I listen to my own music a lot tongue. I listen to others too. To me, music in itself is often a real joy to listen to. To me, when I find someone who I think has accomplished something in their music better than I have, it doesn't make me feel bad...it inspires me. I think, "Awesome, how do I do something like that?" Then I try my hand at it. I figure the more influences I listen to, the more interesting my music will be when I try and make some so I am always happy to listen to something that someone is excited to share. I think no matter how experienced or new someone is to music, we all have something worth discovering about each other musically. To me, music is about sharing ideas and feelings that might be hard to explain with words but it's there and it's awesome. I am proud of my music, but I also find myself proud of other people for making music too. I see a lot of people typing something like "I will never be as good as (insert artist here), or "When I hear someone better than me, I get sad." That's kind of a self defeating attitude. I am more like "Wow, that's impressive! I want to do something like that! So I try, and enjoy the experience. When I look at older pieces, maybe I might cringe at something..but I am also happy. To me it's like a marker in time. You see the roughness, you see the hidden gems, and you might even see how one rough idea morphed into another song or more complete idea later in your collection of music...and it's seeing that progression which makes even the most "embarrassing" older music that much more relevant. It's like seeing how far you've come, and it's fantastic. Then when you hear something new and exciting that you have yet to master coming from another artist...it's like "Wow, another possibility opens up for a change in my own music. Thank you!" I will probably make music for as long as I live. Even if nobody commented on or heard it...things need to come out.  It sure makes it a lot cooler when you put effort into something and lots of other fellow musicians enjoy what you have made. Seriously? I love it man. I wouldn't trade it for anything smile.

66

(18 replies, posted in Releases)

big_smile! Oh there will be more my friend big_smile. Groove has some stuff ha ha ha.

67

(18 replies, posted in Releases)

Yes!!! How about a cute game gear remix?

http://chipmusic.org/jredd/music/neon-s … e-gear-mix

68

(18 replies, posted in Releases)

Thanks guys. I think I may start a band camp or something and put this up there for a back up link. Stupid diligent noichan, with it's awesome features and dedicated staff. tongue

69

(18 replies, posted in Releases)

Ha ha, thanks you guys! I am grinning from ear to ear smile.

70

(18 replies, posted in Releases)

Thanks for putting this up for me Roboctopus smile. I was going to do it myself, but it's always cool to have someone else excited to share what you make instead of trying to sell it yourself. All I am going to say is that this album is pretty much exactly what I wanted to create, and I am very happy with it and I hope others will be too. Aside from that, I'll just let the music speak for itself. smile

71

(34 replies, posted in General Discussion)

I often describe my music in general as retro modern. Even when not composing chip tunes specifically my music style is still greatly influenced by the game soundtracks of the 8 and 16 bit era. Because of the limited number of channels and memory people back then needed to be good composers and programers to make the most out of it and produce something with very strong melodies. Today, most video game soundtracks sound like an atmospheric movie score to me. With the advent of CD/DvD/Blue Ray games and graphics becoming more and more realistic it is a natural progression when I really stop and think about it. However, anything with a strong melody rather than ambiance is usually something I gravitate towards. In that sense, my music often either has retro video game styled motifs, or some throw back to that era in the sounds themselves. I tell people that I use everything from ZX spectrum trackers to modern synths and/or a DS to make music,and those things just like any other insturment can make music on it's own or can be combined with other things to make music.

Retro is not something I have a problem with because in all honesty there is a distictive difference between the game soundtracks of the late 80's and mid 90's and those of today and I like it when people pick up on it. Because I was born in 1986 and with some of these tunes I go back and find them later because of the internet I find retro to be more accurate at least than "Sounds like mario".As with any other music, I find out who the composer is for a song I like and try to find other things by him or her just like I do with any other music related thing.

If the sounds in the music evoke nostalgia, then I don't have any problem with someone refering to my work as retro sounding at all.
With that said, I think "vintage" would be even cooler sounding. It has the conotation that something is not current but is still timeless. Nobody ever seems to put vintage guitars and cars in a bad light if they are well maintaned and still usable. I think the same could be said of older hardware and the inherent sounds it produces. Anoluage or digital, acoustic or electric. If it can make music and you have to put a real effort into it to make it happen then it's all good in my book. The thing I really don't care for is when people say that chiptunes aren't "real" music. These people are ignorant and should at least look into what really goes into making a chiptune before they dismiss it as a valid form of musical expression.

