65

(26 replies, posted in Other Hardware)

kitsch wrote:
the mist toggles wrote:

i am sure you already have that planned, but it would be very handy if the gameboy levels could be lifted all the way up to modular levels, so that no amp module will be needed to actually use it effectively...


yep smile  taken care of

Perfect! smile

66

(26 replies, posted in Other Hardware)

kitsch wrote:

i've got a nonDIY eurorack module that should be out shortly. 

gonna be sick


i am sure you already have that planned, but it would be very handy if the gameboy levels could be lifted all the way up to modular levels, so that no amp module will be needed to actually use it effectively...

sounds like one of the very first batches. but green? can you post a picture?

68

(81 replies, posted in Other Hardware)

_-_- wrote:

I dunno... Have you tested it against something that is definitely in tune? Like a digital test tone or something. I mean, a 303 clone might not be the most in tune thing! wink

+1 on that.
in fact the tt303 is known to be off tune and the tuning knob needs to be somewhere at 1-2 o'clock to fix that.

69

(14 replies, posted in Releases)

thanks again.

it is mostly nanoloop for gba (except 1 piggy track).
setting very specific combinations of sequences and sounds (or mutes) between tracks in nanoloop for gba, can give massive control of the probabilities of the final sound.
besides these as driving force, there are of course additional sounds and effects that can be heard obviously.

70

(14 replies, posted in Releases)

thanks for the good words.

71

(14 replies, posted in Releases)

thank you.
by the way, it is not brand new 2014 material.
it is work i've done through the last years.

72

(13 replies, posted in Releases)

Good work!

73

(0 replies, posted in Releases)

not a strictly chip release, but some might find it interesting:
http://helaudio.bandcamp.com/album/transmission

74

(5 replies, posted in Releases)

finally something like this appears. thanks!!

75

(16 replies, posted in Nintendo Handhelds)

both versions suck...
...but shitwave sucks more! wink

edit: just in case i get misunderstood; this is one more call for more shitwave

76

(11 replies, posted in Nintendo Handhelds)

and the nanoloop 2.3 comp is here:
http://archive.org/download/Catchynamer … Tracks.zip

77

(6 replies, posted in Trading Post)

I can also recommend komaku.com
great device and person to deal with

polyphonic shitwave

79

(45 replies, posted in Nintendo Handhelds)

jrasor wrote:

The Mist Toggles released a cartridge with a drone soundscape sort of thing. They'd probably be a good resource.

we
used mml

mml looks difficult at start
but it is easy if you already have the song structure
you just need to translate it to the mml format after that

composing in mml is a different story
it makes you think in time intervals, which is great