never make money off samples. 

get mech licenses for covers.

But for real a million successful songs have been made with non-cleared samples

http://www.youtube.com/watch?v=eU5Dn-WaElI&gl

STRUT THAT BUTT

SHRIMPS PLZ

noisewaves wrote:

norrin_radd
george & jonathan
revengineers

don't steal my list.

805

(65 replies, posted in Collaborations)

This is a bad idea

Crystal Castles

807

(34 replies, posted in Releases)

really enjoying this

808

(33 replies, posted in Releases)

Organelle is a cool track, also I have my degree in cellular and molecular biology, so that's also my favorite name out of your science references big_smile

809

(54 replies, posted in General Discussion)

Yup http://danimalcannon.bandcamp.com

10k wrote:

The quality of music is an interesting concept.

There is plenty of music in the world that has the intention of being bad/abrasive/jarring/offensive. A lot of the artists producing this kind of music manage to create songs that are very, very bad. In doing so, said artist achieves their goal. Doesn't that make it skilled or good, in the sense that it has achieved its goal?

I think one of the key differences in the landscape of the chipmusic world are these goals. It seems to me that people in different places often end up moving towards a common goal in varying fashion, but that goal will be very different from what a group is subconsciously (or very consciously) working towards in another location. This means that if you start comparing artists from different places against each other too specifically, you end up comparing apples and oranges.

...And while tracking (or coding) skill is (in my opinion) reasonably objective - how many sounds an artist can allude to have in a composition at once, how detailed instruments are, the accuracy of a snare envelope, dat bass, yada yada - a lot of these things can often mean nothing in a live setting. If your goal is not to alienate an audience with your changing time signatures and complex dissonant melodies with 3000 instruments in LSDJ you've blown it no matter how fantastic your tracking is. If your goal is to have a room full of people singing your lead melody and you've composed your drums with nothing but a 808 kit and they're singing... You've won.

tl;dr:
• different groups have different goals.
• tracking/coding skills can be judged somewhat objectively
• ...but that doesn't matter because if often has no bearing on an artist's goals.
• I'M OVERTHINKIN' IT.

Just want to say I'm finding myself really enjoying things that 10k writes

811

(24 replies, posted in Releases)

Yeah I'm sure there's a few more memory consolidation tricks I could learn, even though I do it pretty hardcore automatically now.

812

(24 replies, posted in Releases)

Opening these up in my nsf player and analyzing is making me mad that I've already hit the memory limits for LSDJ by running out of chains, phrases, and tables in songs.  I want to be able to put in this kind of detail. 

Maybe one day I can pray for an update.  Actually fuck it, I'll just sync 2 gameboys for some sort of magnum opus

813

(24 replies, posted in Releases)

El Huesudo II wrote:

This is a masterpiece. A true, honest to goodness masterpiece.

If for some reason I couldn't realize how douchey I would look if I did, I'd be bugging the hell out of Virt for his source files.

YOU MEAN THESE? 
http://biglionmusic.com/v-fx4.zip

Or do you mean the Famitracker files?  Because
A) you can import nsfs into famitracker now with some success.
B) You can man up and do it by ear.  Open up in notsofatso, seperate channels, and slow down the tempo.

Metal Gear reference?

815

(24 replies, posted in Releases)

I think Singularity is my favorite track

816

(24 replies, posted in Releases)

LISTEN AND LEARN FOLKS