Hnnnnnnnnggg.  I have to win this circuit bending contest now.  HAVE TO

130

(16 replies, posted in Sega)

Idk, this is pretty good.  It's missing board revisions but that's about it.

http://milkcrate.com.au/_other/sega_comparisons/

metropeak wrote:

I have been working with Mike Stamper since February, the guy who wrote VGMPLAY, to co-ordinate an improved native VGM player - it will feature playback controls and a Chaotix soundtest style piano view as the song plays.

He has been trying to move the VGM player coding from the 68K processor to the Z80 chip to free up up the 68K for more playback and graphical enhancements.  Problem is the Z80 is not fun to program for, so it has been taking a while for him to do. It's not a fully fledged tracker but will still have a number of usability improvements as well as graphical. I suggested the following to him:

Track Controls: Play/Pause/Resume, and "trigger keys" - a certain controller button or combo triggers instant playback of a specific track.
Snap-to-Bar A-B Loop: If it can detect the start of each bar, a way of doing an A-B loop between bars would be great for live performance and improvisation.
Transpose: being able to transpose the VGM up or down.
Flexible Playlist: in-ROM playlist sequence setup (with option to wait for trigger on track-end, or continue automatically)

Suggested here:
Mute/Solo Channels - Thanks herr_prof
Tempo Adjustment - Thanks Theta_Frost

How many of these features will appear in the final version remains to be seen but he has shown interest in all of them. Please post if you're interested in seeing this happen, since Mike needs to know there is support out there for him to be motivated enough to get this complete.

Yo, is there any updates on this?  This is AMAZING and would be the icing on the sega based setup I'm working on.

132

(68 replies, posted in General Discussion)

I think a few more mods would be a good idea.  There's plenty of level headed people who have been around for a while that could help out I think.

I'm a big fan of the modded model 2 sound.

Nanoloop 1.6 gone!

SPECIAL BONUS YEAH

If you buy the Mackie today or tomorrow I'll let it go for $300!  Really want that cash quick to grab something.

Bump.  Updated the first post.  Nanoloop 2.6 sold!

136

(11 replies, posted in Nintendo Handhelds)

kitsch wrote:

here's a link to the old forum thread: https://web.archive.org/web/20091114010 … 06&p=1

there are still outstanding preorders for these, afaik.  since 2009.  just sayin'.

Oh man.  How depressing!  I was so jazzed to be on that list. sad

137

(57 replies, posted in Bugs and Requests)

Puke_Flytalker wrote:

also please add a disclaimer that freedom of speech is not acknowledged by the site's moderators and users

hahahahaha

138

(57 replies, posted in Bugs and Requests)

Your feelings are seriously hurt about a thread being closed?

139

(26 replies, posted in Other Hardware)

CV controlled wavetable GB CPU synth would be amazing.

140

(147 replies, posted in Nintendo Consoles)

Very interested.

141

(177 replies, posted in General Discussion)

Yeesh.  Random has got to be the most pirated chip artist by now. hahaha

142

(2 replies, posted in Other Hardware)

I'm having trouble finding a definitive answer on the whole output buffering/output decoupling whatever for audio out mods.  There was a good thread on 8bc about it, but alas.  Can anyone explain the process and the theory behind it?  If memory serves it was a 10k resistor and a 10uf capacitor.

Would the signal chain be like this?:   

Source --> Negative Cap Lead --> Resistor --> Jack

143

(14 replies, posted in Trading Post)

I would take one.

As cool as this is, I'm positive the Derp is a better cartridge for LSDJ musicians.  Gaming = Everdrive, Music = Derp.