Well, if you make other types of music then you should know how to master this kind of music too. I generally feel that percussion instruments should be centered and that's how it is done in most genres of music. The other instruments can use stereo but it sounds overdone in your songs.

It's not that much of a big deal. The songs are still listenable and enjoyable, but it is a bit annoying.

Thanks for answering my question, guys.

Overthink wrote:

more complex pieces meant to take full advantage of the additional power a dual SID rig provides.

That's good but I don't really like the panning\stereo separation that comes with it. Most of the songs sound as if they were recorded live. I would also have preferred a bit more work in the sound design department. The songs are good but they don't really stand out from so many other C64 songs.

I have a question about Bandcamp and I'm not going to waste a topic for it.

What is the minimum price for an album on Bandcamp? I know about the "pay what you want" option, but I wonder if the minimum price depends on the number of tracks included. It seems that the minimum price for individual tracks is $0.50 but I could be wrong. As far as I can tell it doesn't affect the minimum price of an album since I've seen albums go for a price as low as $1 or even $0.50.

So if I release an album that contains about one hundred tracks I won't have to set an outrageous price, right? I probably won't set it higher than 10 euros. It will probably be lower than that.

My music is not exactly chiptune. It's more like fakebit mixed with other genres. Basically I make whatever I am inspired to make in the moment.

I do however plan to use real hardware in order to create sounds but my music will always be more experimental than chiptune because that's really the only kind of music that is as good as or better than chiptune in my opinion. I might actually learn how to use trackers at some point if I have enough free time and I'll make some pure chip albums. If not, I'll probably make some hardware only albums at some point but in a DAW.

To answer the question, no, I don't think I'll ever stop using chiptune sounds or chiptune-like sounds in my music. I think that experimental electronic music is the best music there is since you have so many possibilities in terms of creating sounds and I've always been fascinated about sounds. I'm also very open to new genres of music so it is unlikely that I will favor one or a few genres over all of the other ones. I think that's a narrow minded thing to do. It's more likely that I will include more genres of music in my work and never really remove already existing ones.

So I decided to sort out my projects based on what album I want to put them on (each one follows a particular narrative about events that took place in the past) and on the year that they were started in. After I deleted all the junk that I couldn't do anything with, I wound up with 199 unfinished songs. Those are all the songs I've ever written (except for the files that I lost or intentionally deleted) and none of them are even 50% complete.

The crazy thing is that I gathered 105 songs in one folder, for one album, because they are part of the same narrative. This is when I came up with the idea for this thread. I like long songs—the longer the better—and I intend to never write anything shorter than 4 minutes because I think that I'm wasting a song idea if I make it shorter than that. This means that this 105 track album will be more than 7 hours long. It will take me a few years to finish and it won't be the first thing that I will release but it is a crazy long album and I don't intend to reduce the number of tracks or length in any way. I wouldn't really know what to do with the songs otherwise.

As for preferred length for releases, I must say that I like albums the most, but I guess EPs are fine too. Anything shorter than that seems like a waste of time or just not long enough to tell a compelling story. So I generally want to release stuff that's at least 6 or 8-tracks long and there's no upper limit as you might have gathered from the previous paragraphs.

So what's your preferred length for individual songs and releases (EPs, albums, etc)?

71

(10 replies, posted in General Discussion)

Afrowolf wrote:
  • You will find a fully functioning gem at an extremely low price (1-20$/£)at whatever auction/car boot/yard/sale you attend for the next 10 years. These can range from a sega megadrive, to a C64, zx spectrum etc. Any attempt to use these devices in music production will result in Timberland stealing from you.

Give me a Commodore 65 and I'll gladly let Timbaland rip me off. I would sell my soul to Satan for that thing.

herr_prof wrote:

Why would I have to ignore that? Im just saying that a chiptune off a paula dac versus one off a consumer dac has a different sound. Perhaps we should go back in time and just tell those demosceners to call it WAVETABLE SYNTHESIS instead.

I know what you're saying. I'm talking about the original definition, which was a bit more particular than that.

If you argue purely from a stylistic point of view, I guess this is kind of like arguing that new dubstep isn't dubstep because the original dubtep was almost nothing like what people make today, which makes some sense but genres\styles of music evolve over time. A lot of electronic music subgenres have changed radically since their inception, but chiptune hasn't necessarily gone through that kind of transformation. At least not to the same extent. People have kept on making chiptune on old hardware since the beginning and they won't stop anytime soon as long as there is a demand for this genre.

