godinpants wrote:Does "confronting limitation" justify lesser quality as a "proof of concept"?
No. And it's usually never a "proof of concept".
In my opinion limitation makes you think a lot more about how to reach a result, and juices the most out of your imagination. I live in a country where resources are usually limited for the common folk and you grow up with this in mind. We are famous for doing tasks with whatever we can, sort of like MacGyver but on a big scale and not so exaggerated
I like this and I am not at all into nostalgia. I never stopped using a tracker since I first laid hands on one in 1993, and this is how I progressed into new platforms like Game Boy after my Amiga beginnings. It is the natural way for me to express. I like limitations in my graphic design work, we have plenty, for example: a grid. Aren't all typefaces created under a set of common, strict rules? That's limitation. Why did Van Gogh use a certain type of brush style? Sounds like a chosen limitation