Ruotsalainen sauna vittu
370 May 15, 2012 6:56 am
Re: My first 4 Tracks EP... am I doin it right? (17 replies, posted in Constructive Criticism)
Third song is the best of a bunch, but i don't really care at all for any of them. Instead of ragging on your songs I'll give you some general tips, though. When you listen to music you like, try analyzing it and play along on an instrument. You'll figure things out quickly that way. Then when you finish a track, keep making music. After a few days or weeks worth of other music, go back and listen to it to decide whether it's acually good or not. At the point where your main concern is timing and hitting the right notes, you really need to take time to figure things out.
371 May 11, 2012 10:57 am
Re: The DMG's 5th Sound Channel? (97 replies, posted in Nintendo Handhelds)
8bitweapon wrote:It would be great to make a cart with a SID chip on the board. Then run the 3 channels of SID audio out the 1 line to the DMG, with LSDJ running all 7 channels! FRANKENCHIP!
i wonder if the gameboy's cpu is powerful enough to play all that music at once.
It depends on the playback driver, of course, but in short: it definitely is.
My additional chip vote goes to YM2413
372 May 11, 2012 7:30 am
Re: Song cutoff (1 replies, posted in Bugs and Requests)
Maybe the connection broke when you buffered it at some point, and now you have the broken file in your cache. Have you tried playing it from another machine?
373 May 10, 2012 10:31 am
Re: is retro computing going to be viable in the future (28 replies, posted in General Discussion)
Machines with buttons are going to be retro very soon.
I don't belive you for a second! Machines with buttons certainly still have an edge over touch screen/accelerometer devices when it comes to ergonomics. I don't think anyone would happily replace their keyboard with a device they had to look at to use.
As for really old computers, as custom chips and old components die out I think people will come up with transparent replacements, whether they are drop-in chip replacements or replace whole motherboards with some FPGA chip.
I've been toying with the thought that at some point, all our knowledge of some old computers will mostly be based on slightly inaccurate emulators, which means that over a long period of time our ideas of what they were might change a lot. Especially machines that haven't been treated as well as the C64 when it comes to emulation. Many emulators already allow you to set up configurations that would have been impossible on the original machines. WinUAE and recent "classic" amiga software development springs to mind. In WinUAE, you can set the CPU emulation (and chipram and the blitter!) up to be as fast as the host computer can muster. A lot of new software (and whole OS distributions) take advantage of this to the point that they are useless even on the fastest real Amiga accelerators. Mplayer for 68k Amigas? Exists. Amigas that can run it? None, unless you like slideshows. Retro revisionism!
374 May 8, 2012 7:06 am
Re: I need Chiptune for a video game (50 replies, posted in General Discussion)
Hating on this guy will not accomplish anything. It cannot conceivably be productive in any way.
The only thing that could possibly improve the situation is to make music for this guy.
As far as I'm concerned, most people who have posted in this thread have brought up constructive points and tips. If you don't think that might accomplish anything, I don't really know what to tell you.
That is the reason that I will do it. I have nothing to lose, and it could be fun! I do not feel like it challenges my dignity in the slightest, and I do not see how anyone could question that.
"I have nothing to lose" vs. your dignity.
I am CHOSING to make musig for free for FUN. What has music come to that making it is not fun? That someone won't make it unless they are paid (for a project of this small of a scale)? If you are going to hassle him because you want to be paid for entertaining yourself; you could be a bum who does not have any other redeemable skills, or you could be a dick. I don't wish to be either of those things.
First of all, you are not only doing it for free. You are giving away your music to a stranger to profit from without sharing any of it with you, and you don't even know what kind of project it is. The attitude that "being paid for entertaining yourself" is necessarily a bad thing is really stupid. When doing something for a for-profit project, the only reason you can't have any of it is that you are being exploited, whether you like doing what you are doing or not. Whatever you believe, don't call people who disagree with your unhealthy attitude to work dicks or bums.
All of my music is free, this will be no exception.
Frankly, I'm sure it also proves one of the points I made in my first post in this thread.
