2 Apr 24, 2011 4:59 pm
Topic: Teaser track (2 replies, posted in Releases)
March of the bitshifters
http://www.trash-can-man.com/music/
3 Mar 8, 2011 12:16 pm
Re: la documentación para el batt_dmg ya está disponible (7 replies, posted in Tutorials, Mods & How-To's)
lol
4 Mar 4, 2011 9:12 am
Re: How do I get my final track louder? (25 replies, posted in Audio Production)
Are there any good articles someone can recommend on this subject?
Mastering Audio by Bob Katz - all you ever need to know.
5 Mar 3, 2011 7:57 pm
Re: merging lsdj songs into a single song (42 replies, posted in Nintendo Handhelds)
I asked Johan for that on the mail list some years ago. Didn't win any interest unfortunately.
6 Mar 3, 2011 7:34 pm
Re: merging lsdj songs into a single song (42 replies, posted in Nintendo Handhelds)
I had some vague ideas a while ago making a pc application that could do something similar. Also being able to save instruments separately etc. Never found the time to get around doing it though. I think I came as far as mapping up how the .sav file is laid out.
Great idea on paper, but the tricky parts are things like -- what happens when one or more of Song A's chain or phrase numbers are already being used in Song B; what happens when Song A's instruments don't match Song B's instruments, etc. etc.
I pictured it as a separate application that would re-map phrases, chains, instruments, etc so that stuff didn't overlap. If memory wasn't enough for both songs you would just get an error message when trying to merge. It wouldn't be too hard to accomplish. The application could even be able to check if an instrument in Song A is has the exact same settings as one in Song B and map all usages of it to the first one in order to save memory. You'd loose the instrument name though.
7 Mar 3, 2011 11:58 am
Re: NES External Sync (54 replies, posted in Nintendo Consoles)
If I understand it correctly the highest ppqn value you could get, from say Pulsar, is 4. The micro controller would have to fill in the rest. Without any tempo changes, it should be fine though as long as the 4ppqn is constantly outputted.
8 Feb 4, 2011 11:33 pm
Topic: Backlit dmg /w EMS USB cart in NY (0 replies, posted in General Discussion)
About a month ago I managed to forget a DMG with a white backlit (well, it is more blue tbh) on a Delta airplane in NYC during an unexpected change of aircraft. The gameboy had an EMS 64MB USB cart - no sticker, dark gray play it loud buttons and a dark gray play it loud screen protection.
If you should by have come across this gameboy by any chance, please let me know. Finder will be rewarded.
Thanks for reading and spreading the word.
9 Jan 31, 2011 3:53 pm
Re: NES Audio Programming (33 replies, posted in Nintendo Consoles)
Neil and Nick sitting in a tree...
10 Dec 8, 2010 9:31 am
Re: [LSDJ] How do you format your music? (24 replies, posted in Nintendo Handhelds)
Add a typical 4/4 beat
Go to the wave channel and put dots all over the place.
Write a bass line and see what happens from there.
You get a bass line with lots of harmonics over a typical 4/4 beat?
11 Dec 7, 2010 8:12 am
Re: NES External Sync (54 replies, posted in Nintendo Consoles)
gearslutz
Indeed!
It is possible to find useful information there, but man is there a lot of bollocks.
12 Dec 6, 2010 10:06 pm
Re: NES External Sync (54 replies, posted in Nintendo Consoles)
But isn't Nitro's idea just to ensure you don't drift in sync? It won't help for any jitter or wonky sync. If the port can't throw an interrupt you're still a slave under the 60Hz clock.
13 Dec 6, 2010 7:06 pm
Re: NES External Sync (54 replies, posted in Nintendo Consoles)
It might not be optimum, but if you disable the screen altogether during synced playback you should be able to read the port regardless of vblank and the 60Hz., no?
14 Dec 6, 2010 8:52 am
Re: NES External Sync (54 replies, posted in Nintendo Consoles)
While Sync24 is all retro and cool, not arguing there, why not start with standard midi beat clock sync which 95% of all the users would probably use anyways. It wouldn't be hard making an arduino based sync device that could handle inputing and outputting both. And LSDj or nanoloop sync for that matter.
15 Nov 23, 2010 9:51 pm
Re: Arduino experts, suggest me a project (31 replies, posted in Other Hardware)
I'm pretty sure that there are digitally controlled pots as well.
I can't say for sure, but maybe it would be possible to use the PWM outputs on the arduino to control analogue signals via a transistor? maybe a smoothing cap is needed.
16 Nov 22, 2010 5:07 pm
Re: [NY] PULSEWAVE • 2010.11.20 GETFACUNDOWAVE w/ BIT SHIFTER + MORE!!! (65 replies, posted in Past Events)
...so was he saved?