353

(1 replies, posted in Software & Plug-ins)

Hi,

I've been using the Plogue Chipsounds VSTi on Ableton for a while, but I always used different VSTi instances for each channel/instrument. Right now I'm arranging a small live set on Ableton and I'd like to know if Chipsounds accepts midi program change. I am trying to tweak the midi clips Bank/Sub-Bank/Program settings but nothing happens inside the VSTi (unlike other plugins that I use).

Am I doing something wrong here or there's really no way of doing it inside Chipsounds?

354

(14 replies, posted in Releases)

BUMP because it is fucking good.

Jellicat, your review is great, thanks.

Isso é bom pra caralho. Parabéns a todos os irmãos sudakas envolvidos nessa comp maravilhosa!

356

(14 replies, posted in Releases)

REGRESS is all about interactions between sounds, waves, ear drums, modulations and adaptations. It aims at physical reactions by attentive listeners. Methodology: driven by fully calculated probabilistic sequencing in nanoloop 2.x. Additional sounds and effects were added to add colour and manipulate the way the final recordings affect the listener.

Play on headphones.

tMt (the mist toggles) is currently located in Northern Norway. Working for years on many side projects has led usualy to one common direction: experimental electronic music with attention to textures and atmospheres and allowing for natural variation and animation of programmed parameters. Tools vary, while usualy are picked for allowing calculated probabilities in sequencing and sound design as well as complex modulation networks.

The result never leads to the dancefloor.

*personal note: this is one of my favourite electronic music acts nowadays. And I'm really proud of releasing it on Chippanze.org

stream (single): http://chippanze.bandcamp.com/track/ceeafg

full album download: http://www.chippanze.org/releases-en/

357

(59 replies, posted in Nintendo Handhelds)

SWEET

Still haven't tested the new version. Did you use any new features in your track?

359

(10 replies, posted in Releases)

.IT CRAZE heart

360

(59 replies, posted in Nintendo Handhelds)

_-_- wrote:

The S-channel has some issues with panning, a centered sound ends up in left/right at random a lot!
However not a problem with chords & detuned notes, just singles.

Yeah, I noticed that too on one of my old songs.

ordered big_smile

started this today. piggy and hexawe comps always bring out the abstract mayhem I need for composing.

363

(5 replies, posted in Releases)

Y E S

364

(59 replies, posted in Nintendo Handhelds)

oliver wrote:

I'll add it in 2.7.1.

In the meantime, you can still load your old patterns with infinite decay. You could copy a note with infinite decay and use it in your new patterns. You could even make an empty pattern withcopied and deleted infinite decay notes and store it as a preset.

Thanks Oliver. That should work for now. If you can put it back in the 2.7.1 version (along with the notation again -- really miss that), I'd really appreciate it.

One thing about Nanoloop I've been thinking for a while and that would be really great for people who use only the "live mode" would be a sort of "loop region" selection in the file screen. Something roughly like this:

Sometimes it's really difficult to tweak with the patterns fast enough when you have some more complex/long chord progressions in the S channel. Especially when using two synched Nanos. So, some sort of workaround to loop more than one slot would be perfect for that.

365

(59 replies, posted in Nintendo Handhelds)

oliver wrote:

Soft attack

With L, the envelope is not set to infinite decay anymore. Instead, it gets a slightly softer attack.
If you want infinite envelopes, fill the entire pattern with notes with long envelopes. If the envelope of the previous note is overlapping with the next, the oscillator is not reset, which results in a continuous sound.

That's a shame. sad I really used a lot of infinite decay, for more ambientish songs. This envelopes overlapping trick works well for faster tempo, but in slower tracks, it will start to click. Please, consider getting the infinite decay (L) back in the next version.

366

(59 replies, posted in Nintendo Handhelds)

Bingo! I found another link cable and it worked.

But how the old, faulty cable worked for backing up songs will forever remain a mistery...

367

(59 replies, posted in Nintendo Handhelds)

oliver wrote:
PULSELOOPER wrote:

I must be doing something really stupid. I'm trying to update the rom without success, on both win and osx: opened the prompt/terminal, typed ./nlmidi04 -send nanoloop270.mb. Ok, it enters send mode. So I boot the gba holding start+select until the nintendo logo disappears and it stays like this forever. Nothing happens, the gba screen stays stuck on the gameboy logo (without the nintendo logo) and the prompt stays stuck on send mode forever.

Any idea?

looks like adaptor & game boy are not connected properly. the rounded side of the plug has to point to the bottom.

Hi Oliver, thanks for your reply. The connection should be fine, because I'm able to backup the songs.

I'll try to find another link cable, see if some miracle happens. Thanks for the heads-up.

368

(59 replies, posted in Nintendo Handhelds)

_-_- wrote:

Make sure you are following the instructions correctly !


I had success when I updated the same card from nano 2.5 to 2.6, but the problem is that I can't update to 2.7 following these same instructions.

Which windows or osx do you use?