145

(39 replies, posted in Nintendo Consoles)

I'm getting reports of PR8 working on NesterJ (PSP) but I can't verify it myself (don't have one).

Anyone in a position to test it? And post a video?

For information: it's not enough to just load the ROM as PR8 will appear to run OK. Please try to load the example save file 'pr8_ex.sav' and play some of the Patterns.

Thanks

146

(39 replies, posted in Nintendo Consoles)

ui wrote:

anyone tried this on Wii??? (should works), since NTRQ works perfectly.
If anyone tried this on Wii, let me know. I should test this on the DS/DSi

Thx Neil :PPP

It's unlikely to work but please try and let us know.

NTRQ is not built with the same ROM/Mapper/battery RAM setup as PR8. Many emulators do not support 32KB batter file (which PR8 uses) sad

147

(16 replies, posted in General Discussion)

Cheers for all the info and links xero. I'll have a good read.

Coincidentally, my hosting has an quick-install Zen Cart package which is quite tempting - any good?

148

(16 replies, posted in General Discussion)

Ha ha ha, that proper made me chuckle big_smile

149

(16 replies, posted in General Discussion)

.....oh

Anyone got one of those hilarious 'face palm' pictures?

150

(16 replies, posted in General Discussion)

Thanks gents.

She's just informed me that she wants 'other payment methods besides Paypal'

Anyone got one of those hillarious 'face palm' pictures I could borrow for a second?

hmm

151

(16 replies, posted in General Discussion)

Just wondered if anyone that sells stuff online uses Paypal's Shopping Cart? My wife wants to add that type of functionality to her website and looking at the instructions for the Paypal one it looks pretty adequate and easy to implement (the latter point being pretty important to me big_smile )

Any information or experience?

152

(39 replies, posted in Nintendo Consoles)

Happy PR8 Day!

http://blog.ntrq.net/?p=484

153

(32 replies, posted in General Discussion)

Fuck yeah.

Just one thing: pants on.

154

(39 replies, posted in Nintendo Consoles)

New video: http://blog.ntrq.net/?p=473

155

(33 replies, posted in Nintendo Consoles)

I'm like Mister Miyagi and Nick is Daniel-san...  smile

"DMC off! DMC on! DMC off! DMC on!"

156

(33 replies, posted in Nintendo Consoles)

nickmaynard wrote:

yes, that makes perfect sense. i'll try it out and post my results.

and seriously, thank you so much for helping me out.

No worries Nick smile

157

(33 replies, posted in Nintendo Consoles)

$4015 is the voice enable register and uses bits 0 to 4 to enable Pulse 1, Pulse 2, Triangle, Noise and DCM respectively.

Binary    Hex Voice
%00000001 $01 Pulse 1
%00000010 $02 Pulse 2
%00000100 $04 Triangle
%00001000 $08 Noise
%00010000 $10 DCM

To figure out the value to write to $4015 just add up the values. For example, to enable the two Pulse voices, you write $03 to $4015 ($01 + $02). The APU is generally initialised with a value of $0F which enables the first four voices ($01 + $02 +$04 +$08 = $0F).

DCM differs slightly in that it requires you to turn the voice off and back on again to actually play the sample. In Don's code, he's not using any of the other voices so he doesn't need to turn them on, hence the $00 write (and probably $10 somewhere further down the code to start the sample playing).

So for you, instead of writing #$00 to $4015, write #$0F. This leaves the first four voices on but clears the enable bit for DCM, as is required. Then to start the sample write #$1F to $4015.

Make sense?

158

(70 replies, posted in Nintendo Consoles)

Theta_Frost wrote:

Wow!  I've been pouring over the manual learning this tracker.  It is powerful!  If you can get to the part of actually knowing the navigation and how the different features from LSDJ work, it's great.  The synthesis this tracker is capable of is completely ridiculous.  Everyone learn this tracker!  (I'll upload a song or something soon)

That makes me very happy - it's nice when someone appreciates the hard work big_smile

Look forward to hearing what you've done with it.

159

(29 replies, posted in Nintendo Consoles)

Nothing to add, just nice to see Bucky back around these parts smile

sad I only saw the start of your set low-gain then my laptop battery went flat (I was in bed, it was about 02.30 am here!) and I'd left the charger downstairs in the studio (which was being used as a temporary bedroom for friends last night) so there was nothing I could do. Tried to tune back in on the iPad but wouldn't work.

First time I've ever experienced one of those broadcasts - brilliant idea. Need to sort the sound quality out though. Not sure what the issue was but often the background hiss/noise was louder than the music (in the first set at least).

Good stuff though, will try to tune in again for future shows. smile