New release from me - a Cure tribute created for October 2016 Pulsewave

Happy Halloween!

https://www.youtube.com/playlist?list=P … Gm0L7wr-ve

https://www.dropbox.com/s/adppamtvpjz8j … k.zip?dl=0

2

(4 replies, posted in Trading Post)

http://www.ebay.com/itm/231904962934

OOOOOOOOOOOOOOOOOOOOOLD

3

(14 replies, posted in LittleGPTracker)

if you email both dats to budmelvin hotmail I will try on my end and see if it's a program issue

4

(10 replies, posted in LittleGPTracker)

uploaded a new one that /probably/ works with midi instruments

5

(10 replies, posted in LittleGPTracker)

MIDI soon

6

(10 replies, posted in LittleGPTracker)

Also forgot, not doing anything with the midi instruments yet.

7

(10 replies, posted in LittleGPTracker)

I'm hoping to get source code up somewhere in the next week or so.

Soooooo

Hanging out w/ bleo, rhinoid, exileFaker and ovenrake at this siiiick show last month,
it came to my attention that lgptsav.dat is just an XML file.  derp.  this is why we should hang out and talk more.
So I figured how hard could it be to write a project merger so here it is.
Sticks all songrows, chains, patterns, instruments, tables and grooves from dat 2 into dat 1,
then outputs a 3rd dat for your tracking pleasure.

This is a windows exe using .NET 2.0.  If this seems to work awesome enough
and people hate windows enough, maybe I'd rewrite in Java, but I'm really slow at Java.

No error handling, no instructions, just BANG IT
You will have to handle all the sample consolidation yourself and if each project
has a different sample with the same name, you're gonna have a bad time.

I saw something BitCruncher was saying about differences w/ project versions
in his python application but I have no idea wtf that is all about so hope this works.

thanks to bleo for the .ico
http://www.budmelvin.com/dev/lgpt/DATBANGER.zip


btw check out my new sangle
http://chipmusic.org/forums/post/219504/#p219504

Love all the extras - this was really well conceived/executed.  Nice work!

10

(99 replies, posted in Releases)

It seems unusual to me that those achieving success are actually good people from within the grassroots of the scene.  Be sure to enjoy these moments.

Looks good, Lazerbeat.  You're hired.

Photoshop has more than enough to do what you need w/o plugins.
There are no magic shortcuts except practice.

Awesome - drop me a line if/when you need a 1.2 to borrow.

nitro2k01 - FWIW - I was always able to back up and restore nanoloop 1.2 RAM with XChanger and gbt16.exe.  The catch was I had to grab each bank separately with the -bs xx switch,  I was also able to get a ROM .GB image, but, of course, that file on an EMS cart wouldn't be able to save RAM properly.  I had a very detailed description of all this on the original nanoloop forum if archives exist anywhere of that.  Would have been late 2001, early 2002 I'm guessing.

heh - no apology necessary.  I knew you did an image rom for the weekly thing and it's a cool idea to have the script auto-patch the ROM.  Yours is probably the easiest way I've seen to put a 160x144 image onto gb.

I just made something that works for me, especially figuring out image pallete for gameboy color and easily being able to assign which color is which bit plane in the tile.  Thought I'd put it out there.

I've replaced the zip up there with a new one.
The new version will attempt to sort colors lightest to darkest to line up with gameboy classic.
There's also a reverse colors button that will switch it to darkest to lightest which I believe is how NES typically works, to save the time of messing around w/ the pulldowns.