Totally agree with Boner, this needs drums.
Also the instruments (bassline, keys, vocals) need more seperation in terms of volume, sound and octave.
1 Sep 2, 2015 8:09 am
Re: I need an honest critique of my remix (2 replies, posted in Constructive Criticism)
2 Aug 20, 2015 11:23 am
Topic: DMG Speaker - broken, out of nowhere (2 replies, posted in Nintendo Handhelds)
So I recently took my DMG for a ride in my car and it might have been under warm conditions (not wet, not too hot) and when I arrived 3 hours later the speaker wasn't working anymore.
Back home I measured the speaker (still 8 Ohm) and replaced the speaker with a working one from another DMG. Didn't work.
So I thought maybe it was a problem with the headphone jack turning off the speaker without something plugged in, so I resoldered the jack and the sense-cable, still not working.
So I gave up and unsoldered the speaker and cut the white sense-wire.
The question however still remains: what else could be broken that the speaker seems dead when everything else is working as expected?
(the prosound and headphone jack work just fine)
thanks in advance for any ideas,
madpew
3 Aug 5, 2015 9:00 am
Re: Looking for advice regarding intro/buildup and mastering (2 replies, posted in Constructive Criticism)
Thank you for your reply!
Just to make it clear, that small 50Hz boost wasn't related to the punchiness but is used to balance the bassline.
I tried out the highpass and a subtile cut at ~225Hz and it really helped alot, imo
however, the main questions still remain.
4 Aug 4, 2015 2:46 pm
Topic: Looking for advice regarding intro/buildup and mastering (2 replies, posted in Constructive Criticism)
Hello everyone, thank you for taking your time.
I'm looking for some advice regarding my latest song "adapt" you can listen to on my website.
TLDR; listen here: http://madpew.at/
But before listening, here are my questions:
1) intro
The first 23 seconds of the song are a slow and kinda dull build-up that leads to a kind-of drop at 0:24.
I couldn't find a faster and smooth way that leads into the big mainpart. I kept it basic and simple on purpose to set the contrast to the mainpart, but I'm not sure if this is the right way to approach it.
2) mastering
I've listened to this track on various equipment and still can't decide if the low end is punchy enough.
Main problem (I guess) is that the kick is actually higher than the bassline. The uploaded version is pretty flat, besides a small up-dent around 50Hz.
I wonder if it would be too shallow on a big stage setup or if the bass gets too muddy. Any ideas how to check that without using a big stage setup and trying it out?
Thank you again for your time, here's the song:
5 Aug 4, 2015 2:23 pm
Re: CC (6 replies, posted in Constructive Criticism)
imho it's missing a proper drumtrack (bassdrum/snare) and the bassline does not have/leave enought room to breathe. Also every part goes "full in" without any form of transition. My advice is to slowly keep adding layers to your song and don't just filling up the grid.
Maybe someone more experienced can rephrase that.
Please keep in mind this CC is probably sounding harshed than actually intended.
Best regards
6 Mar 13, 2015 8:09 am
Re: DMG prosound / backlight / general noise issues? (3 replies, posted in Nintendo Handhelds)
All tests passed. I guess the problem was solved by re-routing the backlight. I had the power connected to the back-board earlier, now the powerlines are way shorter (connected on LCD-board) and don't cross the whole circuit. Seems the powerlines carried the linkport-signal down to the prosound.
I still got a little bit more noise on the backlighted-dmg vs. the non-backlighted but the difference isn't really audible anymore.
Just posting this for reference if someone else encounters that problem in the future.
Thanks for the help.
7 Mar 12, 2015 7:21 am
Re: DMG prosound / backlight / general noise issues? (3 replies, posted in Nintendo Handhelds)
Thanks, I will check for bridging. All 3 DMGs are standard prosound (extra jack on the left side).
Will try to take some pictures later.
edit:
I didn't find any bridging, but decided to redo the mods anyways.
Meanwhile I rewired and rerouted the backlight and also changed the wiring of the prosound (it's also pre-pot now) and first tests did go well.
I'll do some more tests later to see if this really fixed the problems. Since I forgot to take pictures before closing it up again there's only this to show for now:
8 Mar 11, 2015 4:17 pm
Topic: DMG prosound / backlight / general noise issues? (3 replies, posted in Nintendo Handhelds)
Hello everyone. I recently prosounded 3 DMGs. However while playing around I noticed some strange noises.
I'm not sure if they are normal (as in "to be expected") or if I screwed up the mods somehow.
2 of them are prosounded to pre-pot while the 3rd is prosounded to post-pot. (I'm not sure if this makes any difference for that matter)
The 3rd one however also got a LED-backlight installed (the RGBx3 from kitsch) and is very noisy compared to the others.
Also I noticed (on all the DMGs) when syncing them up I can hear the linkport-sync talking over to the prosound-jack.
Might this be caused by (my) bad wire-routing in the DMG?
I'd love to play using the backlighted one but if that noise is normal behaviour I'd rather use a lightbulb instead ;-)
Thank you for reading, madpew
9 Feb 20, 2015 7:09 pm
Re: Nanoloop 2 is *sold* OUT YO!!!! (25 replies, posted in Nintendo Handhelds)
aaaaand it seems it's sold out again. that went out of stock fast.
10 Feb 15, 2015 12:39 pm
Topic: [VIENNA, AT] 2015-03-14 GBMC and 1up Collectif @ Fluc (0 replies, posted in Past Events)
When: 2015-03-14
Where: Fluc (www.fluc.at) in Vienna, Austria
Event Website: http://www.fluc.at/programm/2015/03/14_
CCLUB.html
Event on Facebook: https://www.facebook.com/events/1586196608262528/
21h: Screening of "the quest of digduguesclin" (8bit film by sebastien lasserre, 2012)
22h live: gameboymusicclub feat. blockflötengewitter (AT)
23h live: 1up collectif (FR)
dj vapcici, schaua, fikumiku, tante algeri
*updated/added links and image
11 Feb 7, 2015 9:31 pm
Re: Central European Chipmusic (33 replies, posted in General Discussion)
Austria reporting in.
12 Feb 7, 2015 9:25 pm
Re: Welcome to CM.O! (Introduction Thread) (676 replies, posted in General Discussion)
Hello, and greetings from austria.
I recently stumbled upon my gameboys and after listening to some patterns in nanoloop I came to the conclusion that I'll get into chipmusic again after taking a ~5 year break (and finally finish the songs I started years ago). We'll meet in other threads very soon, atleast I hope so.