props
257 Dec 16, 2015 11:45 pm
Re: Internally Mounted Teensyboy Shield (semi-announcement) (17 replies, posted in Nintendo Handhelds)
258 Dec 16, 2015 3:40 pm
Re: Looking for C64 music tracker/sequencer coder (1 replies, posted in Commodore Computers)
If you find a coder I'll be your hardware guy, granted you want a cart.
259 Dec 15, 2015 11:49 am
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
You should change the title to: "FS: arduinoboy kits from $16"
It looks like they are $1 on mobile
260 Dec 12, 2015 5:07 pm
Re: [WTB] GB Boy Colour (36 replies, posted in Trading Post)
Maz'Hoot wrote:Hi, I just receive my GB BOY COLOUR. I have nanoloop 1... but it seems to don't work with it. It stay fixed on GB BOY start screen...
Someone succed to launch nanoloop on it?
Nanoloop 1.7 works fine on my Game Boy Colour, so it has to be something wrong with nanoloop i guess.
Try the typical dust blowing it might help
He is not using a Gameboy Color.
261 Dec 12, 2015 3:06 pm
Re: Does anyone knows this song? (12 replies, posted in General Discussion)
Have you tried a song identifying app? It's a pretty generic keygen track honestly. Good, but not great.
262 Dec 11, 2015 7:31 pm
Re: How convert .prg to .sid? (32 replies, posted in Commodore Computers)
Ah, if it's actual cart images, dunno myself.
If it's single prg/bin files you're trying to do I used enthusi's 64k code wrapper from here to make a cart image that copies the binary into memory when you load it in. With that one you can put any old c64 prg image onto a cart. (well, within reason)
Sweet. I'll check it out.
Is the transfer to memory automatic like with cynthcart or do you have to input some commands to run the software?
263 Dec 11, 2015 6:45 pm
Re: How convert .prg to .sid? (32 replies, posted in Commodore Computers)
Oh. What I'm trying to do is burn some carts. I have several different pcbs that I designed based on official mappers (or lack thereof. )
264 Dec 11, 2015 2:01 pm
Re: How convert .prg to .sid? (32 replies, posted in Commodore Computers)
prg to bin (as in without a header?) is removing the first two bytes.
Is that all? I assume the header is strictly for emulators.
L'll give it a shot. Thanks.
265 Dec 11, 2015 1:24 pm
Re: How convert .prg to .sid? (32 replies, posted in Commodore Computers)
Who knows the process to change prg or crt to bin? I can't figure it out in vice.
266 Dec 10, 2015 8:46 pm
Re: BennVenn's Budget LSDJ Cart (55 replies, posted in Trading Post)
What's the MBC situation? Glop?
267 Dec 10, 2015 12:00 pm
Re: MGB contrast issue (11 replies, posted in Nintendo Handhelds)
This is a problem with the MGB's power source. It is less powerful than a DMG and droops with heavy CPU useage. Do you have an EMS64 cart?
You can try an AC adapter over batteries and this should help. If I remember correctly, there was also a Series to parallel mod for the MGB that essentially increased the Current source, but lowered the voltage. I think it lessened the lifespan of the batteries but increased the performance while they 'did' last.
The problem is present on DMG as well, but mush less noticeable due to the two extra batteries.
268 Dec 10, 2015 1:00 am
Re: Gameboy video output (28 replies, posted in Nintendo Handhelds)
A little more testing shows that I have better results using pin 17, not 18. I did not get much time to test it today but I plan to scrap my board and put it on a breadboard instead. It will be more clear if I am missing any connections and I will be able to hit swap components to check other values.
First of all my rc time constant is a problem. I think it is causing the sync problems. Secondly I am afraid I have missed some connections. The board is currently such a mess...
On my scope vsync looks good, but vsync was really small after after the resistor. Idk if it is a problem with the ic of if I have a short somewhere. Again, I will breadboard it and find out.
I may also try a previous revision of the circuit to see if a diode on sync helps at all. Typically people use a diode to i next sync to the data but that requires a DC offset which should not be a problem. Simulation showed that the diode method was awfully noisy and introduced high transient spikes on the rising edges of sync. Well see...
269 Dec 9, 2015 1:38 pm
Re: BennVenn's Budget LSDJ Cart (55 replies, posted in Trading Post)
Excellent. I have an adaptor for that.
I'll be careful.
You have my email? Apple2ja.....
I'll PayPal you, yeah?
270 Dec 9, 2015 1:03 pm
Re: BennVenn's Budget LSDJ Cart (55 replies, posted in Trading Post)
What chip is it? I just got a new gq-4x which might be easier than lifting one pin.
271 Dec 9, 2015 12:21 pm
Re: BennVenn's Budget LSDJ Cart (55 replies, posted in Trading Post)
Dibs on one.
Is /we tied to vcc via a resistor or directly?
Getting up for work at 530am has its benefits.
272 Dec 9, 2015 3:10 am
Re: Gameboy video output (28 replies, posted in Nintendo Handhelds)
Oh, look at that! Data_Latch also goes flat on occasion...I think you said that...? Nevermind.
Anyhow, that would makes sense if Horizontal sync poops out. It 'may' also explain why my pixels start up again without dropping to the next line. - appearing as a duplicated image.
Thanks for the tip.