The time seems off by an hour plus. I have the correct time zone selected and I've checked the adjust DST.
18 Nov 18, 2010 11:04 am
Topic: Advanced search (0 replies, posted in Bugs and Requests)
I'm clicking the check box to only search in "Bugs & Requests" forum but get results from all forums.
19 Nov 13, 2010 12:54 am
Re: Next Project (72 replies, posted in Nintendo Consoles)
We all want sync to all Niel Baldwin stuff.
20 Nov 10, 2010 3:41 pm
Re: [NY] PULSEWAVE • 2010.11.20 GETFACUNDOWAVE w/ BIT SHIFTER + MORE!!! (65 replies, posted in Past Events)
You know I would be there if I could.
21 Nov 9, 2010 12:17 pm
Re: Korg M01 (49 replies, posted in Nintendo Handhelds)
its jsut in time for the early 90s synth comeback.
Korg released a VSTi version of the M1 in 2004.
I'm having trouble seeing any real usability of this.
22 Nov 8, 2010 6:33 pm
Re: .prg export from Goattracker (5 replies, posted in Commodore Computers)
Thanks a lot mate!
After I tried your file and it was working beautifully, I realized that there was something in the export from Goattracker that wasn't right.
What solved the problem was to say no to "Use zeropage ghost regs". Then it worked like a charm.
Next, reading up on raster interrupts and the memory map.
23 Nov 8, 2010 12:14 am
Re: .prg export from Goattracker (5 replies, posted in Commodore Computers)
Thanks for your help. It all makes sense.
I'm not yet familiar with the 6010's raster lines and interrupts. I've tried your piece of code in Vice but unfortunately I'm not getting any sound.
I've tried loading up a game in Vice so I know the audio works.
If I put the above code @ address $6000, I should enter SYS24576 to start it, right?
Do I need to do anything else?
24 Nov 7, 2010 2:24 pm
Topic: .prg export from Goattracker (5 replies, posted in Commodore Computers)
Could someone be so kind to give me a walk-through on how to play a song packed as a .prg from Goattracker?
I've tried exporting using all default settings (Start address $7000, etc)
Then tried loading the .prg in VICE (File -> Autostart disk/tape image)
and then in monitor I've added:
.a $6F00 LDA $00
.a $6F02 JSR $7000
Then moved the PC to $6F00 with SYS28416
This didn't do anything so I tried adding
.a $6F05 JSR $7003
But still nothing. What am I missing here?
25 Nov 7, 2010 2:12 pm
Re: Goattracker Pitch Slide/Portamento (4 replies, posted in Commodore Computers)
I'm using Goattracker v2.70 on Win XP.
C-4 01101
This works fine for me.
What value do have in the speed table at position 01?
26 Nov 5, 2010 9:14 am
Re: Create a Name Not Used for a Tracker (79 replies, posted in General Discussion)
Side Tracker
27 Nov 2, 2010 1:04 pm
Re: D3X044 // KODEK - KONTEMPORARY AZ FUXCK (31 replies, posted in Releases)
Exelent webdesign!
I must agree. I think the site is awesome. And the music likewise.
28 Nov 2, 2010 11:02 am
Re: Teenage Engineering OP-1 (38 replies, posted in Other Hardware)
It's been so long that I don't even remember when I first read about the OP-1. I just wrote this off as vaporware.
29 Nov 1, 2010 10:46 am
Re: help with tables (31 replies, posted in Nintendo Handhelds)
Ok, here goes:
http://packetsofknowledge.se/LSDj:Ticks_and_groovesFeel free to give the tutorial criticism and/or come up with more ideas.
Maybe mention some benefits with using other groove values than 24 ppqn (pulse per quarter note. 24ppqn equals having a 6,6 groove e.g.).
Couldn't this go up on the LSDj wiki?
30 Nov 1, 2010 10:38 am
Re: Multiple programs on a single USB cart (4 replies, posted in Nintendo Handhelds)
Or you can have two versions of LSDj that share the same save file.
31 Oct 29, 2010 6:22 pm
Re: Awesome sync tracks? (40 replies, posted in Nintendo Handhelds)
With two gameboys I just press start simultaneously. I'd love a c64 tracker to sync up a gameboy to though.
32 Oct 28, 2010 1:07 pm
Re: Trackers for C64 (to run on the console) (29 replies, posted in Commodore Computers)
Sidetrack: Anyone know of a native sid player with open source?