epic tribute - well done, guys.
btw how do i load the xl_digital demo? i'm getting nowhere beyond the boot menu
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ChipMusic.org / Forums / Posts by irrlichtproject
epic tribute - well done, guys.
btw how do i load the xl_digital demo? i'm getting nowhere beyond the boot menu
that does indeed sound like a cable issue.
ed: never mind
ed2: yes, blank disk is perfect.
thanks mate, glad you enjoyed
can you give some more details, it's hard to diagnose like this. especially interesting: what do the drive motor and leds do when you're sending the load command?
edit: a note to all - always put a transport lock into your drive, or you have a good chance of damaging the mechanics while carrying it around.
awesome, absolutely awesome. i didn't expect such intense energy... there's a big hole in the floor now cause my jaw was dropping so hard when i started listening now that's what i call a great start into the new year. 'wasted life' and the title track are my favorites right now.
because an audible signal would require at least two bits.
THE ULTIMATE GALAKSIJA TALK
A presentation about Yugoslavia's most popular home computer from te 29th Chaos Communications Congress in Hamburg. Warning: It's a bit technical. Worth a watch, though.
Cooshinator wrote:True, but I don't see a problem in calling it "1-bit music" if the song only uses one bit of the 4-bit soundchip's hardware.
There IS a problem, because it is an ambiguous term, "x-bit music" already exist to describe the music done with certain CPU word size (8 bits CPUs, 16 bits CPUs, etc), I think that 1bit-depth music is a better term for this type of stuff.
well, if i remember correctly there is just one existing 1-bit CPU architecture, and I don't think it has ever been used for making music. So I don't see any ambiguity here. I know of no instance in the past where the term 1-bit music/1bit audio has been used refer to something other than a bitstream being send/read through a DAC/ADC.
in regards to gameboy and using one channel with one output level: no, that would not make it 1-bit music. Flipping a single bit would mean to simply switch the channel on or off - theoretically it's doable (even within lsdj, i suppose), but currently no such software implementation exists on Gameboy.
btw for those who are new to the subject, i recommend this article by Shiru for a start.
ed: not sure about the existance of 1bit cpus, if anybody has knowledge on the subject i'd be insterested
utztape#3
A collection of tunes for the ZX Spectrum beeper
Ok folx, here's a little new year's gift or whatever. FUSE or UnrealSpeccy is recommended if you don't own a Speccy. Sorry, no mp3, as I have plans for an album to be released soon-ish. Also there's an excellent beeper compilation waiting to be released, hopefully before the end of the century.
that problem is being worked on
well, the term 1bit music has no clear definition yet. however i'd say true 1bit can only be produced by outputting sound though a 1-bit dac. The main purpose of 1bit trackers isn't to output sound files, btw. The idea is to generate machine code, which in turn generates a bitstream.
also what Xuriik said is correct.
So this is a good opportunity to start a war between true and fake 1bit, huh? jk, I always enjoy some good 1bit sounds
ant1, admit you bought it just because of the "mechanize" fx
just a beeper, but with hw volume control.
for a list of programs that may or may not work on this machine, see here: http://shiru.untergrund.net/1bit/pivot/entry.php?id=162
ed: if you are lucky you might find a jazz 16 (soundblaster compatible) sound card inside
thebitman wrote:Personally, I'd like to see a 1-bit tracker for Gameboy. Not enough 1-bit love in this world.
^ yes please!
+1
check out http://www.west.co.tt/matt/speccy/apology/ for info on psg-based 1bit.
click mod first, then load.
btw if i remember correctly musicmon mods are non-standard.
shouldn't it be called SEXYCUTABLE?
ChipMusic.org / Forums / Posts by irrlichtproject