Such good vibes!
You are a white mage, sir.
257 May 2, 2012 1:51 am
Re: 4mat - Origins (21 replies, posted in Releases)
258 May 2, 2012 1:30 am
Topic: ZEBRA - 64kb Amiga intro (5 replies, posted in Motion Graphics)
Thanks to Abortifashion I recently remembered that a friend of mine (incidentally the coder) put this on vimeo some time ago.
It's a 64kb Amiga intro the two of us made way back in early 21st century. Gfx and music by yours truly.
Music not strictly chip, but the mod is probably around 40-60kb so it's okay
The lovely fucked up sound was achieved by loading 16bit raw samples into protracker, which gave them this extra quality somewhat akin to what you can do with SID's ringmod and sync.
I miss making demoscene stuff. It's so nice to be able to trigger on-screen behaviour from music.
Also the end is slightly different every time you play it (can't see that in a video of course) and goes on forever. We wanted to confuse the party organizers so they have no idea if it's working like it's supposed to.
259 May 1, 2012 11:11 pm
Re: What's your life outside of making chiptune? (235 replies, posted in General Discussion)
When I go to work I maek gaems and draw stuff.
When I go back home I maek gaems and draw stuff.
260 Apr 28, 2012 12:39 am
Re: LSDJ style tracker for C64 (66 replies, posted in Commodore Computers)
That defmon charade again eh?
Anyway, here's that facebook screenie of the thing Johan WAS working on
Does look a lot like LSDJ. It seems to lean towards ease-of-use rather than level of control.
Wonder if wave-sequencing has to be done thru tables. Also interesting to see you can set the restart waveform (H 09 in the pic).
261 Apr 23, 2012 3:55 am
Re: LSDJ style tracker for C64 (66 replies, posted in Commodore Computers)
Why is this not in Commodore section, btw?
262 Apr 18, 2012 5:45 am
Re: Music for a retro Dungeon Crawler game (6 replies, posted in Collaborations)
That's some good pixels in there
263 Apr 18, 2012 5:33 am
Re: [Melb AU] SoundBytes XI - 26/05/12 (33 replies, posted in Past Events)
I'd bite that!
264 Apr 18, 2012 5:25 am
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
wtf/who is chipchooning
chipchooning = making chip choones (tunes)
265 Apr 14, 2012 9:09 am
Re: Your Feelings on Pixeljoint.com (12 replies, posted in Graphics, Artwork & Design)
I wasn't there when the whole drama took place, but from what I hear Paul Robertson got scared off in the same manner as most demosceners did. Regardless of the 'purist' rues, if you come and upload your old work and expect everyone to go ZOMG U R GOD then you're probably in for a big surprise. What people appreciate the most is involvement with the community. Even tho PJ may look like a competitive environment, actually it's all just an excuse to get people motivated to draw stuff, help others, comment and rate their work, etc.
As for the whole purist thing I think that nowadays it's pretty much established on both PIX and PJ that pixel art is defined by the esthetics rather than process or software. PJ has a pretty rigid (and honed over the years) criterion of what is and what is not allowed, but it's all common sense.
As with any community, if you don't want to accept the rules that everybody else has agreed upon, you're probably in the wrong place.
Having said that, I wish there was more of this kind of approach back in the late days of the amiga demoscene, there'd probably be considerably fewer scanned-and-retouched dragons and fashion ads
266 Apr 13, 2012 4:32 am
Re: Your Feelings on Pixeljoint.com (12 replies, posted in Graphics, Artwork & Design)
Wayofthepixel dot net is better if you're serious. Look up some of Helm's posts.
That is a silly thing to say. They are two very different websites.
It largely depends on what kind of feedback and community you need.
267 Apr 13, 2012 1:11 am
Re: Your Feelings on Pixeljoint.com (12 replies, posted in Graphics, Artwork & Design)
Yeah, it's very nice for a showcase forum, like 8bc for pixels I guess.
The best bit about it is weekly compos which is how I've been able to quickly get back in shape after like a decade of not pixeling.
Also you can get inspired by other's work, as there's quite a few really good artists in there.
If you're looking for more theory, analysis and critique, then go to pixelation forum instead
268 Apr 13, 2012 1:08 am
Re: Arcade buttons + Matrix = Arcadenome! (20 replies, posted in Other Hardware)
Clickityclack! \o/
269 Apr 12, 2012 5:39 am
Re: 48hr pixel art challenge: ilkke's turn! (469 replies, posted in Graphics, Artwork & Design)
Well, Xuriik forgot to write the guidelines for the next person, that's why nothing is happening. Let's get it going, then.
Teradaktyle, your challenge is to draw yourself chipchooning on the toilet, using only 4 colours (black, white, and two more).
270 Apr 12, 2012 5:00 am
Re: A Pixel Art Drop Box (1,052 replies, posted in Graphics, Artwork & Design)
I love UI \o/
Having said that, weird that you have a black outline on the shoes when the rest of the piece has no outline.
Tsk-tsk!
271 Apr 9, 2012 10:38 pm
Re: Post your gig/home setup! (1,620 replies, posted in General Discussion)
Nice try mr Talented, but you might want to put some hard work into the equation ;D
272 Apr 5, 2012 10:40 pm
Re: Chip people when they're old (383 replies, posted in General Discussion)
PeedInPants