Ok rygD, thanks for the input.

Hi folks,

I took heed of what some of you said here, and invested in a DS lite for my Nanoloop experiments. The hum that was bugging me is completely absent now, which is great.

I'm starting to get a few banks of interesting material together, and still deciding whether to eventually use the song editor or "live" mode when I'm ready to record some tracks.( As an aside, I'm curious to know which method other Nanoloop uses prefer.)

In the meantime, I'm wondering if anyone can let me know what my options are for backup? As I said in another post, I really don't know much about Gameboy technology, as I'm only using it for chiptune, and since I work on computers all week I want to avoid spending too long researching questions which I'm sure someone here could answer quite easily.

I've got that the easiest way to record is using a 3mm jack to 3mm jack lead into my PC and using Audacity or something similar, but what about backing up the Nanoloop banks I've been working on?

Do I hook up my DS Lite to a PC with a usb lead? And do I need software to make them communicate? Is it actually possibly to get the data from the cart on to my PC?

I've seen a "nanoloop" lead on the Nanoloop website. Does this work with the DS lite, and is it needed?

Sorry for so many questions. Any help gratefully received.

Robin.

51

(11 replies, posted in Nintendo Handhelds)

Thanks for the links. No worries about self-promotion Gensek - it's not exactly a mainstream art form so we need all the exposure we can get! I liked what I heard BTW.

Seems like I wasn't imagining Nanoloop Collective then. Seems a pity such a cool resource has disappeared. Does anyone know why it's gone? If it's simply a question of paying for hosting I'd be willing to contribute a small amount towards it.

52

(11 replies, posted in Nintendo Handhelds)

Thanks. I've got those compilations. The www.nanoloopcollective.com site had all sorts of interesting EPs and LPs as well. I managed to get an album called "Turtlesaur" and a couple of others, and was going to go back for more delights...

53

(11 replies, posted in Nintendo Handhelds)

I found "nanoloop collective" a couple of weeks ago and downloaded a couple of great EPs, and now it's disappeared from the internet! I'd love to hear more Nanoloop music, and maybe eventually put some of my compositions up for others to hear. Any idea if it's coming back, or been moved?

54

(8 replies, posted in Nintendo Handhelds)

Thanks everyone. Looks like my best option is to ask my daughter to find her old Gameboy colour for me and get a usb cart. BTW, I'm not attached to using my GB Micro, slick as it is. It just happened to be part of a deal when I was looking to buy a Nanoloop Cartridge.

55

(8 replies, posted in Nintendo Handhelds)

Hi there.

I want to start playing around with lsdj, but the trouble is that all the information about buying option etc. seems to assume that I know something about Gameboys, which I don't! I'm simply interested in handheld chiptune composition and happen to have learned through research that Gameboys and lsdj are the generally accepted way to go.

So, if possible, I'd like some guidance, as if explaining to a child about how to get what I need.

I have a GB micro, which I bought with a nanoloop 2.6 cart. That's great, but I want to use Lsdj as well.

Can I use my GB micro for this, or do I need a different device? If I can, how do I get a copy of lsdj? (I know there's posts on this already, but I don't understand them). For example, will a "GB USB smart card 64M" do the job, or does that only work for older Gameboys?

Also, I'd like to be able to record my music and maybe share it on the internet etc., so how do I export the sounds I make to a pc? What kind of link cables do I need etc? At present the only cable I have is from the charger to my GB micro.

Sorry for my ignorance, but like I say, I've got a bit confused in my research and could use some help in understanding my options.

If anyone has the relevant gear for sale for a reasonable price, I'd love to get hold of it and join in the fun...

Kind regards,

Robin

56

(7 replies, posted in Nintendo Handhelds)

Funny thing is, when I start up the GB there's no background hum. It only starts when Nanoloop starts up. So I'm thinking it's somehow related to the software?

57

(7 replies, posted in Nintendo Handhelds)

Hi there.

Does anyone else have a problem with a constant background drone on GB Micro running Nanoloop using headphones? It's great if you want to write bagpipe music.... Any suggestions? I've tried a couple of different pairs of headphones, both quite modern.

Regards,

Robin.

58

(5 replies, posted in Nintendo Handhelds)

Thanks. I have indeed read the manual, but it's very short and not very detailed.

I first tried Nanoloop on Android, which is where I got the idea that you could loop 4 patterns at a time. I'm surprised it's not a feature of the original, as making 4 bar melodies seems like a fairly common requirement for any composition software.

Having said that, I understand that part of the joy of chiptune is learning to work with the 'limitations' of the equipment/software.

I hope you guys don't mind if I post here occasionally if I get stuck on my learning curve.

59

(5 replies, posted in Nintendo Handhelds)

Hi folks,

I'm new to chiptune, and just acquired a GB Micro with Nanoloop 2.6 cart.

I'm having great fun, but stuck on a basic question: How can I make a loop that is longer than 16 beats, or 1 "unit"?

For example, a pattern that goes ABCD,ABCD,ABCD,... etc.

If I use song mode, I can list the repeating pattern, but not sure if I can "loop a sequence of loops" indefinitely.

Any suggestions?

Help much appreciated,

Robin.