113

(35 replies, posted in General Discussion)

BR1GHT PR1MATE wrote:

you should quick whip up some DM covers and post them everywhere, then reap massive downloads

114

(34 replies, posted in Releases)

Danimal -

The music is incredible.

But what's really great is that you're including the .sav files. You covered most of my feelings regarding this in your original post. I've learned a ton from watching your video and talking with you in person (E50 cmd note-echoes 4 lyfe).

See you around!

115

(23 replies, posted in Past Events)

dig that flyer.

116

(29 replies, posted in General Discussion)

aannnddd yr followed!

SOQ in the states would be incredible.

118

(16 replies, posted in General Discussion)

i shot a .12 gauge shotgun at clay pigeons this thanksgiving.

#america

119

(78 replies, posted in General Discussion)

listening at work big_smile big_smile

bleo wrote:
noisewaves wrote:

this is friday! YEAHHH!

so much bro love is gunna go around.

So much love for this series.

Battle Lava in Rochester would blow my mind.

123

(1,052 replies, posted in Graphics, Artwork & Design)

Two new pixel art prints for Rochester Chip.

Click-thru for larger view.

Would be eternally stoked if you dudes drove up for this show!

Zen Albatross has been added to this show!
Gunna be a crazy night!

126

(2 replies, posted in General Discussion)

Yeah the 256 has MIDI in and an internal synth. I suppose I could try that!

I'll also try the square wave idea since I have an overdrive pedal lying around that I could use.

Thanks!

tl;dr: how do i get full chord sounds across three channels (2 pulse and wave).

So I run LSDJ on two gameboys. One gameboy is just the music, straight to a mixer. The other gameboy is my carrier signal which runs straight to my vocoder pedal (EHX 256).

I typically program the vocoder melody using the wave channel and using a sawtooth wave. It sounds good and reacts well depending on my inflection. However I'd like to do some chords utilizing the pulse channels. Problem is they just never come out sounding full. The pulse channels either pop way too much or just sound out of place.

Any suggestions? I have an EQ pedal that I'm going to throw between the gameboy and vocoder and see if that helps.

Decktonic wrote:
nickmaynard wrote:

flyer!

Nice! One of the better flyers I've seen in a long time. I especially like that Gameboy's face.

Thanks man!