I've used Protracker live in the '90s, you have zero latency with the keyboard so doing fills/solos etc. is fine.    If you want multiple modules I'd say skip the amiga altogether, get a cheap laptop/notebook and run Milkytracker.  You can have multiple mods running at once and flip channels in and out from the same interface.  Last time I tried that there wasn't a great deal of sync options but then you just have to get good at hitting play. wink

ultimate artist control.

227

(21 replies, posted in Commodore Computers)

it's out

228

(119 replies, posted in Motion Graphics)

some "they live" feeling courtesy of evilpaul.

These days I think the best way to get a demo done is to learn to code yourself.   There are a large amount of musicians in the demoscene, (good) graphic artists less so and coders are the rarest of the lot, particularly as you're choosing relatively obscure platforms to work on.

You mentioned CSDB, personally if I had to choose to learn 68000 (Genesis) or 6510 first (C64) I'd go for C64.  It's a lot easier to get to
grips with and there is a wealth of information and tutorials.  I mean, look at this for a start, or this for a simple tutorial.

But, either way, these days there are tonnes of resources for coding, getting tools, setting up an environment.  It's far, far easier to get
into demo coding than it's ever been.  If you want to know how something is done it's usually a google away.

Going from scratch, two weeks work would probably get you a picture on screen with a scroller and music playing if you put your hand to it.
Plus you get the benefit of total control, and whenever you want to make a demo you can just get on with making it.  (which is what the demoscene is all about really)

232

(22 replies, posted in Releases)

cheers, and thanks for the review. smile

233

(22 replies, posted in Releases)

Thanks for the nice comments, I put up some liner notes/demo versions here if anyone is interested.

if you want a cool piano get this

The old Commodore music cartridges are incredibly simplistic, not really useful for writing modern chipmusic on.  These are the kind of sounds you can get out of it::

Though for 1982 that's not bad really.

thanks, it's out of this

and now a wrapper for plus/4 (ted) sound emulation:

238

(9 replies, posted in Releases)

*more hugs*

239

(25 replies, posted in Releases)

*hugs*

Did a quick search for this on here but came up with nothing.  Anyway... crowd-funded Midi interface, just saw a link on CSDB:

"This project is about a MIDI interface in the form of a cartridge to fit the C64 expansion port. It is for connecting MIDI devices such as keyboard and synthesizers, as well as file transfers from a PC or Mac. Additionally the cartridge provides an internal flash memory chip with a menu system, for saving your own programs and games loaded from the internet to the C64. The interface provides MIDI-in, MIDI-out and MIDI-thru. The MIDI-thru connector can be configured to mirror MIDI-in or MIDI-out. At one side is a reset button, which also launches the menu function."

link