I miss my NS10's which I had to leave in London 7 years ago, I just never trusted them to baggage handlers.

They have a really flat sound, and after using them for so many years got really good handle on how the sound would translate to different setups and rigs, which I think is the most important aspect in monitors.

hehe, genius smile

I love the concept of a one generator, one channel song.   Like in BUzz I used to start with a bassdrum, then put it through ninja delay, a sequenced digital filter, whole chains of extra delays, sequenced eq's, filters, and then just jam with the outputs and make a whole song form that one kick drum.

When I can work out how to get some itunes credit (apple bastads don't like my cc for some reason) I'll get it.

herr_prof wrote:

the compressor is kinda of an EQ in its own way.. .

Hell, in the hands of Daft Punk it's almost an instrument.

It's worth experimenting with all kinds of chains.  For a basslines or bass drum I usually put chorus and filters before dynamics as I want the level to be a constant range. But then sometimes compressing a reverb then eq'ing it can give a nice 80's feel.

egr wrote:

I'm guessing you've read "Zen and the Art of Motorcycle Maintenance"?  If not get on it... it's a discussion on what constitutes Quality and Value and a person's responsibility to produce/personify those qualities.  smile  Actually, I need to re-read that myself.

There's a bit of synchronicity, about 100 pages into that at the minute.

As for sales, the download numbers scare me, when painful Nintendo dross gets downloaded 250k hits, and our celebrated veteran tracker craftsmen top 5k

Much like the "real world" I suppose.

akira^8GB wrote:

You can set loop points inside a pattern and save a ton of space. This is true of MODs too.

yeah, that was the kind of thing I was thinking, but if this was taken to quite a high level some songs might become a lot less human readable; and it would be nice to have some code to do this automagically.

Thanks for all the helpful replies, boobiesqueezer managed to shave off an extra 500 bytes smile

The samples in the song I'm working on should weigh in at less than 1k and the 5 pattern song is 21k.  It's got some fairly intricate programming, but that still seems big.

Got a few big projects coming to a close, so might take a look at the weirdo .xm restructuring idea over the holidays.

Writing chiptunes in milkytracker I can't help but feel the modules are unnecessarily large because of pattern data,

Surely it shouldn't be too hard to work out an algorithm to set hundreds of tiny loop points, making 3/4 of most songs redundant (if a bit human unfriendly).

is there something like this out there ?

did there used to be a "pack" button somewhere on soundtracker , or am I imagining that...

Anyone tried that sun tracker thing ?

http://itunes.apple.com/gb/app/sunvox/id324462544?mt=8

from the screen grabs and feature list looks pretty good

Heh, yeah, all the time back in school, specially drum sections.  That is the way music has been wired in my brain.