Hello, is this the "show your cool stuff" thread?
Nah, just kidding, but I thought people might want to see this one:


Nanoloop 1.0

Still a little bit showing of, but on topic.

There's also this one, from another topic.

I did a gba case as well.

Came out quite sweet smile
Still needs some cleaning on the edges tho.

Got this old-timer today:

A piece of chiptune history smile

I'm going.

But then again, I have to run the merch stand over there tongue
Just come, it'll be awesome!

309

(19 replies, posted in Nintendo Handhelds)

nitro2k01 wrote:

Re: Timbob. Those extra components are there to protect the CPU and to meet RF emission regulation, but they won't actually do very much to the signal. And their absence is certainly not the problem in this case.

Ah! I learned today.

310

(3 replies, posted in Nintendo Handhelds)

great!

311

(16 replies, posted in Nintendo Handhelds)

I'm still gonna start a thread for it tho.

312

(16 replies, posted in Nintendo Handhelds)

kitsch wrote:
Timbob wrote:

We should start a comp called "wasn't there a comp for that?"

On which each song has a pretty clear concept that could've come from a comp that was never actually done.

this should absolutely happen.  that's such a great idea.

It should.

But it would be a really cruel irony if this comp should fail big_smile

Even though this tutorial is really well written, and it's explained in the text, extra visuals never hurt wink


thanks to low-gain.

great tut, this should help a lot of people fixing their first prosound big_smile

314

(16 replies, posted in Nintendo Handhelds)

kitsch wrote:

wasn't there a comp for that?

(pretty classic question there)

seem to remember some project based around corrupted data

We should start a comp called "wasn't there a comp for that?"

On which each song has a pretty clear concept that could've come from a comp that was never actually done.

315

(19 replies, posted in Nintendo Handhelds)

While using just resistors might work, it's not ideal.

A method like this copies the original gameboy schematic, giving more stable and saver results:
http://www.devrs.com/gb/files/sgbmod.txt

You do need some more parts tho, but I made a few like that, and they work like a charm smile

Alpine wrote:

Sorry to necro the thread, but I have a question; would using a lamp be an acceptable replacement to sunlight? It's just that I live in the UK, so time in which the sun is on display is few and far between, and it's also nearing winter, so there's likely to be even more rain.

Maybe you could use an UV light? Something like one of those face-tanning things...

chunter wrote:

The answer is in Ohm's law. Your power supply of choice must create the necessary power at the necessary voltage while both GBs are turned on.

Bow chicka-wow wow.

318

(9 replies, posted in Atari)

This should def. happen.

319

(5 replies, posted in Nintendo Handhelds)

There are a bunch of pics in the eBay link, looks like there is a connector for a cable on there.

320

(5 replies, posted in Nintendo Handhelds)

Weird thing is: I can't see any connections a cart has, like, where it connects with the gameboy...

So I'm guessing not normal dev carts...
Also: is says copyright 2000
that's way to late for normal gameboy stuff tongue

Maybe N64?
or GBA? (it does say AGB in the code)