I would just send my L-R to different channels before I do that. I guess the point is I shouldn't HAVE to. If the sound guy can play a CD or MP3 through the aux jack they should be able to handle what I'm giving them. I fact, next time I'm just going to run a headphone out to the iPod jack (not really)
209 Oct 8, 2013 6:34 am
Re: Live performance sound/stereo issues (39 replies, posted in General Discussion)
210 Oct 8, 2013 3:29 am
Re: Live performance sound/stereo issues (39 replies, posted in General Discussion)
the iphone guitar rig is mono, and it's going into my own mixer, it's inconsequential. It's just the stereoness of the gameboys that throws them.
211 Oct 8, 2013 2:53 am
Re: Live performance sound/stereo issues (39 replies, posted in General Discussion)
Also on the DI issue, I think lots of guys accidentally push the highpass switch, or the pad button on one of them. I've had a few shows where they even told me: "you're not sending me any bass"
So I have to say: "do you have a highpass switch on"
"do you have your subs turned on, I see giant subs under the stage" (I literally had to say that last show, and was right)
212 Oct 8, 2013 2:47 am
Topic: Live performance sound/stereo issues (39 replies, posted in General Discussion)
Hey guys, after playing a lot of shows I've noticed that A LOT of venues have difficulty with a stereo signal. I've gotten strange live sound problems over and over again, from missing channels to phase inverted channels. Is a DI box really necessary? It seems like a lot of problems seem to happen when they take 2 signals and run them into 2 separate DI boxes. Sometimes the problems are just in the monitors. Can anyone relate/have advice?
You would think sending out a left and right would be easy stuff, but sound engineers struggle constantly.
Also when playing through systems with killer subs, it's not a bad idea to reduce your bass a little. I've had a few shows where the bass has drowned out the rest of the music, because god forbid the FOH guy notice and EQ accordingly.
213 Oct 8, 2013 1:23 am
Re: Indie Royalties (23 replies, posted in General Discussion)
Depends on how many songs they need, and length.
I'd go for 5-10$ per song; that might be cheap though compared to more established composers prices.
.
That is crazy cheap. Don't ask for that.
214 Oct 1, 2013 6:16 am
Re: Chibi-tech - MoeNES vol.1: the idol composer's groove (25 replies, posted in Releases)
Can't wait to go home and jam the shit out of this
215 Sep 20, 2013 5:46 am
Re: Difference In Lsdj Versions (14 replies, posted in Nintendo Handhelds)
Non existent in BGB the emulator too
216 Sep 18, 2013 10:00 pm
Re: [9/19 NoiseChanRadio] bryface - VARIOUS TOPICS listening party (11 replies, posted in Past Events)
Oooooo I might free tomorrow night
217 Sep 12, 2013 6:19 am
Re: Drop me your favorite (NES/GB/SNES) soundtrack (46 replies, posted in General Discussion)
Dragon Warrior 4
218 Sep 11, 2013 12:31 am
Re: does anyone really still like chiptune? (168 replies, posted in General Discussion)
its like those facebook posts people make where they say "damn, i thought i trusted you. i guess i learned who my real friends are" and dont say who or what its about
Subtweeting.
On facebook.
219 Sep 10, 2013 8:49 pm
Re: does anyone really still like chiptune? (168 replies, posted in General Discussion)
As long as I can still "lose my shit" at a show and then "punish" artists with praise afterwards, then it's still worth it.
220 Sep 9, 2013 12:56 am
Re: does anyone really still like chiptune? (168 replies, posted in General Discussion)
Essentially the scene seeming "dead" is more of an individual thing. Sometimes when you're really close to and involved with something, it can burn you out, or when things change you wonder if it's the same for everyone else or just you.
As long as new people are discovering chip and putting out cool stuff then the scene is fine. Glomag made a comment to me last night about how the bar has definitely been raised by a lot of the new chip guys. To me, that's indicative of progress as a musical medium, and it's exciting for me to know that there's still new ground to break! There's chip techniques I hear guys doing that still make me go "OH SHIT, I can't believe that". I mean, I just made an LSDJ track with a full choir and soloists, and I know there's a million other places to go.
Things will always be fluctuating between AWESOME and LAME to some degree, but the scene is still really healthy, even if it's not in the exact same form you remember it in.
221 Aug 28, 2013 11:58 pm
Re: Anyone ever experiment with natural reverb? (33 replies, posted in General Discussion)
My 2 cents.
It's usually way more worth the effort to spend the time writing a better song, rather than doing over the top complicated production techniques for some kind of aesthetic. However if you do spend the time, you might learn a few production related things along the way.
222 Aug 28, 2013 4:51 pm
Re: Prosound not as loud? (8 replies, posted in Tutorials, Mods & How-To's)
Yup pro sound puts out sound at a different impedance which causes a lower volume
223 Aug 28, 2013 1:20 am
Re: Anyone ever experiment with natural reverb? (33 replies, posted in General Discussion)
a lot of convolution reverbs take advantage of stereoness, you know like how it sounds when you hear it naturally.
Meanwhile, unless you were recording it with a nice stereo mic setup, you'd lose that in the process.
224 Aug 23, 2013 2:01 am
Re: [NY, US] I/O 4th Anniv! Chipocrite/Danimal Cannon/sea64/Dain Saint (9 replies, posted in Past Events)
Mike Willard also isn't my brother? He's my roommate.