1,073

(17 replies, posted in General Discussion)

i like where this is going.

NO CARRIER wrote:

That's very possible. Do some reading up on 6502 assembly and starting looking through the code, which is commented. When I have some time we can meet on IRC and I can show you how to do it.

Look at these books here: http://www.bombjack.org/commodore/books … Y_LANGUAGE

Specifically, this one: http://www.bombjack.org/commodore/books … e_6502.pdf

i wanted to download this book again but the link's dead. anyways, i thought i'd post this other link for it that i found - http://megaupload.com/?d=09D5VYLI

also, those playpower tutorial videos you posted are excellent. did you ever do other ones than these - http://vimeo.com/channels/playpower ?

tacticalbread wrote:

The EMS cart is a battery sucker, and the Pocket doesn't like this. If you mod it, with a battery pack (dunno the details lol, but Bibin has done it), then it'll work just fine.

gotchya. thanks!

i just can't get my cart to work with my gameboy pocket. the gameboy works perfectly with other carts, and my ems cart works perfectly with other types of gameboys. this is how it should be?

1,077

(72 replies, posted in Nintendo Consoles)

that looks awesome.

1,078

(4 replies, posted in General Discussion)

i'd love to book you a show in rochester, let me know!

1,079

(11 replies, posted in General Discussion)

http://8bc.org/members/nickmaynard/

feel free to use any of these songs!

1,080

(4 replies, posted in Nintendo Consoles)

very awesome.

1,081

(23 replies, posted in Nintendo Handhelds)

bucky wrote:

I believe it can be done with MML. I would love for a user-friendly, famitracker equivalent for the game boy, but that's a different story... smile

there's that .sav file to html converter website. i always thought that it would be really easy to reverse engineer that into something similar. like, not only could people could swap instruments, kits, songs, etc. through a website and download the .sav's onto their carts but they could also edit the notes/phrases/chains.

1,082

(23 replies, posted in Nintendo Handhelds)

are there any tools to create a .gbs file on a desktop computer?

show sold out an hour after the doors opened. it was the first time i'd ever seen starscream and they were amazing. anamanaguchi killed, as always. it was also the first i've ever booked, so i'm really happy about it.

1,084

(72 replies, posted in Nintendo Consoles)

low-gain wrote:

Neil,

if you can fire some kind of clock signal out the controller port 2 i could try to put together somekind of sync device. if it could be something
as simple as 24ppqn  would be a great start.. at least then we can achieve DIN sync. And from there Midi can easily be had.

perhaps it could be a 2 mode type thing where you can set to master/slave
So it will either provide clock out or wait till it receives clock input.

And on a selfish note... having the 24ppqn output would allow me to sync to my modular a lot easier. hahaha

i would gladly pay 80 dollars for such a device.

1,085

(79 replies, posted in General Discussion)

goto80 wrote:

USA TRACKER

1,086

(7 replies, posted in Nintendo Consoles)

PlainFlavored wrote:

sends it through the DPCM channel

are you sure about this? because the audio of it doesn't come out of the same output as the dpcm channel.

1,087

(7 replies, posted in Nintendo Consoles)

so, here's my problem.

my songs sound fine in famitracker. i export them to nsf and put them on my powerpak. i have a separate output for the expansion audio. when i play the song back, i notice a lot of weird glitchy noises coming from the vrc6 channels, specifically the saw channel, i think.

the two pulse channels kind of sound a little fuzzy and the saw channel has all these weird pops on it. it almost sounds like, for a split second the volume goes to the max and then back down to normal.

i don't know. anyone else have this problem? what do y'all do about your vrc6 stuff?

1,088

(72 replies, posted in Nintendo Consoles)

neil, that looks awesome.