 replies, posted in Releases)

i am excite

508

(10 replies, posted in Releases)

PULSELOOPER wrote:

analog for president of chile.

analog for blip 2k13

509

(36 replies, posted in Trading Post)

How long would each loop be?

510

(60 replies, posted in General Discussion)

thank you for playing so many of my songs! smile

Sucks that I will be missing this sad

512

(25 replies, posted in General Discussion)