Neo-vintage? Using or incorperating old things to make new things tongue. Well hey I tried. I don't feel retro future is pretentious depending on how the phase is used, To me, it just congers up in image of what people in ealier times thought the future might be like, and so to me it's just the artist trying his or her intepretation of that musically or their version of what combining retro with ultra modern means to them. You of course take a risk when trying to describe new ideas but that's part of the fun of experimenting and self expression. .

Whatever discriptive words one can think of to help prepare listners for what's comming in their song is up to the artist and his or her vision of what they have created. I can nit pick at what I think a style or genre is, or I can try to keep an open mind and look at what the artist says or thinks and try to get into their mindset and viewpoint with a goal of learning from them no matter thier experince or medium. I try as hard as I can to take this approch, but I am still an imperfect human with bias and preferences just like anyone else smile.

72

(9 replies, posted in Releases)

Fantastic smile

73

(43 replies, posted in General Discussion)

It can go either way really. The first release I ever put out was with a now dead net label called obscura records. Needless to say although it was cool to see something I made promoted by someone else, in the end it didn't help all that much tongue. My current situation though is different. With my Collaboration Album FM-Possible being released on Noisechannel.org, I feel that Freque really cares about what he releases and will only take things of a certain quality. Then, he'll take it and make sure everything is tagged nicely, check for any spelling errors or song title inconsistencies, and generally make sure everything is nice and neat before he releases it. Then when he does, he promotes it well.

I think if you have the drive and will to self promote you should do it. However, if you want some help it's not a bad idea to seek out a net label. What I recommend doing is check out some net labels and see if the artists there interest you and generally make things you like. Basically it's about finding a label that fits you, and making sure that label hits your targeted listeners so that they in turn might promote you also smile.

Either way you go, make sure the album you make is your best and that you are enthusiastic about publishing it.  It would also be good to have at least a small fan base before you do a release if at all possible. That way you at least already have some people looking to hear new music from you smile.

Well, that's my 2 cents tongue. As limited as my experience is, I hope that helps you a little big_smile.

http://www.noisechannel.org/posts/3085

smile.

Thanks guys! I hope this album does well big_smile. We worked hard on it.

76

(73 replies, posted in General Discussion)

http://www.noisechannel.org/posts/3085

Sure it's a collaboration album that features myself but it also features Groovemaster303 and Cosmobuggi so technically I am also promoting other artists smile. Besides that it has 37 tracks, is over an hour and a half in length and has some of my best work to date solo or collaboration and it was an absolute joy to work on big_smile. Sorry for the self promo, but it's so close to the end of the year and I am extremely proud to be part of this album and that it became so massive that we almost considered splitting it into 2 albums. Seriously, download it and spread the word! big_smile

77

(174 replies, posted in Sega)

Oh yeah, our album is done!

http://www.noisechannel.org/posts/3085

smile

78

(174 replies, posted in Sega)

First off, I really appreciate this tracker! It's excellent, In fact, Groovemaster303, Cosmobuggi, and I are working on a Sega Genesis Album together using it exclusively to make the music big_smile.

https://8bc.org/music/Jredd/FM+Possible+Album+Preview/

Second, I also unfortunately came here to report a bug I found when working with VGM MM 1.1. This happened when I took a highlighted group of channels to transpose them. I thought I'd use the new "Advanced Transpose" feature. I transposed the notes down 5 semitones which worked fine, but it was a little off from what I wanted so I went to undo it. This is when my song got extremely messed up, it totally messed up my patterns reverting them all to 0, put a bunch of F's everywhere in the tracker and there was no sound anymore when I played it. The good thing was that I had saved the song at not too far back a point so redoing what I was working on won't be quite as bad, but is was still very disappointing sad.

I usually don't make a fuss over minor bugs, and wait until the next version to see them fixed but this was pretty major so I thought I'd better speak up about it. Hopefully the root of this problem can be found and fixed. Either way, I still intend to keep using it, and if something like this happens again I'll let you know.  It might also have to do with the fact that I was using some different pattern lengths in the song so that the program didn't know how to undo it properly with conflicting pattern lengths in the song (?) I don't know, in any case I hope I came across as helpful. Please continue to work on this tracker, I love it a ton. It is a fantastic tool overall big_smile.

79

(174 replies, posted in Sega)

This time it's a 3 way collab between Groovemaster303, CosmoBuggi, and myself! Did I mention I LOVE this tracker? Yeah, it's pretty fantastic!

https://8bc.org/music/Jredd/Dark+Encoun … aboration/

80

(174 replies, posted in Sega)

Here's another Collab by Groove and I wink.

https://8bc.org/music/Jredd/Select+Your … aster+303/