awesome
50 Apr 17, 2016 11:54 am
Re: Chip Break In The Clouds! BleepLove compilation is starting right now! (16 replies, posted in Collaborations)
oh whoops almost forgot about this. sending an email soon.
51 Apr 15, 2016 5:06 am
Re: C3 Pulse Channel, Can It Go Lower? (7 replies, posted in Nintendo Handhelds)
that's as low as you can go without using a clock mod
52 Apr 14, 2016 9:39 pm
Re: Song screen question (3 replies, posted in Nintendo Handhelds)
they're highlighted. you press b twice to highlight.
53 Apr 10, 2016 9:04 pm
Re: 3/4 Timing with just Groove? (16 replies, posted in Nintendo Handhelds)
had to do some digging to find this tweet again https://twitter.com/chrislpenner/status 8603077633
54 Apr 3, 2016 3:43 am
Re: FIGHTER X - LO-TEK UNDERGROUND (12 replies, posted in Releases)
one of the best
55 Apr 1, 2016 3:50 am
Re: One For - Our Lady of Sorrows (1 replies, posted in Releases)
really dig your sound! if you ever want to collaborate or anything hit me up. also could I try my hand at a remix of "needy" it's very similar to the sound my band is going for atm and I'd love to see the sav
56 Mar 16, 2016 12:23 pm
Topic: School project on the Demoscene (3 replies, posted in General Discussion)
We were issued an assignment in my sociology class to study a specific group/culture. I thought it'd be fun to do the presentation on the demoscene.
I consider myself only sort of familiar with the demoscene so I'm excited to learn more about it.
› things to include in the assignment
Any info or links to sources of information are appreciated. I'm not asking for anyone to do my project for me. I just simply thought this would spark an interesting discussion on the forum.
57 Mar 6, 2016 8:41 am
Re: My first chiptune track (12 replies, posted in Constructive Criticism)
wow I was really surprised by how much I liked this track! I usually steer clear of "my first chip" stuff but this was really good.
58 Feb 27, 2016 2:56 am
Re: Looking for mixing tips on my lsdj tracks (16 replies, posted in Constructive Criticism)
Use the latest BGB!! There was actually a bugfix about this last summer. It shouldn't do that anymore. You WILL hear slowdown DURING playback but the renders will be perfect!!!
awesome! I'll check it out!
59 Feb 27, 2016 2:42 am
Re: Looking for mixing tips on my lsdj tracks (16 replies, posted in Constructive Criticism)
First of all thanks to everyone who has taken the time to reply. I appreciate everyone's input.
Honestly the best bet is to get your track in LSDJ mixed as perfectly as you want it to be and then EQ afterwards for flavor along with maybe a notch at 9.25khz plus reverb and a little compression.
If you aren't hella worried about having a "legit" recording from your DMG, you can get a 100% clean line out recording of each individual channel via BGB and throw that into your DAW for fine tuning the mix. A good example of this is Roboctopus's Disco.txt. Pure BGB.
This is what I currently do and from the looks of this thread will continue to do.
However...
When using BGB I get massive slowdown both while playing/editing songs and recording. Does anyone know of any ways to help with slowdown in BGB? Very cool that roboctopus used it on Disco.txt though I wasn't aware of that.
Until then I'll just continue to use real hardware and try not to be so hard on myself when it comes to my music
60 Feb 16, 2016 10:36 pm
Topic: Looking for mixing tips on my lsdj tracks (16 replies, posted in Constructive Criticism)
Hey everyone. I'm getting close to ready to release my first album as "nintenkwondo!" and am looking for some tips to improve my mix when recording or even improving my mix when writing songs in lsdj. So basically just any tips that would help improve the quality of my gameboy music.
Feel free to give me any other criticism on my instruments or song structure aswell, but mainly it's actually recording and mixing the music that I'm worried about at the moment.
My current setup for recording is just plugging the gameboy into a korg mixer for added bass then from the mixer into a mic jack on the actual computer and then post production in reaper. so i know there is room for improvement.
Here are the tracks in question...
https://soundcloud.com/ninten-kwon-do/not-dead-yet
https://soundcloud.com/ninten-kwon-do/ayuvir-blue2012
https://soundcloud.com/ninten-kwon-do/t
acy-part-1
61 Feb 11, 2016 5:39 pm
Re: new LITTLE PAW video : FOURTH (8 replies, posted in Releases)
some of my favorite chiptune right now. love it dude
62 Feb 6, 2016 7:12 am
Re: [PZ003] Warez Waldo - Portable Sound System (12 replies, posted in Releases)
lol either someone put the release date on bandcamp as "2015" on accident or this came out a year ago.
Great album either way! Rhythm Control is awesome.
63 Dec 22, 2015 7:29 am
Re: Looking for joyful songs (19 replies, posted in General Discussion)
Ninten Kwon Do wrote:Isn't this just most chiptune? I've always found it difficult to break away from the general "happy chiptune" stigma. I strive to try and make my stuff stand apart from this. That may just be me though.
Definitely just you. There are entire labels full of dozens of artists doing dark chiptunes. There's about as much that is happy as there is that is heavy or dancy or jazzy or anything else.
Much of the 'golden era' chip music - tunes written for 8-bit era games and software - was happy as it was often aimed at kids but since beginning the wider production of chip music it's gone in every imaginable direction.
For sure within the scene there is amazing variety! But I mean to the general public they immediately make the connection with "videogame music" like mario and shit. That's what I meant. I think I was generalizing though. My bad.
64 Dec 22, 2015 4:01 am
Re: Looking for joyful songs (19 replies, posted in General Discussion)
Isn't this just most chiptune? I've always found it difficult to break away from the general "happy chiptune" stigma. I strive to try and make my stuff stand apart from this. That may just be me though.
Anyway I would suggest checking out anything by "(T_T)b" their release on pterodactyl squad is awesome!