Sorry, you need to use my fork of the code which changes the button from an input to an input_pullup: https://github.com/catskull/Arduinoboy

That used to be on the product page but got removed at some point. I've added it back now.

Sorry I missed this, but glad you got it figured out! I'm a bad person to ask but if you were to blindfold me, I would not be able to tell the difference between the AY or the YM. I'm sure purists out there that have spent a lot of time with the chips will tell me I'm wrong, which is fine!

Also trash80 designed and coded the whole thing, not me! Thanks to him! SID synths aren't as interesting to me, just because the chips are hard to come by. I guess now that there are implementations of it in FPGA and microcontrollers, maybe that would be worth checking out? For YM2612, I guess genMDM gets pretty far there, especially with Jamatar's genaJam that I'll be releasing soon.

Really awesome overview! Loved the video, subscribed.

36

(19 replies, posted in Atari)

Oh, I missed that part. Didn't realize it used both ports, in that case getting it working on a genMDM would be quite a bit more tricky.

37

(19 replies, posted in Atari)

Membrandt wrote:

Hi,

is there any chance to get hold of the MIDI interface perceived by little scale?

http://little-scale.blogspot.com/2013/0 … c.html?m=1

Unfortunately I have zero soldering skills and I would like to buy an assembled unit. Does anyone have a spare one to sell?

Thanks!

Looks like the code could be flashed to a genMDM with little to no changes. You'd need a separate 2600 flash cart of some kind though.

Huh, interesting. Since the link cable can be plugged in either way, it's possible you have the link cable plugged in the wrong way on the arduinoboy. Have you tried flipping it around? It won't damage anything. If that doesn't work, I'll just send out a replacement unit to you!

Hey! Feel free to email [email protected] for help here, I hate to muddy up a public space with my product support!

That said, can you try it with the link cable plugged in to the GBC but not the arduinoboy? Possible the link cable is defective. I've seen this issue when the link cable draws too much power and causes the gameboy to brownout, but the arduinoboy pro shouldn't draw any power from the gameboy!

40

(15 replies, posted in M8)

Trash80 wrote:
catskull wrote:

left/right to jump a page in sample browser

auto play sample when cursor highlights it (instead of pressing start)

You can hold start down while scrolling. You can hold B to fast scroll.

Thanks, this works for me!

41

(15 replies, posted in M8)

herr_prof wrote:

what are the sample pages? I would prefer that left jumps to the top of the folder and right to the bottom

And auto play on a folder is rough when you have to scroll through 30 samples, plus having to hit start means you can preview it over a loop to hear how the sample sounds in context.

Yeah, I meant the folder browser when selecting a sample. I guess it would go for any folder browser.

Maybe both? Auto play and press start to preview?

42

(15 replies, posted in M8)

left/right to jump a page in sample browser

auto play sample when cursor highlights it (instead of pressing start)

Finally, the mail delivery truck is here. You've been waiting for this package for weeks. As a subscriber to the official SEGA Fan Magazine, you were automatically entered into a sweepstakes for the game of your dreams. Miraculously, you won! You've been closely following the development of this game for the last 3 years, it's everything you hoped for. Amazing graphics, unbelievable music, and truly groundbreaking gameplay! You won a one-of-a-kind copy of the game, and you get to play it a full week before it hits store shelves. You tear into the packaging, rip out the cartridge, slam it into your SEGA and brace for impact... this is YM2020!

I'm happy to announce the call for submissions for YM2020. This is the highly anticipated sequel to YM2017, a brand new compilation album on cartridge for the Sega Genesis and Megadrive.

YM2017 was very successful and we learned a lot doing it! We're going even bigger and better than ever before. The only thing we don't have yet is YOUR music!

A few ground rules:

  • All submissions must be original compositions, no adaptations or samples from copyrighted works.

  • Submissions should be unreleased. You will retain all rights to your own music to release in whatever medium you wish, we just ask that you don't release it until after the album is released.

  • Submissions should be in a VGM file playable on Sega hardware.

  • Please keep use of samples to a minimum. The goal is to highlight the unique sound of the YM2612 and SN76489 sound chips, not simply streaming pre-recorded music through a Sega.

  • You can submit multiple entries but only one song per artist will be included.

  • Submission deadline is November 30, 2020.

  • The theme for the compo is the paragraph above. You should compose the theme song for the Sega game of your fantasy! You have complete reign over the genre of game, style of music, and other aspects of a theme song. If accepted, you'll work with our team to create a title screen for your song, based on your direction and feedback.

Songs will be judged by a blind panel based on overall composition and how well it fits the theme.

If your submission is accepted, you will be compensated with cash and a limited edition copy of the cartridge available only to musicians and the YM2020 team.

Email submissions to [email protected] with the subject line "YM2020 submission". Please attach the VGM and a rendered recording of your track (MP3 preferred). You can also email with any clarifications or additional questions.

A special invitation is extended to unknown and/or under-represented artists!

This is a good reminder for me too! With some help from a friend, I have a new build of mGB that won't load junk on boot and it seems to work fine. You can download it here: https://drive.google.com/file/d/1PrgpmT … sp=sharing

Analylogiq wrote:

gba midi synth is great but you need to touch the thing to get fully pleased

I actually think this is not true? GBA Midi synth just boots up and as far as I'm aware all parameters are assignable with CC's.

The issue is mGB is designed to work with a cart with SRAM, and my cart doesn't (to make it cheaper). It tries to read from SRAM on boot but just loads junk so you have to press B to clear the presets out. I'm investigating a mod so it won't read from SRAM, but nothing yet.

The other option is to just get a cart with SRAM, but those will be about ~$40. EZ Flash Junior is pretty decent in my experience.

Though honestly??? mGB doesn't really highlight the unique characteristics of the Game Boy sound generator. If you hate it besides simple PSG channels and white noise, honestly I'd use a VST that will be way easier. Something like this: https://www.plogue.com/products/chipsounds.html

I'll even refund your money if you mail the teensyboy back to me!

I've probably listened to this back to back 20 times. Favorite track: Polychrome.

48

(22 replies, posted in LittleGPTracker)

Theta_Frost wrote:

I love piggy. But, if I'm being honest, once trash80's M8 tracker comes out I think it will totally replace the pig for me.

I actually completely agree with this! M8 is so powerful, and with the software being open source I don't even think we've seen the true limit of the hardware yet. Anyone even casually interested in piggy should pick one up as soon as they can.

fraglimit wrote:

Do we have any idea when M8 is supposed to come out? Look forward to trying it. I wonder if it would be possible to port it to handheld consoles

In my view, the hardware of M8 is equally (or possibly more) important than the software, There's been talk of a PC port or something, but I wouldn't hold my breath since trash80 has been heads down on the native hardware. He's working on the initial batch of 100 units right now. The best way to stay updated is to subscribe to his patreon. Updates are frequent and substantive: https://www.patreon.com/trash80