I guess if it will survive long enough at some point it won't even matter to anyone how it was made. We will probably make music in software exclusively anyway at some point in the future.

herr_prof wrote:

Yea but you can also make the argument that the DAC of the paula has a certain mojo that say a usb sound card running renoise doesnt.

But then you would have to ignore the fact that chiptune on the Amiga started as a way of emulating the C64 sound. If I'm not mistaken, the term itself was coined by demoscene musicians in reference to C64 music, so it was at some point directly related to sound chips that had basic sounds built into them. If you go by the original definition, the chip you make on the Amiga is not really chip unless you actually sample sounds from a real sound chip.

In my opinion, for all intents and purposes, music that sounds like chiptune is chiptune at least to some degree.

boomlinde wrote:
qb wrote:

Chiptune makes more sense as a term since it simply means music made using sound chips from old computers\consoles.

Amiga computers were still pretty new by the time "chiptune" started being used to describe some music that was made with them. I don't think that a reasonable definition would take relative age into consideration.

qb wrote:

So to answer the topic question, no. You're not making authentic chip music if you make your own samples

Coincidentally, that is how "chiptune" sounds are traditionally made.

Those first Amiga chiptune composers were simply trying to *emulate* the sound of the C64. I don't think it should matter that the term "chiptune" was coined in the late '90s.

On some platforms you can do that but you still have to play the samples on a dedicated sound chip, which is really where the definition comes from (i.e. music played on a chip). You also have basic sounds\waveforms that you can start from which are built into the chip. The Paula chip on the Amiga doesn't have any basic sounds built into it. It plays whatever samples you have.

defPREMIUM wrote:
TDK wrote:

Not at all. C64's are 3 channels, Amiga's are 4 channels - same with the Nintendo's. It's the difference between using original hardware, and emulating it (or adding to it).

uuuuh srry but no each channel is 1 bits meaning 8 channels for 8 bits......... : /

No. You're wrong. I'm pretty sure 8bit refers to the CPU of the console. Most consoles\computers traditionally used to make chip music have 8bit CPUs, but there are some exceptions, so 8bit is a bit of a misnomer (no pun intended). It certainly has nothing to do with the sound chip since most consoles or computers used to make chip music don't have 8bit sound chips. Chiptune makes more sense as a term since it simply means music made using sound chips from old computers\consoles.

So to answer the topic question, no. You're not making authentic chip music if you make your own samples or synthesize sounds on anything other than sound chips belonging to old computers\consoles. I don't think it matters though as long as the music sounds good.

I haven't released any finished tracks yet and I have a ton of projects that need to be finished. I have three main albums planned, inspired by events spanning from 2010 to the present day (I might make a 4th one depending on how my life will unfold this year and the next one). There will be EPs and possibly singles as well (most likely only EPs since I'm not a big fan of singles). I am going to finish all the songs, one by one, ordering them by year, and when I'm done with enough tracks to fill a release I will release that (whatever comes first chronologically).

However, I will most likely release one or a few remixes as my first fully finished tracks. Why? Because I want to collaborate with someone (a singer) and my remixes might convince her to team up with me. Or at least I'll just do it as a tribute seeing as she is my favorite singer, but it could be a success.

77

(27 replies, posted in General Discussion)

God damn. It's so catchy and crappy at the same time.

Afrowolf wrote:

http://bimmy.org/1038
Sound reminds me of maktone, or maybe Zalza, looking through either turns up nothing.

It's the ZX Spectrum version of LED Storm by Tim Follin: https://www.youtube.com/watch?v=9b9XjxK2RJc

Edit: lol Someone added the name and author of the song on that page.

Bit wish wrote:

he left out what I was talking about. 50 cent or who ever produced the song "ayo Technology" sampled from Crystal Castles.

Doubtful. There is actually no controversy as far as I can tell. Both songs have a similar sounding arpeggio, but if you listen carefully, the one on "Courtship Dating" sounds sampled. The one on "Ayo Technology" sounds more like a "natural" SID sound (Timbaland has a SIDstation, Crystal Castles don't or didn't at the time they made their song). Plus CC are known for their heavy use of samples.

Ramiro Vaca stole this song for the Turrican soundtrack: https://www.youtube.com/watch?v=D9p4YfMhN6o

Turrican song: http://www.youtube.com/watch?v=NqAsGDgvPyo