My full name (OmOchoa) comes from a misspelled version of the annoying Sonic tutorial characters name Omochao. So yeah...
97 Oct 14, 2013 11:29 pm
Re: Names' Meanings and How You Came Up with Them (106 replies, posted in General Discussion)
98 Oct 14, 2013 3:21 am
Re: Victory Road - Self Titled (20 replies, posted in Releases)
I love it. It really makes me nostalgic for some reason. Anyway gotta buy this at some point during the week.
99 Oct 10, 2013 10:07 pm
Re: Laser Engraving, take two (86 replies, posted in Nintendo Handhelds)
100 Sep 23, 2013 4:32 am
Re: Photos of Gameboy Flash Cartridges (84 replies, posted in Nintendo Handhelds)
What is this thread for? Chipster fap material?
101 Sep 19, 2013 3:07 am
Re: NEW ARDUINO BOY PREORDER (304 replies, posted in Trading Post)
Thanks! That would be your best bet. I think he's puttin one up tonight. But he will likely put out a mailer when they're up.
I'll keep a watchful eye and a ready credit card. Oh I also think I got a custom case from you a while back...it rocks! o(≧∇≦o)
102 Sep 19, 2013 2:11 am
Re: NEW ARDUINO BOY PREORDER (304 replies, posted in Trading Post)
And just to add to your post and show people what I've been up to:
NES Style Arduino Boy:
* MIDI in/out
* powered via DMG link cable
* white status/mode LEDs
* all buttons maintain their original tactile feeling
* 'A' button acts as mode switch
* 7 modes
* link port for syncing additional Game Boy
That is the sickest thing ever...does this mean I'm going to have to camp out on kitschbent forever?
103 Sep 10, 2013 2:07 am
Re: Dj CUTMAN, Spamtron - MeowMeow & BowWow (5 replies, posted in Releases)
Weird...I was in class today and discovered my Link's Awakening cartridge had broken and then I come home to this...it's a sign man...the music is really good, but it only makes me want to play it more
104 Sep 6, 2013 11:26 pm
Re: Chip Science (26 replies, posted in General Discussion)
As long as you're going that route, why not do minor scales vs. major or something? People always say that minor is 'sad'. Maybe those plants will look emo.
This is also a good idea (although I'm pretty sure the plants won't put on make-up and start hating their fathers) ...hmmm, I'll think about it. I neglected to mention I am working with a partner. I'll talk with him about it.
105 Sep 5, 2013 9:21 pm
Re: Chip Science (26 replies, posted in General Discussion)
you could have a plant listen to music and see what happens idk just an idea
Yeah that's looking like what I'm gonna end up doing. I am most likely going to use a couple different tones and not a song which I believe kitsch suggested earlier. Just got to get the idea approved. I wasn't looking for a super revolutionary project, but this is still cool.
106 Sep 5, 2013 8:56 pm
Re: Chip Science (26 replies, posted in General Discussion)
OmO wrote:Now the real question, what kind of plant would like to listen to chiptune? Any thoughts? haha.
http://www.bambooki.com/blog/ten-fastes ees-seeds/
then you just need to decide whether your DV will be plant size or maturation (and what your operational definition of these things will be).
oh my god i actually love designing experiments and research what is happening to me
Dude, you are the best! Thanks you and everyone for all the help. I may keep you guys updated on how the projects going, but you guys probably don't care. Just rest easy knowing you've helped me a bunch!
107 Sep 5, 2013 3:38 am
Re: Chip Science (26 replies, posted in General Discussion)
are there any specific requirements for the project in terms of the number of sample groups or IVs? if you've already got a dmg collection (i mean what else do chip music people use amirite? ), you can investigate how different game boy cpu revisions keep time, using cpu load and tempo as blocking variables. do you need to do a statistical analysis?
Yeah I'm pretty sure we're gonna have to analyze the data one way or another. (and yes I think I have a couple of those dmg things just lying around... )
108 Sep 5, 2013 3:38 am
Re: Chip Science (26 replies, posted in General Discussion)
are there any specific requirements for the project in terms of the number of sample groups or IVs? if you've already got a dmg collection (i mean what else do chip music people use amirite? ), you can investigate how different game boy cpu revisions keep time, using cpu load and tempo as blocking variables. do you need to do a statistical analysis?
Yeah I'm pretty sure we're gonna have to analyze the data one way or another. (and yes I think I have a couple of those dmg things just lying around... )
109 Sep 5, 2013 3:29 am
Re: Chip Science (26 replies, posted in General Discussion)
You could blare shitbird through speakers all the time and record how fast you lose normal friends.
lol...I like having friends actually...although I would really like to see how my teacher reacts to this idea.
110 Sep 5, 2013 3:27 am
Re: Chip Science (26 replies, posted in General Discussion)
Wow I didn't expect so many ideas! Thanks a bunch guys! The plant growth thing seems to be what most of you are leaning towards. I always thought the whole music affecting plant growth thing was a myth, but apparently not. I think I'll go with this. It certainly sounds cool. Now the real question, what kind of plant would like to listen to chiptune? Any thoughts? haha.
111 Sep 4, 2013 3:19 pm
Topic: Chip Science (26 replies, posted in General Discussion)
Hi! I'm doing a High-School science project and I'm wanting to use chip music. I thought it would be cool to see what all you bros would say or suggest. If you have an idea or if you've done this before talk about it! It's a science project so it's gotta have independent and dependent variables and shit. Thanks! ~OmOchoa