Awesome to hear!

530

(70 replies, posted in Nintendo Handhelds)

Lazerbeat wrote:

If you have a WAV instrument set up to play pingpong, loop, etc., you can delete all instances of the instrument except the first one and as long as your repeat is set to F, the synth will keep cycling through the frames without resetting.

I had no idea you could do this, this has literally changed my whole life!

I think a lot of people don't, especially considering LSDJ add the instrument back in even if you just change the note.

It works for anything on the WAV, including hand-drawn PWMs, wubs, whatever.

It works on the pulse and noise channels too.  Say you're running a table on the pulse and you want to change the note without retriggering the table, just delete the instrument.  Note changes, table (or envelope) continues uninterrupted.

531

(70 replies, posted in Nintendo Handhelds)

The 5th installment is live.  This one covers the high pass filter, pingpong mode, and a few other bits.

http://www.noisechannel.org/posts/4889

532

(95 replies, posted in General Discussion)

Victory Road wrote:

"chip hop" should be more of a thing than it is. dunno if anybody should ever call it that, though

The trouble with that subgenre is that if you put the words together (Chiphop) some people might pronounce if "chifop" by accident.  Which is why, to this very day, it remains a little-explored region of the ocean.

533

(18 replies, posted in Releases)

Ghost is proper tasty!

534

(186 replies, posted in General Discussion)

I guess I'll leave this here: http://soundcloud.com/roboctopus

535

(70 replies, posted in Nintendo Handhelds)

Lazerbeat wrote:

Great initiative, but how about a unified post and just updating the topic title? You have made four of these posts in a couple of weeks. You could keep the op updated with links to new articles and have a single post for people to find everything.

Oh!  I actually didn't even know I could modify the topic title.  >_< 

I'll just do that in the future.  Thanks for the heads-up.



8-Bit-Rex wrote:

Great job, roboctopus. The guides are done well. I started doing something like this a while back...buts it's definitely better someone with a higher attention span put it together haha.

8-Bit-Rex!  You live!

536

(70 replies, posted in Nintendo Handhelds)

Thanks guys.  I'm glad people are getting something out of these. ^_^

I'm trying to put one up every Thursday.

537

(70 replies, posted in Nintendo Handhelds)

Screamforme99 wrote:

Link?

bwahaha, that would be helpful, wouldn't it.  Thanks SurfaceDragon, for covering my dumb ass.  Edited the post as well.  My brain isn't here today.

538

(70 replies, posted in Nintendo Handhelds)

I think noisechannel.org is dying.  I'm working on porting all the articles to tumblr:

http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
.
.
.
.
.


LSDJ & You #9 is up.  Topic is WAV kicks and some ideas on volume control (part 1)

http://www.noisechannel.org/8180

---------------------------------------------------------------

Hey everyone, sorry for the delay between columns.  I've bee crazy busy!

LSDJ and You Episode 8 is now up.  The topic is on spicing up arps.

http://www.noisechannel.org/posts/6170

------------------------------------------------------------

The seventh installment of LSDJ and you is up: http://www.noisechannel.org/posts/5138

This one was written by special guest columnist Cheapshot.  Check it out!


-------------------------------------------------------------
The 6th installment is up.  This one covers changing the length of the synth (to a length of 1, specifically) and touches on Wrap distortion. 

http://www.noisechannel.org/posts/4966

---------------------------------------------------------------

The 5th installment is live.  This one covers the high pass filter, pingpong mode, and a few other bits.

http://www.noisechannel.org/posts/4889


--------------------------------

Hey guys, the 4th installment in my series of articles on LSDJ techniques is up over at noisechannel.org.  Check it out if you're interested.

And as always, feel free to suggest topics for future articles smile


[edit] I accidentally the link: http://www.noisechannel.org/posts/4824

------------------------------------------------------

Bam!  http://roboctopus-8bit.tumblr.com/

I wish I still lived in Austin. I bought a DMG from Game Over in 2006.  Sounds like fun.

Glad you guys are getting something out of the articles!

@SurfaceDragon - Hahahaha, awesome.  I should rasterbate those into huge sizes and cover my wall.  I doff my hat to you.

The third installment of my series on LSDJ tips is up at noichan: http://www.noisechannel.org/posts/4691

542

(62 replies, posted in Releases)

The quality music you can create on a weekly basis is staggering.  3 great tunes right here!

543

(146 replies, posted in General Discussion)

Jellica wrote:

For me the only real loss is the music.

So many things that I favourited but never downloaded hmm

Was thinking about putting together some podcast things of the things that I did download though.

Same for me.  Especially those one-song wonders whose names you can't remember.

I was thinking about starting like an 8bc memorial Youtube channel of all the songs I downloaded that I can't find anywhere else.

544

(146 replies, posted in General Discussion)

nitro2k01 wrote:
Kris k wrote:

I remember when we were amazed that there were 10,000 members.

Spoiler: The site probably still only has about 10000 real members. Back when I was still admin there, I made some statistics about this. It turned out that 60% or so of the user accounts were unused. No forum posts, no music/images, not even music/image comments, and never logged in after first signup. I suspect most/all of these accounts were spam accounts that never got past the first step in the registration.

I would have guessed a lot less than 10,000.  I had a song at number one for like 3 weeks and that was 600 something plays.  If you asked me I would have guessed maybe 1,500 active users listening to the tunes.

(edit: by that I mean regular users, not people that drop by once a month.)