nitro2k01 wrote:

BGB yo! Even gives you separate channels out. VBA's sound is shit, just so you know.

This 1000 times over.  VBA sounds terrible.  BGB is actually pretty accurate sounding, imho.

I actually just record BGM for the audio examples I use on LSDJ and You columns (out of laziness not wanting to mess with a DMG for a 30 sec clip).

I write on BGB all the time and record from the DMG.  BGB is pretty close.  Usually just a little tweaking and you're there.  BGB all the way.

530

(92 replies, posted in Releases)

Just poychased it and had a play through.  Really stellar all the way through!  Great job everyone.  I hope it makes a ton of cancer-killing cash.

Awesome to hear!

532

(70 replies, posted in Nintendo Handhelds)

Lazerbeat wrote:

If you have a WAV instrument set up to play pingpong, loop, etc., you can delete all instances of the instrument except the first one and as long as your repeat is set to F, the synth will keep cycling through the frames without resetting.

I had no idea you could do this, this has literally changed my whole life!

I think a lot of people don't, especially considering LSDJ add the instrument back in even if you just change the note.

It works for anything on the WAV, including hand-drawn PWMs, wubs, whatever.

It works on the pulse and noise channels too.  Say you're running a table on the pulse and you want to change the note without retriggering the table, just delete the instrument.  Note changes, table (or envelope) continues uninterrupted.

533

(70 replies, posted in Nintendo Handhelds)

The 5th installment is live.  This one covers the high pass filter, pingpong mode, and a few other bits.

http://www.noisechannel.org/posts/4889

534

(95 replies, posted in General Discussion)

Victory Road wrote:

"chip hop" should be more of a thing than it is. dunno if anybody should ever call it that, though

The trouble with that subgenre is that if you put the words together (Chiphop) some people might pronounce if "chifop" by accident.  Which is why, to this very day, it remains a little-explored region of the ocean.

535

(18 replies, posted in Releases)

Ghost is proper tasty!

536

(186 replies, posted in General Discussion)

I guess I'll leave this here: http://soundcloud.com/roboctopus

537

(70 replies, posted in Nintendo Handhelds)

Lazerbeat wrote:

Great initiative, but how about a unified post and just updating the topic title? You have made four of these posts in a couple of weeks. You could keep the op updated with links to new articles and have a single post for people to find everything.

Oh!  I actually didn't even know I could modify the topic title.  >_< 

I'll just do that in the future.  Thanks for the heads-up.



8-Bit-Rex wrote:

Great job, roboctopus. The guides are done well. I started doing something like this a while back...buts it's definitely better someone with a higher attention span put it together haha.

8-Bit-Rex!  You live!

538

(70 replies, posted in Nintendo Handhelds)

Thanks guys.  I'm glad people are getting something out of these. ^_^

I'm trying to put one up every Thursday.

539

(70 replies, posted in Nintendo Handhelds)

Screamforme99 wrote:

Link?

bwahaha, that would be helpful, wouldn't it.  Thanks SurfaceDragon, for covering my dumb ass.  Edited the post as well.  My brain isn't here today.

540

(70 replies, posted in Nintendo Handhelds)

I think noisechannel.org is dying.  I'm working on porting all the articles to tumblr:

http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
http://roboctopus-8bit.tumblr.com/
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LSDJ & You #9 is up.  Topic is WAV kicks and some ideas on volume control (part 1)

http://www.noisechannel.org/8180

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Hey everyone, sorry for the delay between columns.  I've bee crazy busy!

LSDJ and You Episode 8 is now up.  The topic is on spicing up arps.

http://www.noisechannel.org/posts/6170

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The seventh installment of LSDJ and you is up: http://www.noisechannel.org/posts/5138

This one was written by special guest columnist Cheapshot.  Check it out!


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The 6th installment is up.  This one covers changing the length of the synth (to a length of 1, specifically) and touches on Wrap distortion. 

http://www.noisechannel.org/posts/4966

---------------------------------------------------------------

The 5th installment is live.  This one covers the high pass filter, pingpong mode, and a few other bits.

http://www.noisechannel.org/posts/4889


--------------------------------

Hey guys, the 4th installment in my series of articles on LSDJ techniques is up over at noisechannel.org.  Check it out if you're interested.

And as always, feel free to suggest topics for future articles smile


[edit] I accidentally the link: http://www.noisechannel.org/posts/4824

------------------------------------------------------

Bam!  http://roboctopus-8bit.tumblr.com/

I wish I still lived in Austin. I bought a DMG from Game Over in 2006.  Sounds like fun.

Glad you guys are getting something out of the articles!

@SurfaceDragon - Hahahaha, awesome.  I should rasterbate those into huge sizes and cover my wall.  I doff my hat to you.

The third installment of my series on LSDJ tips is up at noichan: http://www.noisechannel.org/posts/4691

544

(62 replies, posted in Releases)

The quality music you can create on a weekly basis is staggering.  3 great tunes right here!