49

(5 replies, posted in Releases)

great topic and very good sound. thanks for sharing.

50

(8 replies, posted in Releases)

congratulations! and thanks for sharing.

51

(1 replies, posted in Releases)

not a strictly chip release, but some might find it interesting:
http://www.helaudio.org/catalog/014/

52

(336 replies, posted in Sega)

Nice to see this tracker evolving so fast!

If there is space for graphics, there must be space for programming MIDI sync.
It should be possible to build an interface after that.
There is GENMDM that already has reached MIDI communication, so, it should be relatively easy.

53

(11 replies, posted in Releases)

this is some great work!!!
i have been listening on loop for quite some time now.
it only feels better every time!!

54

(16 replies, posted in Nintendo Handhelds)

i often struggle with similar data transfer situations.
it always works out when i manage to use the right adapter and secure a perfectly steady connection throughout the WHOLE process.
also make sure that the connection is perfect, already from early stages that you may consider less important.

so, basically, if you have the latest red adapter, a proper cable, plug them properly and not move them during the process, everything should work.

55

(336 replies, posted in Sega)

i have had variable results with the nomad everdrive setup.
so, some times as shown above, but others much better...

could we have a more recent version to test on what ever device-cart combinations we can get and report back to you so that you can make a list and be aware of them?
or is it too early?

edit: +1 to what her_prof suggested about donations

56

(11 replies, posted in Releases)

nice work! cant wait to load it on my lsdjeridoo tonight and let it play through reverbs

if this is the only case it happens and its stable in this behaviour, it could also be a nice alternative for odd sequences.

the quickest way to reproduce that slow down behaviour is:
noise channel->pan param->a+b+down to create random steps->a+b+up for rand values
r channel->same as for noise (above)

all seems fine on 120, but if you go to 116 or below and 160 or higher, then the slow behaviour starts.
it actually happens to steps with extreme delay values.
so, it looks as if the delay of noise stops the sequencer for a bit, even if the delay in r is not long.

the same happens when i tried the saved pattern on a classic GB.

Besides that though, this version is very fun and refreshing smile

oliver wrote:

There should be no such a thing like a "slowdown because of a struggle with the information overload" or a "RAM issue" in 1.7. I tried patterns with all steps filled @ 120 bpm and various combinations of delays, but tempo always stays accurate. Of course the delayed notes are, well, delayed, which may sound like an overall slowdown.

Could you describe in detail what you did to get this slowdown effect? Thank you.

i can save, yes. on blank cells and i can overwrite existing.
rebooting  the sp didn't make the saves disappear either.

funny thing is, after saving, it seems to be more stable.

edit: timing smile i quoted the one below, but answered to the one before you edited.
when it slows down it simply seems to struggle with the information overload.
so, it slows down to 'pass the tough steps' of the sequence, in a way.

but after saving it seems to be fine.
ram issue?

oliver wrote:

OK, problem solved. You just have to stick it in all the way, then it works and can save. I don't have any issues with delays. Do you mean the whole thing slows down?

the switch that sets the electricity levels for gba or gb carts is i think on the right.
i insert the cart a bit pushing on that side and it usually works.
you could also stick something on the side of the cart if you think you will use it a lot with an sp.
i modified a gamester adapter that you can use for inserting 3 carts.
this way, the sp is more ergonomic in the hands and the cart sticks out behind the screen, instead of the normal clumsiness the sp can be.

i tried nl17 on my ags101 and i couldn't manage to make it stuck (at first).
i quickly randomised all channels full of sounds and let to run for some time. all good, all in time.

BUT it seems to loose track specifically if you use delays.
without delays, it all goes fine. with even a couple of delays, the sp slows down.
the same way an original gb would slow down if you overload it with tables on high bpm on lsdj.

the resulting sequences are quite interesting in a way though smile

61

(60 replies, posted in Nintendo Handhelds)

thanks for the help and support oliver.

strange but good news.
it worked.
i had followed the procedure the right way, each time.

but now i tried yet another usb adaptor from those i have and it happened to be the right one.
i guess mavericks is a bit more picky than the previous mac os. didn't try win xp yet.

first moments with nl1.7 are fun. great work!!

62

(60 replies, posted in Nintendo Handhelds)

thanks for the great work on this update oliver.

one technical question about updating this beta on mavericks.
when sending the file is finished and done is stated on terminal, the GB screen goes blank and freezes.

is that something specific to this beta or anything you could know what to do against?
or am i doing something wrong?

update: I also tried several types of cables that have worked before and all combinations with mavericks (mac) and windows xp. Especially the xp setup has always worked perfectly on upgrades like that, but somehow this doesn't. could it be that i am trying to put nl17b04 on an nl161?

update 2: now i tried to flash nl17 to an nl163 cart and the same happened. had to drop back to nl16 due to the same crash. i knew mavericks sucked, but mavericks over nanoloop is something we cannot have smile

any help would be hugely appreciated.

This release is really good!
No surprise the tapes flew away so fast.
Very good mastering too wink

64

(26 replies, posted in Other Hardware)

kitsch wrote:

trying to be pretty thorough with that sort of thing (protections and whatnot).  hoping you all will be pleased

can you let more details out? smile Cartridge slot? clock sync?