Most of this doesn't sound like c64 at all (especially the sampes )
I wonder if the c64 was driven via midi. Always wanted to try this in renoise, but was sceptical if you can still have the level of control that tracker tables give you.
225 Jun 4, 2012 2:30 pm
Re: ??? and UI (46 replies, posted in Releases)
226 Jun 3, 2012 11:34 am
Re: ??? and UI (46 replies, posted in Releases)
Lovely audiovisual wubmuffin.
btw I opted for "whatwhatwhat"
227 May 23, 2012 10:38 pm
Re: [Melb AU] SoundBytes XI - 26/05/12 (33 replies, posted in Past Events)
AMIGArumi, awesome
228 May 21, 2012 1:15 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
He's not even moving that lever.
Just squeezing it mightily.
To prevent it from moving in fact.
To ensure the quality of the carts.
Mmmm that chiselled triceps.
229 May 18, 2012 7:19 am
Re: uIEC SD - Anyone used one before? (10 replies, posted in Commodore Computers)
Kris K, anything to report? Did you get it, test it?
230 May 18, 2012 3:40 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
Maybe we can raise the standard a bit now.
Yes. To sign up you have to own a Drag'n'Derp cart.
Or at least a sticker.
231 May 17, 2012 12:23 am
Re: Whats the story with the demo scene and open source? (21 replies, posted in General Discussion)
Linde has a point there.
Having the skills to peek into machine code or SID registers is considered a manifest of one's commitment, and is negligible compared to the effort needed to master a platform. Also it's much more fun
Damn you, open source!!! Y U RUIN EVERYTHING?
232 May 16, 2012 6:41 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
Be nice to other kids, James
233 May 15, 2012 4:09 am
Re: 10k sticker mailout (30 replies, posted in Trading Post)
I have a spanking new stickerless laptop waiting.
234 May 15, 2012 2:47 am
Re: Drag'n'Derp: the gameboy cart to end all gameboy carts (705 replies, posted in Nintendo Handhelds)
That seemed pretty non-illegal to me.
235 May 14, 2012 11:40 pm
Re: Whats the story with the demo scene and open source? (21 replies, posted in General Discussion)
I'd love to push some gb pixels, if there's anyone making a demo
236 May 14, 2012 1:17 am
Re: Software for Mac OSX? (15 replies, posted in Software & Plug-ins)
If you call Milky crap, and just learned to open .rar, then best not even try to fire up Goattracker.
It's not nice to noobs one single bit.
237 May 14, 2012 12:50 am
Re: Whats the story with the demo scene and open source? (21 replies, posted in General Discussion)
Arguably, the basis of demoscene is expanding the limits of a given platform. You achieve this by building upon the shared knowledge of those who preceded you.
Every now and then there are coders who jealously guard their secrets in an attempt to protect their 'status', but most of the time people would share sources privately. Sharing them publicly is not so common as there is fear of wannabes (aka "lamers") superficially re-appropriating them and claiming the credit, somewhat akin to all those recent thefts in chipmusic.
For some reason the C64 scene seems to be more buttoned up in this respect than either Amiga or PC scene.
238 May 11, 2012 1:25 am
Re: demoscene source (9 replies, posted in Commodore Computers)
Hells yeah!
Share the love, what the scene is all about!
239 May 10, 2012 7:12 am
Re: A Pixel Art Drop Box (1,052 replies, posted in Graphics, Artwork & Design)
:DD
240 May 8, 2012 6:29 am
Re: 10k sticker mailout (30 replies, posted in Trading Post)
Thanks dude. I'm sure you'll get a fistfull of them soon.
I do prefer fistful delivery to postal delivery