375 May 7, 2012 12:47 pm
Re: discussion: the creative commons ND license (36 replies, posted in General Discussion)
I don't think there is. However, a change in the structure of the 2.0 licenses (where public performance/reproduction aren't actually defined, but covered under the same point under Restrictions) and the 3.0 licenses (where there is a clear distinction between public performance and reproduction in the definitions section) could mean that they are atomizing further.
Either way, the 3.0 license is easy to adapt to this type of case. It's just a matter of removing a few words.
376 May 7, 2012 5:35 am
Re: discussion: the creative commons ND license (36 replies, posted in General Discussion)
I think that ND is useful when the integrity of the work is very important to you, but you explicitly want to grant the consumer some other right that CC provides a clear legal definition of (in the case of ND-BY, probably the right to commercially distribute and perform the work). Maybe you have written and recorded a political speech and don't want half of it cut out, reassembled and used to your disadvantage, but you want commercial radio stations to be able to play it back freely.
377 May 5, 2012 9:31 pm
Re: Witchhouse Music Thread (59 replies, posted in General Discussion)
I'm sorry, I can't take anything called "witchhouse" seriously. Seconding ant666. What about it?
378 May 4, 2012 2:00 pm
Re: I need Chiptune for a video game (50 replies, posted in General Discussion)
Footnote 2: I don't think we're looking for dignity
To your defense, at least you are being honest about it. Maybe you should add that footnote to the original post.
379 May 3, 2012 10:07 pm
Re: I need Chiptune for a video game (50 replies, posted in General Discussion)
We almost certainly will not be selling this, and we are making the game entirely with freeware or programs that people already own, so if we hired someone to do the soundtrack, we would be running at a loss.
The offer still stands.
"Almost certainly" surely won't cut it if you want to strike a deal with anyone with even a just tiny bit of dignity. If you don't like the risk of paying up front, there's the option to offer a small part of what you might earn as royalties. Just ask yourself who'll be running at a loss if you aren't, and then try to figure out what kind of desperate artist would pick up on this kind of deal.
From what I can tell from this thread, you don't have any real plans for the game and you probably don't have the ambition to make something really good out of it. Now, I'm being quite blunt, and I don't know if I'm right, but my point is that to get an artist interested you have to offer something in return, even if it's a freeware project and can't pay for whatever reason. I think a few decent artists would happily offer free help for a freeware game if you had a promising idea or some cool looking screenshots. Get your shit together, then talk business
380 May 3, 2012 9:27 am
Re: Your personal views on Nintendocore (104 replies, posted in General Discussion)
My personal view on nintendocore is that it is a ridiculous name, but I have no idea what it sounds like. I don't think I want to.
381 May 3, 2012 9:22 am
Re: I need Chiptune for a video game (50 replies, posted in General Discussion)
If you aren't offering artists any money (in case you decide to go for a commercial game release), you could at least give some more detailed information about the game. I think that the offer, and the way you put it, will at best attract a bunch of mediocre artists interested in the publicity opportunity, and you could end up with a haphazard and disjointed collection of bad music. In the end I think it's better if you do it yourself after all, or pay someone good to do a coherent soundtrack.
382 May 2, 2012 9:13 am
Re: uIEC SD - Anyone used one before? (10 replies, posted in Commodore Computers)
The main difference between a device like this and the 1541U is that this acts like a generic IEC device while the 1541U is a complete emulation of a 1541 floppy drive. Practically, this means that a lot of software that expects to run with a floppy drive won't work with the uIEC, especially bigger demos and games. In my experience, a lot of productivity software like trackers or graphics editors will work just fine, though, and so will a lot of smaller demos and games.
383 Apr 29, 2012 8:21 am
Re: File Formats You'd Like Bandcamp To Support (82 replies, posted in General Discussion)
Yeah I would love to see more shitty ass web pages with terrible layout, ugly colors & with broken flash players and mediafire download links.
I sincerely agree with this 100%!
384 Apr 29, 2012 8:20 am
Re: File Formats You'd Like Bandcamp To Support (82 replies, posted in General Discussion)
The lack of RealMedia support is disappointing.