Both can wield incredible results depending on what you're going for. Sometimes diving into stuff like this without any advice can be a catalyst for creativity. :0)
Like he said, just give it a whirl and see what you come up with.
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ChipMusic.org / Forums / Posts by roboctopus
Both can wield incredible results depending on what you're going for. Sometimes diving into stuff like this without any advice can be a catalyst for creativity. :0)
Like he said, just give it a whirl and see what you come up with.
Okay, for the sake of maximum nerdery, I have hand-drawn a PWM and recorded it at the absolute slowest LSDJ will let me (40 bpm, Speed F).
You can hear it step through each frame as the pulse gets narrower. It advances through the frames sequentially. At the end of the recording I play the same synth at the same BPM with a speed of 1 for contrast.
I thought it DID go through the frames in numerical order in pingpong mode.
You can hand-draw a nice PWM by making the first frame a square and making each subsequent frame narrower by 1 pixel-value-thingy. Set it to pingpong, F for the repeats, and it will step through a pulse width modulation. You can slow it down for some nice C64-ish leads and basses.
I used it in this song for the bass in the opening: http://chipmusic.org/roboctopus/music/the-belt-of-venus
[edit] unless I don't understand what you mean.
Got sound clips? I've thought about picking one of those up. It'll sync the arpeggiator on a Juno-60, won't it? I mean, it sends DIN sync?
*edit* looked on the net, seems to suggest it does not send DIN.
boomlinde wrote:Serves me right; I have been downloading music illegally since Kazaa. I don't see how selling warez is so much worse than downloading them.
I totally feel the same way. it's a whole piracy ecosystem: sometimes you are the pirate, and sometime you are the booty.
aw yeah
But when do we get tha booty?
roboctopus wrote:Yeah, they have my EP on there. I'm going to contact them and ask them to remove it.
I already shared this in the chipmusic facebook group but for convenience here it is again:
a guy i know sent them an email politely asking them to remove his music from their site and the response was literally "go fuck yourself"
Sorry, not a fan of facebook, so no facebook chipmusic use for me.
I'll give it a whirl any way. *shrug*
Yeah, they have my EP on there. I'm going to contact them and ask them to remove it.
i think this will be totally awesome when the company tanks and you can get them for way cheap on ebay
Production is great on this! Really liking what I hear.
I'm doing Weekly Beats, but I might give RPM a try. I also do NaNoWriMo every year. I like timed challenges. They often force you to work in a way you don't normally, and take creative paths you might not take otherwise. Fun stuff.
Thanks for including my track!
I was really impressed by most entries. This is going to be a fun endeavor.
a netlabel will give you nothing you couldn't achieve yourself with a bit of hard work. that being said, some netlabels do give nice exposure to a larger audience. most don't.
This is probably accurate. If you're talking about one of the "big" chip netlabels (Pause, 8bitpeoples, Ubiktune, etc.) they get enough regular traffic that releasing with them will undoubtedly get you more downloads. But really, if you're talking about a smaller netlabel, you could probably do just as well self-promoting it and releasing on bandcamp. But you do actually have to promote it.
I am so ready to start failing at this!
ant1 wrote:if it sounds fine when he is listening to it but mushy when he is recording i really doubt it is a problem with his arrangement
cool way to plug your album though
hey thanks for helping!
Moriokun: What Danimal's saying is that you can get awesome sounds without adding a post production EQ/compressors/etc. In fact, some of my personal favorite chip productions are just straight DMG (Ralp comes to mind). That being said, let's try some trouble shooting. Try going straight into the line-in on your mac, keep the levels in the green, and record the track. It will naturally sound softer than most other tracks you hear because it hasn't been normalized or anything, but that's okay for now. Plug in the same exact headphones you used to listen to it before into the computer and listen to it at the same level you listened to it on the gameboy. Does it sound really different here?
Do this. This is good troubleshooting advice.
eme7h wrote:Limit, compress and reverb the shit out of it.
careful about that, reverbing the shit out of things can make it just sound muddy.
Agreed. If I add any reverb to a game boy track, I turn the 'verb mix down till it's practically un-noticeable. Just enough to suggest a broader stereo field or something (which usually isn't necessary if you arrange carefully).
Too much reverb on a Game Boy track usually sounds like ass to me. Unless you're doing drone/shoegaze type stuff.
I'd like to second Danimal's initial point--you really can get rich, huge sounds out of a Game Boy. All I usually do is add a bit of EQ, really (Light boosts to treble and bass.)
The only special response I've ever gotten was when I played some Roboctopus tracks at a party. One guy came up to me and complained about playing "nerdy video game music" and said that chiptune isn't music. And then we got into this big argument about the definition of music. Fun times.
That's funny. I like to imagine I avoid a lot of standard VGM music conventions, but I guess to some people it's just a bunch of beeps.
I have had exchanges like this:
"But you're not really playing anything."
To which I say, "But I composed everything."
Confused, contemplative pause. "So, it's not real music, right? Cause you're not playing an instrument."
ChipMusic.org / Forums / Posts by roboctopus