I've got an sd flash cart available. Similar to an everdrive, less than half the price and fully supports LSDJ. Check out my other post

Morning,

I've been working on a whole lot of gadgets for the gameboy:

SP lcd to DMG adaptor board allows a back or front lit GBA screen to be used in a DMG. Amazing contrast and image quality. Far better than you can get from a backlight mod.

VGA out module for the DMG is a small board you install in your DMG/pocket and will output VGA to a TV/monitor. Supports 2 or 3 times upscaling. Signal can be sent through a 4 pin 2.5/3.5mm socket.

ElCheapoSD flash cart. This was made for LSDJ. 128k sram, 1mbyte ROM and an SD interface for flashing new ROMs and also managing save files. Firmware updatable via the SD cart. A full 1mbyte flash takes 90seconds. Folder and sequential file naming is in development. These are cheap! Less than an EMS and will fit in a standard game cart shell.

V2SD flash cart. This is the big brother with 8mb of rom space, 1 second transfer for a 1mb ROM. Costs a little more.

Heaps of progress pics and videos up on my facebook page. You'll find these gadgets on some of your favorite online stores in the coming weeks.

Thanks for the support!!!!

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(41 replies, posted in Nintendo Consoles)

Thankyou!

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(41 replies, posted in Nintendo Consoles)

It's a yes on the NES flash carts though priority right now is on the GB carts, then NES, then Genesis, GameGear...

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(41 replies, posted in Nintendo Consoles)

Yeah, I've put a few posts out on FB in various groups and have been given a lot of input into what is wanted.

Yes, gigabytes of saves/roms is the idea behind this cart, also bringing the price down. Over in Aus, an Everdrive GB goes for $200+

so right now, I'm finalising the part selection. I've gone with a modern 8mbyte Flash ROM which half will be dedicated to the bootloader which leaves the maximum ROM size at 4mbytes. SRAM has been chosen at 128k for LSDJ users.

A lot of people said the slow transfer time from SD to GB needed to be addressed. The problem is 4mbytes of SRAM or even PSRAM is both expensive and difficult to solder (BGA) so I've gone with the fastest Flash ROM I could find, supporting 1.3mbytes per second write speed. The delay will now be the GB's bus and clock speed. Realistic throughput will be approx 100kbytes per second, which to me is acceptable.

FRAM was another option for batteryless saves but with the SD card there, and auto saving an option at startup I think I'll pass on the FRAM too.

I'll be sending the design off to the PCB house tonight to get a batch of 10 made up in HASL before I commit to gold plating. It's not suitable for continuous use as lead/tin will pollute the GB connector and give poor reliablitly. But if anyone here would like to be a beta tester of the first batch, please contact me! It would be best if you have a background in GB ASM or already have a Joey Joebags as all the firmware can be restored in the event of a corruption in the early stages of development.

On the NES cart front, My PCB's are on their way for the cart reader/writer. I'll be making a generic NES flash cart withi multi mapper support, again at around half the price of existing solutions. Got it all drawn up in CAD, just want to test a few things on a protoboard before I jump in on that project.

I am taking a month off work in May to spend full days on these projects to get them up to scratch. They should be available in my store very soon!!!!!

Come visit me on FB (BennVenn Electronics) for updates and pics and all that good stuff.

Ben

It's on hold while I finish up a few other projects. I'm happy to pass what I've done on to you. PM me?

Catskull, PM'd

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(41 replies, posted in Nintendo Consoles)

Found a cheap manufacturer that will do ENIG plating (I'll check if they do hard plating or only soft) so this means the carts will go ahead.

I also dug out my old Homemade Game Shark, its a simple cart with ROM, CPLD and cart socket. I was having a play with some code I was thinking about the last few days and this is what I ended up with:

Implemented a hardware SPI port in the CPLD (To read and write to a micro SD card via the GameBoy)
Implemented a 'warm reset' button where upon pressing it will switch ROM's without having to sit through the standard Nintendo boot sequence, and then return back to the other ROM on request.

What does this mean? You can invoke a menu while in LSDJ which offers to Load or Save your current track(s) to an SD card and immediately return to LSDJ with your new tracks loaded, and offer Gigabytes of save storage!

This was to confirm all the building blocks are there for an SD card based LSDJ cart. Also considering adding SD based ROM flashing for kit patching etc... Coming soon!

I'll make a little board you can drop in, wire to the appropreate points and BAM! Wonder if there would be room on the back of the powersupply. 2 birds with 1 stone.

Might pick up one of his RGB backlights and have a play. I reckon having its colour controlled via the gamepad at startup will be a winner!

Where does the pot sit?

They look pretty cool! I might rig up a keypad controlled RGB LED. See how it turns out

If you were super keen, you could drop in a small AVR that will interrogate the keypad at turn on, You could select RGB colours like you do paletes on a gbc!

Whaaaaaaaaaaaaaaaaaaaaat! backlit buttons!?!? Link me?

Yeah, they're all pretty power hungry. Never had that probelm with my carts though. Older CPLD's/FPGA's use a fair bit of current. Newer ones can shut down logic blocks that aren't being used.

Good to hear it sorted out a few issues. Keep us posted on the pro's and con's of your mod.

If contrast is flickering, may be a good time to swap out the caps on the reg board.