wow. lolstralia. I seriously need to visit that place.
49 Oct 12, 2010 11:10 am
Re: SB 6 Superstars Meme-ory book. (165 replies, posted in General Discussion)
50 Oct 12, 2010 6:31 am
Re: DMG Motherboard Development (82 replies, posted in Nintendo Handhelds)
Have to agree. Maybe a minor detail, but a white pcb would indeed look fab.
51 Oct 11, 2010 1:02 pm
Re: Writer's Block and Creative Burnout (49 replies, posted in General Discussion)
52 Oct 11, 2010 10:00 am
Re: Do you have a method for creating new LSDJ Patches? (8 replies, posted in Nintendo Handhelds)
I dunno if I have any specific method. I usually have a very clear picture of what sound I want and how to accomplish it. I've been programming synths for some 20 odd years and the gameboy with LSDj comes off as pretty uncomplicated.
I can recommend you make the most of the tables if you want something more original sounding. Try using all sorts of commands there. Envelope, Vibrato, Pitch. (Personally I don't use the dedicated Volume column but rather E commands instead.) Explore different vibrato settings, transpose a single tick...
That's what I can think of from the top of my head.
53 Oct 10, 2010 11:14 pm
Re: DMG Power Supply? (22 replies, posted in Nintendo Handhelds)
tRasH cAn maN wrote:Never ever experienced any flakeyness with my rechargable batteries. Most of my batteries are 2700mAh which gives me a good amount of lsdj time.
I've done pro audio for years as a profession, this is just a preference. I've had a rough time with rechargables in mics and such.
I've mostly dealt with battery powered mics when working on musicals; the transmitters for the actors lavalier mics. I indeed use standard non-rechargable batteries for that. But that's mostly to cut down work and expenses.
For consumer, home usage I see no problem using rechargables. But we all have different likings of course.
54 Oct 10, 2010 7:50 pm
Re: M4G Tracker -- GBA tracker by Smiker (and iLKke) (484 replies, posted in Nintendo Handhelds)
Yeah! Looks very promising indeed.
55 Oct 10, 2010 3:13 pm
Re: DMG Power Supply? (22 replies, posted in Nintendo Handhelds)
Again, I haven't experienced any hum. Maybe the hum is a grounding issue of your household electricity..?
56 Oct 10, 2010 12:01 pm
Re: DMG Power Supply? (22 replies, posted in Nintendo Handhelds)
I'd rather have a fresh pair than deal with flakey rechargables myself.
Never ever experienced any flakeyness with my rechargable batteries. Most of my batteries are 2700mAh which gives me a good amount of lsdj time.
58 Oct 10, 2010 11:47 am
Re: "Cubase64" by Mahoney (Commodore 64) (25 replies, posted in Commodore Computers)
This is indeed impressive but lacks any practical use imho.
59 Oct 8, 2010 11:17 pm
Re: Fun (50 replies, posted in General Discussion)
60 Oct 8, 2010 9:31 am
Re: PLZ HALP!! LSDJ Cart-tastrophe... (40 replies, posted in Nintendo Handhelds)
...the most common glitch I see in savs people send me happens because the cartridge looses its connection to the cartridge slot...
I think this is what caused my last few losses. But it happened when backing up old EMS carts with the first version of the Transferer.
The shitty thing is that it always seem to happen just a few days before a show. Last time it happened, all saved songs on the cart where fine except my un-backed up latest one.
Now I've ordered a few EMS USB cartridges and will solely use these for writing tracks on.
61 Oct 7, 2010 2:13 pm
Re: any advice for my first solo gameboy show? (69 replies, posted in General Discussion)
For your very first show:
Make sure everything is well planned and prepared as Akira also suggests.
Rehearse your set.
Keep it fairly simple.
Make contact with the audience (I'm sure you're well familiar with the concept since you played live before, just a reminder if you get nervous).
Good luck!
62 Oct 5, 2010 8:41 am
Re: Midi gameboy for sale (14 replies, posted in Trading Post)
I like the top grey one with blue buttons
63 Oct 1, 2010 5:51 pm
Re: NES-NES NSF Sync (32 replies, posted in Nintendo Consoles)
i know putting an equal delay on all notes would just sound like a chorus pedal, but if you could change the value on each note maybe it'd work?
Actually, a chorus works by altering the speed of the delayed signal. (giyf as you kindly advised in another recent thread )
Another trick of making a fake double take is called flanger. This is basically the effect of having two reel-to-reels slide in and out of sync and was, to my knowledge, invented in the Abby road studios since John Lennon didn't like to do double takes on his vocals.
Today's massive powers in effects processing in terms of DSP and VST have enabled more sophisticated ways of emulating double takes. They are all still based on delay and phasing though. Hence, nothing sounds quite authentic.